S P A C E Q U E S T I V - C O D E S !

(A WALKING TOUR OF POST WAR XENON - SOLUTION TO U.I.V.P.P.P.)

+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
| | | | | | | | | | | | |
| | L | A | T | E | X | B | A | B | E | S | |
| | | | | | | | | | | | |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
| | ? | GGX |LSMFT|R2-e | e | BR2 | PGA | 15X |11743| TSN | |
| R | | | | | --- | | --- | | | --- | |
| | | | | | R2 | | RA3 | | | 402 | |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
| | 3 L | ? | 5x | nx | 0 | N/A |4392 | x $ | 10u | MT | |
| O | | | --- | | | | | | | --- | |
| | | | 9 | | | | | | | M | |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
| | 5 x | 5 | ? | EG | X | V | \/x | X | 0 | mvp3| |
| G | | --- | | --- | | --- | --- | --- | | | |
| | | x | | 4 | | V | \/n | CTA | | | |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
| | 9 x | 9x |e=mc2| ? | ex2 | | 485 | BEx | GPA | X-5%| |
| E | | --- | | | | | --- | | --- | | |
| | | R | | | | | EA | | EE | | |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
| | x+4 | RATA| Rx | RE | ? | F7 |8(b-r) TBA |0183 | R | |
| R | | | --- | --- | | --- | | | | X | |
| | | | T | \/3 | | 2 | | | | | |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
| | 4x2 | WA | n=? | 1x | __| ? | X | BW | KQV | F 1 | |
| W | | --- | | | 3|G | | | --- | --- | | |
| | | AO | | | | | | B | SRL | | |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
| | 2x3 | 2A2 |\/n | 18x | ___| B I | ? | I B | pi2 | A10 | |
| I | | | --- | |\/117| | | | | --- | |
| | | | x | | | | | | | TNK | |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
| | RLL | 0 | n2 | _|_ |SRLx9| LB | PG | ? | ___| 3o+ | |
| L | | --- | --- ||_|_|| | --- | --- | |\/2x | | |
| | | 1 | x2 | | | | J | E | | | | |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
| | ___|ax2+c| bn | X | 33 |VI.3 | GM |X-10%| ? | 32o | |
| C |\/b2 | | | | --- | | --- | | | | |
| | | | | | 139x| | AC | | | | |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
| | | ___| BLT | XX | THX | 0 | x+y | BOx |b2-4ac ? | |
| O | pi |\/ pi| --- | --- | --- | | --- | | | | |
| | | | OA | X2 | 1138| | 2 | | | | |
+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+

End....
=========================================================================
Space Quest IV - Sierra Game Manual

AMIGA Hard Disk Installation Procedure

Please Note: Rename your copies of all game disks to remove the words
"copy of" from the disk name. If the words `copy of' are not removed
from the disk names of ALL the copies, the system will continue to ask
for the original disk, and will not run the game.

There are two Hard Disk Installation options to choose from:

Complete Install - will copy the contents of all game disks to your hard disk.
Choose Complete Install if you want to install the entire
game.

Small Install - will copy only the contents of the STARTUP DISK onto your
hard disk. As you play the game, you will be prompted to
insert other games disks as necessary. The INSTALL procedure
will recommend Small Install if you do not have the minimum
amount of storage space available on your hard disk for the
entire game.

Installing Your Sierra Game

1. Boot your system with Workbench, and insert the STARTUP DISK
into DF0:.

2. Double-click on the disk icon, then double-click on the INSTALL
icon.

3. Follow the on-screen prompts to complete the installation.

NOTE: If your hard drive is not device DH0:, be sure to change the
default destination directory to the correct device. For instance, on
the Amiga 3000, the default destination directory should be changed
to WORK.

Loading Instructions

From Diskettes:

Note: You must have two disk drives to play from diskettes!

