H O I - Complete Docs


MACHINE REQUIREMENTS

To play HOI you will need: 512K RAM (minimum), a joystick, keyboard
and/or mouse.

LOADING INSTRUCTIONS

Insert Disk 1 into df0:

Choose between the video modes (PAL or NTSC) by moving your joystick
and pressing the fire button.

You may elect to view the introduction animation or go directly to the
game. Highlight your choice and press the fire button.

Insert Disk 2 into df0: at the exchange disk screen. Press the fire
button at anytime after the credit screen appears to begin the game.
At the game selection screen position the pointer over the picture in
the upper left corner and press the fire button.

KEYBOARD COMMANDS

F1 - Toggles between slow and normal game play*
F10 - Quit the game
P - Pauses the game
ESC - Sacrifice 1 life
RETURN - Enters your name into High Score list

* Once the slower game has been toggled the player will not be able to
enter his/her name into the High Score list.

MOVEMENT

WALK - Move the joystick to the right or left
JUMP - Move the joystick up, up-right, or up-left
CLIMB - Move the joystick up or down while standing in front of a
ladder.

OBJECTS

In HOI, objects fall into two categories:

Bonus Point Objects - Which add points to your score

Extra Life Objects - Indicated at the right side of the score area.
Collect all seven of these objects in a level to
earn extra lives and add points to your score.

SWITCHES AND EQUIPMENT

Switches occur in some levels of HOI and are used to activate equip-
ment or to open or close barriers. Switches are activated by standing
in front of them and pressing the fire button.

If the effect of the switch happens away from HOI, the scene will
center on that area to show the results, and then return to HOI.

During his journey, HOI will run across different types of equipment
that will aid him in reaching his goal. These items are:

CAMERA PODS - HOI collects this small device by walking over them.
When thrown or dropped (by pressing the fire button),
the camera will fall and bounce downward revealing
portions of the level that are not visible from HOI's
current position.

TIME BOMBS - To pick the bomb up stand next to it and press the fire
button. The bomb will attach itself to HOI, but don't
worry, this is so HOI can carry it to where it is
needed. To set the bomb down press the fire button and
move away. To detonate the bomb, press and hold the
fire button. When you release the fire button the green
light on the bomb will turn red and begin flashing.
There's only a few moments before the bomb explodes but
there is enough time for HOI to reach safety.

AIR TANKS - HOI picks up air tanks the same way he picks up the time
bomb. The air tanks allow HOI to stay underwater longer
than by holding his breath. Additionally, HOI can get a
burst of underwater spped by pressing the fire button,
but at the cost of this limited air supply.

ELEVATORS - As we know them, are useful ways to travel between
floors in a tall building. While most elevators HOI
will encounter will behave in anormal manner, others
seem to have a mind of their own.

TELEPORTERS - Allow movement between different sections of the level.
To use the pad move HOI on to it. With some pads you
will have to solve a puzzle in order to activate the
teleport pad, once you've solved the puzzle the pad
begins to pulsate.

VIEW SQUARES - The view squares allow HOI to see large portions of
the current level. To activate or deactivate the
square, move HOI into or out of the square. The trick
is determining where these squares are. Some squares
you cannot avoid and others..., well that's for you
to discover.

MONSTERS

All creatures (even friendly looking ones) and some plants are dan-
gerous to HOI. Their touch is deadly. Hoi cannot destroy these
creatures by jumping on them, so DON'T TRY IT!!!

LIVES

When the game begins, HOI starts with nine lives. A life can be lost
by:

Touching a dangerous creature or plant
Falling too far
Landing on or hitting a spike
Being hit by a projectile
Getting caught in a machine
Running out of air (when underwater)
Being blown up by a bomb

If you become stuck one of HOI's lives can be sacrificed, by pressing
the 'ESC' key, returning HOI to the last regeneration pod crossed.
Fortunately, HOI can gain extra lives by:

Collecting all of the hidden objects in a level for 3 extra
lives

Completing the secret bonus games (see levels 2 and 3).

When HOI loses a life, he begins his next life at the last regen-
eration pod he crossed. Generally, the regeneration pod is a large
precious stone encased inside a metal frame. But, they may look like
a yellow and black striped pad or a portion of a stained glass window.
The regeneration pods will cause HOI to turn red briefly when he first
walks across them. Be sure to step on these as you go by.

The game is over when all lives are lost. If your score was high
enough you will be allowed to enter your name in the High Score list.
Then the level selection screen appears allowing you to begin play in
any level that you have already played. For example, if the last game
was over on the third level you may start the name game in the first,
second or third level. Move the pointer with the mouse or joystick
into the picture of the level you want to start in and press the fire
button. There is a cost in lives for this ability as follows:

Level 1 ----- 9 lives
Level 2 ----- 7 lives
Level 3 ----- 5 lives
Level 4 ----- 3 lives

LEVEL DESCRIPTIONS

Level 1:

HOI starts his journey in front of his home, a ginat shoe. Use
this level to learn about HOI and his environment, but don't be
fooled, even the first level is not very easy.

Bonus Life Object: Diamonds

Level 2:

HOI must pass through a dangerous industrial area filled with deadly
machines and hostile construction workers. Timing and the use of
switches are essential here.

Bonus Life Object: Sirens

Note: The sirens change from gold to silver when you collect them.

Hidden Bonus Game: Shoot the dynamite and not the balloons for
three minutes to earn an extra life.

Hint: If you get stuck at the end of this level, remember that there
is a fire button on your joystick.

Level 3:

HOI wears a jet pack for extra maneuverability and to rest his tired
feet. Plus, he can finally turn the tables on his enemies by firing
deadly projectiles at them!

Bonus Life Object: Coins

Hidden Bonus Game: Zap as many aliens as you can. You will receive
an extra life every 75 points.

Hint: Fire projectiles in dark places to see what is up ahead. If
you get locked in a puzzle, press the escape key to sacrifice
a life and try the puzzle again.

Level 4:

This level has several different areas to try your reflexes and test
your logic.

Water Areas - When in the water area the air meter is located in the
score area where the Bonus Life was located. When-
ever HOI goes underwater, his air meter decreases
steadily. He turns purple if his air supply get too
low, and then he must get to the surface soon or die!

Hint: Get the air tanks to help HOI stay underwater longer. Also
there is another way for HOI to get oxygen while underwater.

Energy Areas - When in these areas the air meter is replaced with an
energy meter consisting of three short bars. Now when
HOI dies, he loses an energy bar (instead of a life).
HOI doesn't lose a life until all three bars are gone.

Perambulator: Use the joystick to move the buggy forwards or backwards
and press the fire button to make the buggy jump.

Bonus Games:

Giant Clog: Try to catch as many fish as you can. Avoid catching the
mines, as they will cause you to sink. Missing a fish
will weigh the clog down causing it to sink as well.

Color Squares: Reconstruct the color patterns to make the connection
to reach the next higher region of this level. Stand
on the platform below the squares and press the fire
button, you'll be shown a range of colors for a short
period of time. Move HOI to the platforms above the
squares and press the fire button to cycle the colors
to the proper pattern. Go back to the platform beneath
the squares and press the fire button again. The
program will verify the pattern and if you've succeeded
you'll be presented with another color pattern to
memorize. Each time you're successful another platform
will be added to the right of the screen, when you have
built six platforms HOI can climb up and reach the next
region. Or, you can choose to go on and try to remem-
ber up to nine colors for an extra life.

Level 5:

In the last level HOI makes a mad dash down the last stretch as the
level crumbles behind him. If HOI pauses too long, he'll have
nothing left to stand on and will fall to his death. So move quickly!

end.