Red Zone From Psygnosis : Complete Docs.


Playing Red Zone
~~~~~~~~~~~~~~~~
Welcome to the slickest, most realistic 3d racing simulation
to ever hit your screens. Open your throttle wide and hold on
tight as Red Zone takes you hurtling around race tracks at break
neck speeds.

The ultimate aim of red zone is for you to become Champion
Motorcyclist of the world. To achieve this you must race
against the best of the rest on ten challenging and authentic
tracks and emerge as top point scorer. But with six other
riders on the track, all hell-bent on being first it wont
be easy.

However, before being given the green light you are presented
with the main menu screen.

Using this screen you may customise Red Zone to suit your
racing abilities:

Automatic Gearbox
-----------------
The computer changes gear for you.

Manual Gearbox
--------------
You change the gears for yourself, please refer to Controls section
for gear change instructions.

Practise a Track.
------------------
You may race around a track - selected by yourself from the
Track Selection screen - completely free of opposition.
Learn the idiosyncrasies of each track to ready yourself
for the main event.

Race one Track.
---------------
This option puts you on the track of your choice ready to complete a
lap in a fast a time as possible to qualify for the race.The better
your time (compared to other riders) the better position youll
earn on the starting grid.

Full Race Season.
-----------------
Qualify and race all ten tracks. To emerge as Champ you must earn
more points that any other rider.

Number of Laps.
---------------
How many laps you wish to ride in each race - 30 max. There is a
minimum of three laps in a Full Race Season.

Exit
----
Takes you back to Loading Screens.

Options.
--------
Takes you to the options screens .


THE OPTION SCREENS
~~~~~~~~~~~~~~~~~~

A tick indicates that the option is selected:

Object Detail High: Details of objects is more, erm, detailed. (is the
guy that wrote this a modem trader or what?!?!).

Additional scenery: If you've got time to ogle the trees as you race by
then click on this.

Track Depth High : Defines how far into the distance you can see.

Trackside Surfaces: Adds a little greenery to the side of the track.

Bike Detail High : Displays all bikes in greater detail.

Riders Visible : If you want to see the whites of their eyes.

Spectators : Want to hear the cheers of the crowd? Then click this.

Sky Detail : Adds clounds and blimp (blimp?).

Backdrops : Add some hills for mountain excitement.

Phantom Bikes : Replaces damaged bikes as non-competitive obstacles.

Control Realism : On - Adds skidding, Off - No skidding.

Oil Patches : Go on! Put a slippery substance on the track and
really test your metal.

Action Reply : Shows the last few moments of your race.

Trackside Hills : Trackside hills on or off.

Sound Effects : Sound Effects off or on.

Mouse : Selects Mouse Control.

Joystick : Selects Joystick control.

Keyboard : Selects Keyboard Control.

Motorbike Icon : Returns to main menu.

Start : Begins Game.


Mouse Sensitivity and Opponent Skill Level.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(Let anyone say THIS is Scanned!)

___________________________________________________
| Mouse Sensitivity |
| +------+---------------------------------+------+ |
| | - |/////////////////////// | + | |
| +------+---------------------------------+------+ |
| Min Max |
| |
| Opponent Skill Level |
| +------+---------------------------------+------+ |
| | - |/////////////////////////// | + | |
| +------+---------------------------------+------+ |
| Amateur Pro |
|---------------------------------------------------|
| +----+ +----+ +----+ +------------------+ |
| | << | | >> | | | | Code: FAIMNGOF | |
| +----+ +----+ +----+ +------------------+ |
|___________________________________________________|

Select the options to suut your taste and make a note of the code shown
in the box. Next time you play click in the box and enter the code to
quickly restore your previous selections.


Once you've clicked on the start you are confronted with the TRACK
SELECTION SCREEN from which you select the desired circuit. These
tracks are authentically recreated circuits from around the world.

When taking part in a full race season the tracks are selected for
you (in the order on the screen). However, you are shown the layout
of individual tracks before you race.



CONTROLS
~~~~~~~~

Miscellaneous Keyboard Controls
-------------------------------

F5 - External View.
F6 - Diaply map on/off (Shows map of current circuit on screen).
F7 - Control Cursor on/off (See your lean degree).
F8 - Track recentering - only while stationary - puts you back on
the rails but gives you a five second penalty.
F9 - Select NTSC/PAL display.
F10 - Display opponent position markers.
DEL - Pause.
C - Toggle through mouse, joystick and keyboard control options.

View Control Keys
~~~~~~~~~~~~~~~~~
F1 - Forward View
F2 - Rear View
F3 - Left View
F4 - Right View
SPACE- Rear-View mirrors on/off (Forward View only).
< - Push bike left (Only while stationary)
> - Push bike Right (Only While stationery)

Bike Control
~~~~~~~~~~~~

Mouse
-----
Push mouse left and right to turn. The left and right mouse buttons
have similar modes of operation for both automatic and manual. In
automatic: Left = Brake and Right = Accelerate, and in manual,
Left = Brake (release and quick re-press steps down a gear),
right = Accelerate (release and quick press to step up a gear).

Joystick
--------
Push the joystick left and right to turn. The fire button is
the accelerator and joystick down is brake. If operating in
manual mode, change gear by pushing the joystick forwards
to go UP a gear and bakcwards to go DOWN a gear - while the
fire button is pressed.

Keyboard
--------

S - Turn left.
D - Turn right.
L - Accelerate
A - Brake

In Manual Mode :

K - Up a gear
M - Down a gear.

In ALL control modes the cursor keys move your bike left and right -
as if you were pushing it with your feet - but only while its stationery.


Hints 'n' Tips
~~~~~~~~~~~~~~

The racing line
---------------
To become the best of the rest you must learn to take bends at the
maximum possible speed and reduce the shape of corners to their
minimum possible angle.

Use ALL of the track, even the rumble strips.

The Pits
--------
Should your bike take a lot of damage from colliding either with
other rides or track barriers you may find it becoming more
difficult to control. Steer your machine into the pits for a
quicker repair job.

Point Scoring system
--------------------

Position Points
~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~
First 6
Second 5
Third 4
Fourth 3
Fifth 2
Sixth 1
Non-Finisher 0

BEAT THIS!
~~~~~~~~~~
Two psygnosis lads have been burning rubber to achieve these lap
times....

Beat 'em if you can:


Circuit Mike Nick
~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~ ~~~~~~~~~~~~
UK 31.8 31.4
Belgium 48.7 56.6
France 35.7 36.1
Brazil 58.4 59.2
Germany 36.0 36.2
Hungary 53.0 51.5
Mexico 37.0 37.2
Portugal 54.5 51.2
Italy 36.3 35.9
Spain 57.3 59.2

End............