EVEREST ASCENT
(Richard Shepherd Software)

Try to reach the top of the world in this strategic vertical adventure.


EVEREST ASCENT INSTRUCTIONS
48K SPECTRUM

To load Everest Ascent enter LOAD "everest"
CODE. CODE is obtained by pressing both shift
keys until a flashing 'E' cursor appears. then pressing
CODE which is located on the I key.

Your objective is to reach the top of Mount Everest
but beware, there are many hazards and pitfalls! First
you will be given �1000 to finance your expedition.
With this you must hire sherpas and purchase
equipment.

Choose from the list of sherpas, paying particular
attention to their daily rates and strength ratings.
Press "enter" after each name, and "end" when you
have completed your selection. You may choose as
many sherpas as you wish, but make sure that you
can afford their daily rates whilst on the mountain.
Next choose your equipment from the list offered.
Choose carefully, and within the limits of your purse,
remembering that certain items have special uses,
but it's up to you to find out what they are! You will
then need to decide how many days' supplies to
take initially. You may later decide to descend to the
village to collect more supplies, but take enough for
a few days. You will then be given details of your
position.

Your strength is a vital factor in this game, so
remember that the more equipment and supplies
you carry, the more sherpas you will need to
maintain your strength.

The game works in half day cycles. In the evening
stars will appear to show you that it is time to camp
for the night. At this point you are offered the
chance to set up a base camp. Setting up a base
camp allows you to accumulate supplies, equipment
and sherpas on the mountainside, while returning to
the village for more funds or equipment.

Alternatively, you may carry on upwards, using the
base camp as a store for items which you don't think
you will need higher up!

Sherpas left at base camps do not charge for their
services, but they do still need feeding. Fortunately
they only need half rations. If the food left at the base
camp runs out the sherpas will return to the village.
The disadvantage of leaving sherpas at base camps is
that you cannot use their strength until you return
to collect them.

When you return to a previously established base
camp you can pick up supplies, etc, left there, or you
can drop off other items or sherpas. Do this before
you camp for the night by pressing "i" for an
Inventory. This will tell you what is already at this
camp, and will give you a chance to make any
changes as you think necessary.

At any one time you may operate up to 3 base
camps. When one is no longer needed you may
cancel it and start another higher up. Everest Ascent
is a game of strategy rather than chance, so you
must experiment in using different tactics. Try
various combinations of sherpas and equipment,
vary the heights of base camps and watch your
strength and supplies carefully. Remember you have
only 20 days ... and that it can be done. Everest
can be conquered!


(c) Richard Shepherd 1982