CRYSTAL CASTLES
Diamond Plateaus in Space
U.S. Gold


SCENARIO AND GAMEPLAY
You play Bentley, a bear with a passion for collecting gems. The gems
are scattered on the floors of a series of eighteen 3D structures
packed with lifts, ramps, tunnels, and hidden passages. To prevent you
completing your task there are various creatures, each with their own
characteristics. The MAD MARBLES try to take the shortest route
towards you, THE TREE-SPIRITS do the same, but are frozen for a while
if you jump over them. The SKELETONS move at random, but tend to block
your way. The GEM-EATERS (which look like centipedes on their
hind-legs) can be seen swallowing the gems inside them; if you attack
one in mid-gulp it will be destroyed. BERTHILDA the witch may only be
killed when you are wearing the MAGIC HAT, which makes you invincible
fora short time. If you take too long on a screen the BEES will arrive
in a swarm to chase you.

HINTS
The HONEY-POT is worth bonus points if collected, but it and the hat
cannot be negotiated by the nasties, so should be used strategically.
There is a bonus of 1000 + SCREEN x 100 awarded for clearing the last
gem on the screen, so don't let the baddies get it. Watch as the
screens are built up to see where the passageways and tunnels are;
remember you can walk around behind some of the structures. Some
enemies move predictably, and the good player uses this to their
advantage to remove gems in awkward places, or to trap the trees etc.
out of the way. The last gem is sometimes hidden under the hat,
remember that you can pick the hat up by jumping over it as well as
walking over it.

There are eighteen different screens in the game; if you can complete
these you will start again at fast speed. The disk version uses the
disk to store the screen information, the tape version uses three
short files, each holding the information for six screens of action.
When you have completed the first section on the tape version you will
be prompted occasionally to load a new set of screens. You may choose
any set here, so you can play or practice in the order you want. The
flip side of the tape contains just the data files for the game.


CONTROLS

Keyboard:
Q=up A=down
P=right O=left
M=jump

You can redefine control keys if you select keyboard option.
Compatible with Interface 2 and Kempston (with joystick).


SCORING
Each gem collected: 10
Collecting the HONEY-POT or MAGIC HAT: 1000
Killing a GEM-EATER or BERTHILDA: 1000
BONUS for collecting the last gem on a screen: 1000 + SCREEN x 100
Lives are displayed at the top of the screen. An extra life is awarded every
10,000 points.


LOADING INSTRUCTIONS

Type LOAD ""and press PLAY on cassette recorder and loading will proceed.