THE ATTACK OF THE KILLER TOMATOES

THE GAME

There's Wimp in at 9, and just about to begin another day's
work, when he discovers that the tomatoes have mutated.

In his fight against the clock Wimp must nab the Killer
Tomatoes and hole them before they pip him to the post. Then
there's the Pizza Parlours who have to be supplied regularly
with puree from the bouncing ones; and it's a long trek to those
crushers. Being a wimp though, there are several objects
scattered around to help him in his bloody fight. As a bit of a
cheat, he can gain more time by finding some punch cards and
clocking in, if he can remember where to find the machine. But
he'll have to discover which object will allow him to defeat the
might of the bouncing, time consuming, killer tomatoes.

Have you got the bottle to take up the challenge of the Attack
of the Killer Tomatoes?


PLAYING INSTRUCTIONS

LOADING: Place cassette in your recorder and rewind to the
beginning.
SPECTRUM 48K/128K: Type LOAD "" and press ENTER. Press
PLAY on your recorder.
AMSTRAD CPC464: Press CONTROL (CTRL) and small ENTER
keys simultaneously, press PLAY on the recorder and then any key.
CPC664/6128: Type TAPE followed by RUN "". Press PLAY on
your recorder.
Disk: RUN "DISC". Press ENTER
MSX: Type CLOAD "T", R press RETURN and PLAY on your
recorder.
COMMODORE 64/128: Press SHIFT and RUN/STOP keys
together. Press PLAY on your recorder.

KEYBOARD CONTROLS

Q=Jump A=Advance Z=Rotate left
X=Rotate right 1,2,3=Collect/drop stunned bouncy tomatoes
4,5,6,7=Collect/drop objects (individual pocket control)
K,9,0= Collect/drop punch cards P=Pause
S=Start after pause BREAK=Abort game

JOYSTICK CONTROLS

Protek & Sinclair Joystick:

FORWARDS=Advance FIRE=Jump LEFT=Rotate left
RIGHT=Rotate right A,S,D=Collect/drop stunned bouncy
tomatoes F,G,H,J=Collect/drop objects (individual pocket
control) K,L,ENTER= Collet/drop punch cards
Others as for Keyboard

Kempston Joystick:

FORWARDS=Advance FIRE=Jump LEFT-Rotate left
RIGHT=Rotate right Others as for Keybaord