1. Insert the Dual Floppy Play Disk (Disk 0) into Df0:

2. Turn on your system

3. Insert Game Disk 1 into Df1:. You will be prompted to insert
additional disks.

From Hard Disk:

1. Load Workbench and double-click on your hard disk icon.

2. Double-click on the SIERRA drawer.

3. Double-click on the Sierra Game drawer.

4. Double-click on the Sierra Game icon.

Amiga 1000

Loading Instructions Without Hard Disk

1. Boot your system with Kickstart.

2. When the Workbench disk appears on-screen, insert the DUAL
FLOPPY PLAY DISK (Disk 0) in Df0:

3. Insert Game Disk 1 in Df1:. You will be prompted to insert
additional disks.

NOTE: The Dual Floppy Play Disk (Disk 0) must remain in Df0:.

Note for experienced Amiga users: This game will search all drives
for game information. If you have more than two floppy drives
and/or a RAM disk, you may load additional game disks in these drives
to save time.


Playing Your Sierra Game

Using a Mouse
To activate the icon bar, move the cursor to the top of the
screen. To position the on-screen cursor, move the mouse to
the desired position. To move your character, position the
cursor and click the mouse button. To execute a command,
click the mouse button (multi-button mouse users, click the
LEFT button). For more detailed mouse instructions see,
below:

1-Button Mouse
Click = ENTER
[SHIFT-CLICK] to cycle through available cursors.
[CTRL-CLICK] to toggle between WALK and the last active
cursor.

2-Button Mouse
Left-Click = ENTER
Right-Click = Cycle through available cursors.
[CTRL-CLICK] to toggle between WALK and last active cursor.

3-Button Mouse
Left-Click = ENTER
Middle-Click = Toggle between WALK and last active cursor.
Right-Click = Cycle through available cursors.

Using a Keyboard to Play Your Sierra Game
To position the onscreen cursor or move your game character
using a keyboard, press a direction key on the NUMERIC
KEYPAD, or CURSOR KEYS. To stop your character, press the
same direction key again. To execute a command, press
[ENTER].
[8] = UP [2] = DOWN [6] = LEFT [4] = RIGHT
[DEL] = Open icon bar
[INS] = Toggle between WALK and last cursor chosen
[5] = Cycle through available cursors.
[ENTER] = enter

Using a Joystick
To position the onscreen cursor using a joystick, move the
stick in the desired direction. To execute a command, press
the FIRE button. For more detailed joystick instructions,
see below:

NOTE: With the exception of mouse-only items, all playing
instructions beyond this point are for keyboard. Mouse or
joystick commands may also be used. Please reference the
section above for mouse and joystick equivalents to keyboard
commands.

Using Icons and Cursors

At the top of the screen is an icon bar containing several
icons that can be selected to execute the command, choices
available to you.
To open the icon bar, press [ESC] or move the mouse cursor
all the way to the top of you screen.
Some icons will have a menu of choices. Use the [TAB] key to
move between choices within an icon menu.

The WALK Icon
Choose WALK when you want to move your character from place
to place onscreen. A walking character will move as far as
the edge of the screen, avoiding obstacles in its path.

NOTE: In Keyboard and Joystick mode, your
your character's destination will be assumed
to be the edge of the screen in the direction
of movement, and will walk off the screen
if not stopped.

The LOOK Icon
Choose LOOK when you want to have your character look at
something onscreen.

The SMELL Icon
Choose SMELL when you want to have your character smell
something onscreen.

The TASTE Icon
Choose Taste when you want to have your character taste
something onscreen.

The ACTION Icon
Choose ACTION when you want your character to manipulate an
object.

The TALK Icon
Choose TALK when you want to initiate a conversation between
game characters.

The ITEM Icon
The ITEM icon shows the last inventory item you selected.
Choose ITEM when you want to see or use this item.

The SYSTEM Icon
When you choose the SYSTEM icon, several options will be
displayed; SAVE, RESTORE, QUIT, PLAY, VOLUME, SPEED and
DETAIL. Choose SAVE when you want to save you game in
progress. Choose RESTORE to restore a previously saved game.
Choose RESTART to begin the game again.
Choose QUIT to stop playing and return to DOS.

