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The Project 64 etext of the GARFIELD: Winter's Tail manual
Converted to etext by Neil Tomlinson.
Supplied to World of Spectrum by Alessandro Grussu in 2005 AD.

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GARFIELD: Winter's Tail
-----------------------


LOADING:
--------
Spectrum owners enter LOAD"" and Amstrad owners enter RUN"
and press ENTER. C64 owners press SHIFT and RUN/STOP.


CONTROLS:
---------
This game is designed to be used with joystick or keyboard.
Keyboard controls vary slightly from section to section. In
all three sections 'O' is to move left, and 'P' is to move
right. Key 'M' is the same as the joystick firebutton, and
allows Garfield to jump in the skiing and skating sections.
But in the chocolate factory Garfield jumps by pressing 'Q'
('up') and you can turn the flow meters on to the next
setting by jumping and pressing 'M', 'S' is to pick up
objects in the factory, or to move down in the Skating. Key
'Q' moves Garfield up the screen in the skating.


A WINTER'S TAIL (or: "A Midsupper Night's dream"!)
--------------------------------------------------
It's been a hard day for Garfield; he spent the entire day,
well since waking anyway (which come to think of it wasn't
that long ago...) in the kitchen. The ice-box is now almost
bare after some pretty hard work on his part helping Jon to
reduce his house's food stocks...

Garfield has fallen asleep in his box in front of the still
open ice-box door and as the cool blasts from the ice-box
waft over him he starts to dream...

He dreams of the Alps... and that reminds him of Northern
Italy... which reminds him of lasagna! (hum... sounds like
lunch). As his dream unfolds he is also reminded that
Switzerland is just on the other side of the Alps... which
reminds him of chocolate (hum... sounds like desert!). But
once in the chocolate factory of his dreams he learns of the
mythical "Chicken that Lays the Chocolate Eggs"! And the
chase is on for Garfield to find this magical beast and catch
it! The chase is on through the factory, across the frozen
lake outside, and away in to the nearby Swiss vilage...


PLAYING THE GAME
----------------
The game begins in the kitchen. Garfield is sleeping in his
box, and is dreaming. You can see what he is dreaming in the
dream/thought bubble above him. When you first load the game
this is showing the initial skiing section in the Alps. To
play this part of the game simply press the fire button.

If you want to play either the Chocolate Factory or Skating
parts then move the joystick left or right to select the
correct image, and then press 'fire'.

WARNING WARNING: With the tape version it is vital that you
follow these guidelines: if you select either of the other
options other than skiing, or if you get to one or the other
sections by playing through the skiing or the chocolate
factory then you must be careful to STOP your cassette player
when the level is loaded. DO NOT leave the PLAY button down.
IF you successfully complete that level then you should press
PLAY and the next level will load in automatically. BUT if
you fail then it is vital that you REWIND the tape to the
very beginning again before pressing PLAY to re-load the
kitchen sequence once more and to start over again. If you
fail to do this then you might have to power-off and re-load
your game. You can go straight to any of the three main
levels of skiing, chocolate factory and skating. But if you
want to solve this game completely and reach the grand finale
in the Swiss Village, then you must play all three main
levels in the correct order as listed above. If you jump
straight to the Skating and then complete it then you will be
treated to a special fore-taste of the final level. And to
see the Lasagna Factory you'll have to complete the Skiing
correctly!


SKIING:
-------
Guide Garfield down hill past all the obstacles to reach the
final ski ramp! Garfield can keep his energy up by eating
the food that the spectators are holding. You can see how
much energy Garfield has at any time in the game by looking
at his 'face' on one side of the screen. When he's too
hungry he'll wake up and the game is over! But he must be
careful! If Odie gets there before him he will eat the food
first. Garfield can jump (press 'fire'), ski left and right,
and to eat you press 'fire + left' to eat to the left and
'fire + right' to eat to the right. To jump properly on a
ramp (section missing) then jump when you get to the end of
the ramp. Negotiate that final ramp all right and Garfield
will find himself in the world's largest lasagna factory!


LASAGNA FACTORY:
----------------
Once in here Garfield will sit down ready to eat - just move
your joystick left to right rapidly to get him to eat as much
as possible before... well you'll see what happens!


CHOCOLATE FACTORY:
------------------
You can get here directly or from the Skiing level. In this
factory Garfield has to find the chicken that lays the
chocolate eggs - the one that is that isn't being fed
chocolate already from the piping! But to do this you'll
first have to get the liquid chocolate running to each of the
other chickens that do eat it. To do this you'll have to get
Garfield to switch the indicators at the junctions of the
piping. Get him to jump and press the 'fire' button at the
same time whilst he is over the switches (little red
buttons). You should hear a 'ting' sound and see the arrow
move that indicates the direction of flow of chocolate out of
that intersection. Find the control room in the factory and
you will also find that there are a number of chickens heads
on the wall. Get all of these lit up by feeding the chickens
and you'll be able to finally get to where the mythical
chicken is. Watch out though, you only have a limited time
to complete this level, you must keep Garfield's strength up
by eating, and Odie will try to steal the food! Kicking Odie
is possible! (Press 'fire').


SKATING/THE LAKE:
-----------------
Whether you get here directly or by the factory doesn't
affect the way the game plays - just whether you get a chance
to see the entire Swiss village! Garfield must be guided
around the lake by skating past all the objects. He can
jumpover some things (press 'fire') but falls over losing
energy when he hits others. Garfield must find the other
side of the lake!