INTERNATIONAL KARATE
--------------------
(C) 1986 by System 3 Software Ltd.

INTRODUCTION
------------
International Karate is a simulation of a Karate Tournament where
two people can play against each other, or one can compete
against the computer. During the game, you will fly around the
world to various locations, and in a two-player game there is
also a special bonus round.

OBJECTIVES
----------
Each round consists of three 30 seconds bouts. The first player
to score two full points wins the bout, and the first to achieve
victory in two bouts wins the round.
In a two-player game, the victor in each bout then goes on to the
special bonus stage which involves dodging a flying weapon.
Success in this part of the game will earn you 500 bonus points.

The winner of each round scores an extra 2000 points, and the next
destination is then automatically on screen.

When competing against the computer, you must win in each round
in order to carry on to the next destination.

JOYSTICK MOVEMENTS
------------------
Each of the eight positions on the joystick gives a different move, and
pressing the fire button gives another eight moves. However,
some moves result in your man facing the other way in which case
the positions will be mirrored from left to right.

When making an attacking move, you must hold the joystick
position until the move is complete.

By quickly selecting your next move once the attack has occurred,
you will be able to make a series of moves without pausing.

JOYSTICK CONTROL
----------------
**********************Without button pressed: *****************

01.
08. * 02.
01. Jump * * *
02. Front lunge punch * * *
03. Walk forward * * *
04. Chest kick * * *
05. Foot sweep ***
06. Crouch punch 07. ************* 03.
07. Walk backwards ***
08. Back lunge punch * * *
* * *
* * *
* * *
06. * 04.
05.

***********************With button pressed: *******************

09. Flying kick 09.
10. Front somersault 16. * 10.
11. Front kick * * *
12. Front side kick * * *
13. Back crouch punch * * *
14. Back side kick * * *
15. Roundhouse ***
16. Back somersault 15. ************* 11.
***
* * *
* * *
* * *
* * *
14. * 12.
13.

[KEYBOARD CONTROLS
-----------------
Player One Player Two

Q W E I O P

A D J L

Z X C N M SYMBOL SHIFT

Fire = S Fire = K

Abort game = 7

2-player games can only be played thru the keyboard.]

SCORING
-------
At all stages of the game you will be watched over by the wise old
judge who will award you, depending on how successful a hit has
been, either a half point or a full point.

Points scored are shown on a system of circles, next to your main
score, which light up to indicate half or full points.

@@@@@@@@@@@@@@@@@@@@@@|@@@@@@@@|@@@@@@@@
MOVE |FULL HIT|HALF HIT
@@@@@@@@@@@@@@@@@@@@@@|@@@@@@@@|@@@@@@@@
Front lunge punch | 800 | 400
Reverse lunge punch | 800 | 400
Front stomach punch | 800 | 400
Reverse stomach punch | 800 | 400
Front shin kick | 200 | 100
Reverse shin kick | 200 | 100
Flying kick | 1000 | 500
Roundhouse kick | 1000 | 500
Stomach kick | 200 | 100
Face kick | 800 | 400
Footsweep kick | 400 | 200
@@@@@@@@@@@@@@@@@@@@@@|@@@@@@@@|@@@@@@@@

...enjoy...
Jack Alien/Remember

-END-

==========================================================
Taken from Project 64 http://project64.c64.org
Readapted for the Spectrum in 2001 AD by Alessandro Grussu
http://www.ag-online.da.ru