Here are this CURSOR Descriptions. (MOUSE ONLY!)

The WALK Cursor
Cursor will look like a "walking figure" when chosen.

The LOOK Cursor
Cursor will look like an "eye" when chosen.

The SMELL Cursor
Cursor will look like a "nose" when chosen.

The TASTE Cursor
Cursor will look like a "tongue" when chosen.

The TALK Cursor
Cursor will look like a "talking head" when chosen.

The ACTION Cursor
Cursor will look like a "hand" when chosen.

The following is a more detail explanation of the SYSTEM
icon.

The SPEED lever adjusts the speed of your character's on-
screen movement. Move lever up for faster, and lever down
for slower.

The VOLUME lever adjusts the sound volume of the game music.
Move lever up for louder, and down for softer. Using
internal speaker move lever up to toggle the sound on, or
down to toggle the sound off.

The DETAIL lever adjusts the amount of non-essential
animation in the game; if your computer system is running the
game too slowly, you may want to adjust the game detail to
eliminate non-essential animation. Move lever up for more
detail, and down for less detail.

The HELP icon is for help on learning the function of other
icons in the icon bar. When in mouse mode the cursor will
turn into a question mark(?).

The INVENTORY Icon
Choose INVENTORY when you want to see and select from the
items you are currently carrying. Within the Inventory
screen are several options: ?, LOOK, ACTION, and OK. Choose
? and click on any menu icon to learn the function of the
icon. Choose LOOK and click on any inventory item to get a
description of that item. Choose ACTION and use the ACTION
cursor to use an inventory item to take action on another
inventory item (Example: putting jewels into a pouch). To
select an item for use, click on the ARROW icon, then click
on the desired inventory item. (See INVENTORY OBJECT
Cursors, below.) Choose OK to leave the Inventory screen and
return to the game.

INVENTORY OBJECT Cursors
Each item in your inventory has a special OBJECT cursor
associated with it. Each of these cursors looks like the
object it represents. OBJECT cursors can be used to perform
game actions with your inventory items.

To use an OBJECT cursor in the game, follow the steps below:
1. From the game, choose the INVENTORY icon from the
icon bar, or press the [TAB] key.
2. Move the arrow cursor to the inventory item you want
to use, and press [ENTER]. The cursor will change
to look like the item you have selected.
3. Choose the OK icon. You will exit the inventory
inventory screen to the game.
4. Move the OBJECT cursor to the place onscreen where
you want to use the inventory item and press
[ENTER].

PAUSING YOUR GAME
If you wish to pause your game, select the SYSTEM icon from
the icon bar. The game will pause until you select PLAY to
resume play.

SAVING YOUR GAME

IMPORTANT!! If you're playing from diskettes,
you must have a separate formatted diskette
ready before you can save a game. Since each
disk can only hold a limited number of games,
we recommend that you have more than one disk
formatted, in order to assure adequate space
for save game storage.

To allow for errors in judgement and creative exploration, we
recommend that you frequently save your game in progress, and
that you save several different games from different points
as you play. You will always want to save your game before
encountering potentially dangerous situations. You should
also save your game after you have made significant progress.

You may name your saved games using standard English phrases.
For example, if you are standing on a beach, you might call
your game 'standing on beach', or simply 'beach'.

SINGLE DISKETTE DRIVE SYSTEMS
1. Choose the SYSTEM icon (slide lever) from the icon
bar, then select SAVE. The Save Game menu will
appear.
2. Select CHANGE DIRECTORY. Press [CTRL-C] to clear
the command line, and type a:
3. Select OK, and press [ENTER].
4. Type the description of your saved game, and press
[ENTER] to save the game. When the process is
complete, you will be prompted to re-insert the game
diskette.

