VAGAN ATTACK

The Federation has been caught by a surprise Vagan

attack. Only you and the Andromeda stand in the way of

Vagan domination of the galaxy. You must destroy all of

the Vagan ships and bases within a limited time period,

otherwise the galaxy will be captured and your mission

will have failed. 9 levels of play from Sirius (easiest)

to Orion (hardest)



LOADING

To load press LOAD "" Press PLAY on your cassette

recorder. The programme will now load automatically. (The

program is recorded on both sides of the tape. In case of

loading difficulty, turn the tape over, rewind to the

beginning and load again).



INSTRUCTIONS

The following commands are available to you, the Captain

of the Andromeda, in your fight against the Vagan

attackers.



IO = Ion Drive TE = Tetron Drive LA = Lasers

PL = Plasma Bolts AN = Anti-Matter Bomb GA = Galaxy Chart

ST = Status Report DA = Damage Report LO = Long Range Scanner

SH = Short Range Scanner AB = Abort (Engine or Weapon Command)



TIME

Each Star Year is equal to 20 seconds of Game Time.



THE GALAXY

The galaxy is divided into 64 Quadrants, each of which is

divided into 64 Sectors



VAGAN SHIPS

Vagan ships are armed with Lasers, which can cause

serious damage to the Andromeda. They move around the

galaxy forming larger fleets and attacking the Andromeda

and it's Star Bases.



VAGAN BASES

Vagan bases are armed with Lasers and Plasma Bolts. These

will cause serious, or even fatal, damage to the

Andromeda. Vagan bases stay in their original Quadrant

guarded by growing fleets of Vagan ships.



THE ANDROMEDA

The Andromeda has both Ion and Tetron engines. Ion

engines can move the Andromeda up to 7 Sectors, whilst

Tetron engines can be used to travel up to 6 Quadrants.

To move the Andromeda you must specify the type of engine

(Ion or Tetron), the course (1-360�) and power (1-7 for

Ion or 1-6 for Tetron). Vagans may enter the Andromeda's

Quadrant after you have engaged engines. If you want to

stay and fight, the command AB (Abort) will release the

engines.



WEAPONS

The Andromeda has 2 Plasma Tubes and initially carries 12

Plasma Bolts. These are replenished on docking with a

Star Base. A hit by a Plasma Bolt on a Vagan ship, Vagan

Base or Star Base will destroy it. A hit on a star will

cause it to collapse into a black hole. To use Plasma

Bolts, only the course needs to be specified. To use both

Plasma Tubes together, two courses must be given,

separated by a space. The Andromeda is also armed with

two independently operated Lasers. The Laser's energy

fans out 10� to either side of the direction of fire.

However, the power drops off at the edges and also

proportionally with the distance from the target. To use

Lasers, both course and energy must be specified. Energy

can be any number of units up to the maximum energy that

the Andromeda has left at that time. The Andromeda also

carries an Anti-Matter Bomb and once used it cannot be

replaced. The detonation of the Anti-Matter Bomb will

destroy all vessels within that Quadrant and all stars

will collapse into black holes. Be warned, the high

magnetic field of the primed bomb can affect the power

and guidance systems of your engines. Hence, the

Andromeda may not escape the Quadrant before detonation.

Also, a high level of radiation will remain within the

Quadrant and it will cause severer damage if the

Andromeda ever enters that Quadrant again.



STAR BASES

Star Bases are scattered around the galaxy to support the

Andromeda. On docking with one, all of the Andromeda's

Plasma Bolts and energy are replenished and all damaged

systems repaired. To dock, the Andromeda must enter a

Sector adjacent to the Star Base. Star Bases are

susceptible to Vagan Attack. Once attacked, all Vagans in

its Quadrant must be destroyed within 10 Star Years or

the base will be destroyed.



COMMUNICATIONS

Long Range Scanner gives the status and the Andromeda's

current, and 8 adjacent Quadrants

Short Range Scanner gives a detailed view of the Quadrant

in which the Andromeda is situated.

Sub-Space Radio Messages will be received during your

mission giving the status of distant Quadrants. For each

Quadrant, 4 numbers are given. These give the number of

Star Bases, Vagan Bases, Vagan Ships and Stars

respectively. Sub-Space messages also inform you of Star

Bases under attack.

Status Report gives information about the Andromeda and

the battle situation.

Damage Report lists any systems damaged and the time in

Star Years needed to repair them.

Galaxy Chart shows where the Andromeda has been and also

if there are any Vagans or Star Vases in those Quadrants.

The Galaxy Chart also shows the position of any Star

Bases under attack.





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