DOUBLE DRAGON 3: THE ROSETTA STONE
Storm / The Sales Curve


THE STORY

The Lee Brothers face their toughest mission to date as Hiruko the ancient
soothsayer guides them to the possible location of the elusive Rosetta Stone.

This journey will call upon their greatest skills as they face treachery and
evil forces on their missions through exotic landscapes. Billy and Jimmy will
need to work together to discover once and for all the evil that lies behind
the secret of the stones. Will their years of meditation and training be
enough for them to survive this perilous journey? The choice is yours!!


CONTROLS

(All controls based on player facing right, reverse if facing right.)
[sic ... one of the above "right" should be "left", but I've never played]
[the game so I don't know which; I'd guess the second one. JimG]


AMIGA, ATARI ST & COMMODORE 64

Without fire button pressed:
Walk Up
(into screen)
Walk Up & Left | Walk Up & Right
(into screen) \ | / (into screen)
\ | /
\ | /
Walk Left <---------+---------> Walk Right
/ | \
/ | \
Walk Left & Down / | \ Walk Right & Down
(out of screen) | (out of screen)
Walk Down
(out of screen)


With fire button pressed:
Jump if Joystick pushed up and let go
- Jump Kick if Joystick held in position
^
Jump and Left if Joystick | Jump and Right if Joystick
pushed and let go - Jump Kick \ | / pushed and let go - Jump Kick
if Joystick held in position \ | / if Joystick held in position
+ - +
Kick Left <------|Punch|------> Kick Right
+ - +
|
|
|
Tricks (if you have them)
and pick up weapons


SPECTRUM & AMSTRAD

Without fire button pressed:
Walk Up
(into screen)
Walk Up & Left | Walk Up & Right
(into screen) \ | / (into screen)
\ | /
\ | /
Walk Left <---------+---------> Walk Right
/ | \
/ | \
Walk Left & Down / | \ Walk Right & Down
(out of screen) | (out of screen)
Walk Down
(out of screen)


With fire button pressed:
Jump if button pushed up and let go
- Jump Kick if button held down
Also use tricks if you have them
^
Jump and Left if button | Jump and Right if button
pushed and let go - Jump Kick \ | / pushed and let go - Jump Kick
if button held down \ | / if button held down
+ - +
Kick Left <------|Punch|------> Kick Right
+ - +


KEYBOARD UP DOWN LEFT RIGHT FIRE PAUSE QUIT
----------------------------------------------------
Amiga/Atari ST A Z . / SPACE P F10

C64 Disk/Cass JOYSTICK ONLY RUN/ Q
STOP (when paused)

Spectrum & Q A O P SPACE ENTER BREAK
Amstrad (when paused)


CREDITS

Amiga Programming ............. Greg Michael
Atari ST Programming .......... Steve Snake
C64 Programming ............... Paul Rogers
Spectrum Programming .......... Tom Prosser
Amiga & Atari ST Graphics ..... Ned Langman
C64 Graphics .................. Robert Whitaker
Spectrum Graphics ............. Shaun McClure

Managing Director ............. Jane Cavanagh
Project Manager ............... Rob Henderson
Testing ....................... Jim Loftus
Production Manager ............ Matthew Spall
Sales & Marketing ............. Nadia Singh
Accounts Manager .............. Sampson Asimeng


Copyright (c) 1990 Technos Japan Corp. "Double Dragon III: The Rosetta Stone"
is a trademark of Technos Japan Corp. A joint Sales Curve / Tradewest
Publication. Copyright (c) 1991. Programmed by The Sales Curve Ltd.