DOUBLE DISKETTE DRIVE SYSTEMS
1. Choose the SYSTEM icon (slide lever) from the icon
bar, then select SAVE. The Save Game menu will
appear.
2. You will be prompted to insert your Save Game
diskette into your primary drive (example: a:).
Using your [TAB] key, select CHANGE DIRECTORY*.
3. Press [CTRL-C] to clear the command line, and type
the name of your secondary drive (example: b:), and
the name of the directory* you wish to save to.
4. Insert a blank formatted diskette in your secondary
drive.
5. Select OK, and press [ENTER].
6. Type the description of your saved game, and press
[ENTER] to save the game.

HARD DISK USERS

NOTE: If you choose to save games to your hard
disk, we suggest that you create one or more
save game directories or folders on your hard
disk. See your computer's instructions for
creating directories.

1. Choose the SYSTEM icon (slide lever) from the icon
bar, then select SAVE. The Save Game menu will
appear.
2. If you wish to save the game to a directory* other
than the one you are currently playing on, select
CHANGE DIRECTORY*. Press [CTRL-C] to clear the
command line, and type the drive and name of the new
directory*.
3. Select OK and press [ENTER].
4. Type the description of your saved game, and press
[ENTER] to save the game.

RESTORING YOUR GAME
1. Choose the SYSTEM icon (slide lever) from the icon
bar, then select RESTORE. You will be prompted to
select the game you wish to restore. (On a single
drive system, select CHANGE DIRECTORY. Press [CTRL-
C] to clear the command line, and type a:. Select
OK and press [ENTER].
2. Highlight the desired game and select RESTORE.
3. If the game you wish to restore is in a different
directory, select CHANGE DIRECTORY, the type the
name of the directory* you wish to restore from.

*The term 'directory' refers to directories, drawers, and
folders.

QUITTING YOUR GAME
To stop playing, choose the SYSTEM icon from the icon bar
(slide lever) and select QUIT.

RESTARTING YOUR GAME
To restart you game at any time during play, choose the
SYSTEM icon (slide lever) from the icon bar and select
RESTART.

MESSAGE WINDOWS
Message windows will appear at various times during the game.
When you have read the message, press [ENTER] to remove the
window and resume play.

NOTE: Some message windows are program controlled,
and cannot be cleared by pressing [ENTER]. These
windows will clear automatically.

LOOK everywhere. Thoroughly explore your surroundings. Open
doors and drawers. Look closely at all objects you
encounter or you may miss important details.

EXPLORE each area of the game very carefully, and DRAW A MAP
as you progress through the game. Make a note of each are
you visit, and include information about objects found there
and dangerous areas nearby. If you miss an area, you may
miss an important clue!

GET objects you think you will need. You can see inventory
of items on hand by choosing INVENTORY icon at any time, or
by pressing the [TAB] key.

USE the items you have picked up to solve problems in the
game. Different approaches to a puzzle may bring about a
different outcome.

BE CAREFUL, and remain alert at all times -- disaster may
strike in the most unlikely places!

SAVE YOUR GAME OFTEN, especially when you are about to try
something new or potentially dangerous. This way, if the
worst should happen, you won't have to start all over again
from the beginning. Save games at different points, so you
will always be able to return to a desired point in the game.
In effect, this will enable you to travel backward through
time and do things differently if you wish.

DON'T GET DISCOURAGED. If you come to an obstacle that seems
insurmountable, don't despair. Spend some time exploring
another area, and come back later. Every problem in the game
has at least one solution, and some have more than one.
Sometimes solving a problem one way will make it harder to
solve the next, and sometimes it will make it easier. If you
get stuck, you might try backtracking to an earlier point in
the game, then choosing a different path. If all else fails,
you can write to us for hints. You can also buy the SIERRA
GAME HINT BOOK from the dealer who sold you the game, or
order it directly from Sierra On-Line by calling (800) 326-
6654.

BRING ALONG SOME HELP. You may find it helpful (and fun) to
play the game with a friend. Two (or more) heads are better
than one at interpreting clues and solving problems.

NEED A HINT?

If you need a hint while playing a Sierra game, try the
following ideas:

1. If you have a modem, you can talk to the Sierra
Bulletin Board through the following number:
(209) 683-4463
Our settings are 3000, 1200, or 2400 Baud; 8 Data;
N Parity; 1 Stop Bit. Our sysop will be happy to
help you.

2. Many other bulletin boards also provide hints to
many of our games.
A. Compuserve: Go into the Gamers Forum (GO
GAMERS) or write E-Mail to 76004, 2143.
B. Prodigy: Write E-Mail to 'HTWS90E', or go to
the PC Club and enter the adventure games forum
(Jump: PC CLUB).
C. PCLink: Select PCLink Plus, enter Publisher's
Connection, select Publishers Forums, then
Sierra On-Line. E-Mail may be written to the
User ID 'SierraOnLi'.
D. AppleLink: Select the KEYWORD option from the
'Goto' menu, and type: Sierra. E-Mail may
also be written to the User ID 'Sierras'.
E. GEnie: From the main menu select 10 (Games),
then select 1 (Games Round Table). Select 1
(Games Bulletin Board), and type set 22 at the
'?' prompt. This will take you into the Sierra
On-Line area.

For more information on these BBS lines, you can all these
toll-free numbers:
Compuserve (800) 848-8199
Prodigy (800) 822-6922
PCLink (800) 458-8532
AppleLink (800) 227-6364
GEnie (800) 638-9636

3. The magazine Questbuster's Journal is a helpful
source of many game hints. For a subscription,
write to:
Shay Adams, P.O.Box 5845, Tucson, AZ 85703

4. Your local software dealer may carry our hint books,
or may be willing to order them for you.

5. If you are unable to obtain a hint book through a
dealer, you can order one directly from us. Call
(800) 326-6654 to place your order with a Visa,
MasterCard or American Express card, or write:
Sierra On-Line Inc.
Order Department
P.O.Box 485
Coarsegold, CA 93614

6. Call our automated hint line at (900) 370-KLUE to
receive a hint. NOTE: California residents, please
dial (900) 370-5113.

THIS SERVICE IS AVAILABLE 24 HOURS A DAY. THE CHARGES ARE:
75 CENTS FOR THE FIRST MINUTE AND 50 CENTS FOR EACH
ADDITIONAL MINUTE. IF YOU ARE UNDER 18 YEARS OF AGE, YOU
MUST HAVE A PARENT'S PERMISSION TO CALL. THE CONTENTS OF ALL
MESSAGE ARE SOLELY THE RESPONSIBILITY OF SIERRA ON-LINE.
HINTS WILL NOT BE GIVEN ON OTHER SIERRA TELEPHONE LINES.

7. Write a letter to the Sierra Hint Department,
P.O.Box 485, Coarsegold, CA 93614

PROBLEM DISK?

TECHNICAL HELP (MS DOS ONLY)
If the game colors seem dull or washed out, please try
adjusting you monitor's brightness, and contrast before
assuming the program disks are faulty.

If you receive any of the following messages while playing
Sierra game:

CRC ERROR: This message means you have a bad disk. It stands
for Cyclic Redundancy Check, a way to check for errors.

DATA ERROR READING DRIVE A: This message means you have a bad
disk.

INSERT DISK #_: (When you have inserted that disk) means you
may need to create a boot disk. See BOOT DISK INSTRUCTIONS,
below.

OUT OF HUNK: This message means you may be running RAM-
resident programs such as Windows, Sidekick, and DOS shell,
or other programs that remain resident in your computer's
memory even when you are not using them. Booting you
computer with a BOOT DISK will solve this problem. See BOOT
DISK INSTRUCTION, below.

SECTOR NOT FOUND READING DRIVE A: While reading any MS-DOS
game disk means you have a bad disk. See REPLACING DISKS,
below, for more information.

If, after loading the game, you see only a blank screen:
You may have made incorrect graphic or sound support choices
during the Install procedure. Rerun the installation, and
choose again.

If, after loading the game, you see only a blank screen with
a mouse pointer:
You may have one of the newer SoundBlaster cards without CMS
chips installed, and you may have selected GameBlaster
support during the Install procedure. Reinstall, selecting
AdLib support.

IF YOU ATTEMPT ANY OF THESE SOLUTIONS AND THE
PROBLEM PERSISTS, CALL SIERRA TECHNICAL
SUPPORT (209) 683-8989 FOR ASSISTANCE.

BOOT DISK INSTRUCTIONS
Booting your computer system with a Boot Disk before you play
Sierra game will keep any TSR (Terminate-and-Stay-Resident)
programs from being loaded into memory.
NOTE: THE FORMAT COMMAND MUST BE USED WITH CARE
TO AVOID ERASING ALL STORED INFORMATION ON YOUR
HARD DISK. PLEASE FOLLOW INSTRUCTIONS BELOW
EXACTLY.

FORMATTING FROM A HARD DISK

1. Insert a blank disk into Drive A:
2. At the C: prompt, type: format a:/s [ENTER]

Note: If your A: drive is a 5.25" high
density drive, using a low density disk,
type: format a:/s/t:40/n:9
If your A: drive is a 3.5" high density
drive, using a low density disk, type:
format a:/s/t:80/n:9

3. Follow the DOS prompts.

FORMATTING FROM A DISKETTE DRIVE

1. Insert you original DOS system disk in Drive A:
2. At the A: prompt, type format a:/s [ENTER]
3. When prompted, insert a blank disk into Drive A: and
Follow the DOS prompts.

NOW YOU WILL NEED TO CREATE A CONFIG.SYS FILE FOR YOUR BOOT
DISK:

4. Insert your formatted blank disk into Drive A:.
5. Type: a: [ENTER]
6. Type: copy con config.sys [ENTER]
7. Type: files=20 [ENTER]
8. Press the [F6] key, then press [ENTER].
You should see the message: 1 File(s) copied.

IF YOU ARE USING DOS VERSION 4.00 OR VERSION 4.01, FOLLOW THE
STEPS BELOW TO CREATE AN AUTOEXEC.BAT FILE. IF YOU ARE USING
A DIFFERENT VERSION OF DOS, GO TO MOUSE DRIVERS, BELOW:

CREATING AN AUTOEXEC.BAT FILE FOR MS-DOS 4.0 AND 4.01
1. Type: a: [ENTER].
2. Type: copy con autoexec.bat [ENTER].
3. Type: set comspec=c:\command.com [ENTER].
4. Press the [F6] key, then press [ENTER].

NOTE: IF YOUR HARD DISK DOS PARTITION IS GREATER
THAN 32 MEGABYTES, YOU MUST LOAD THE FILE SHARE.EXE
ONTO YOUR BOOT DISK.

LOADING SHARE.EXE

1. Insert your Boot Disk into Drive A:.
2. Type: c: [ENTER].
3. Type: cd\ [ENTER].
4. Type: copy c:\share.exe a:.
If you get the message FILE NOT FOUND, type: copy
c:\dos\share.exe a: [ENTER]. If this file is still not
found, call Sierra Technical Support at (209) 683-8989 for
assistance.

MOUSE DRIVERS
If you will be using a mouse to play your Sierra game, you
must copy your mouse driver onto your Boot Disk. Refer to
your mouse manual for information on how to install your
mouse driver, or call Sierra Technical Support (209) 683-8989
for assistance.

AFTER YOU HAVE CREATED A BOOT DISK, YOU MUST REBOOT YOU
COMPUTER WITH THE DISK. LEAVING THE BOOT DISK IN DRIVE A:,
PRESS [CTRL]-[ALT]-[DEL] AT THE SAME TIME. YOUR COMPUTER
WILL NOW REBOOT, WITH A: AS THE DEFAULT DRIVE. TYPE C:
[ENTER] TO CHANGE BACK TO YOUR HARD DISK. FOLLOW THE
INSTRUCTIONS IN THE MANUAL TO START THE GAME, AND HAVE A
GREAT TIME!

If you have created a Boot Disk and booted your system with
is before playing you Sierra game, and your problem is still
evident, something else is wrong. Call Sierra Technical
Support at (209) 683-8989 for assistance.