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Biomechanical Toy - Arcade

Publisher:Gaelco  ?              No-Intro:N/A
Developer:Gaelco  ?              GoodName:N/A
Year:1995              TOSEC:N/A
Category:Platform              MAME:biomtoy
Controls:View              Commands:N/A
Game Manual:N/A              Game Music:N/A

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Video
In game image of Biomechanical Toy on the Arcade.
In Game
Title screen of Biomechanical Toy on the Arcade.
Title Screen
Game Over Screen for Biomechanical Toy.
Game Over Screen
High Score Screen for Biomechanical Toy.
High Score Screen
Arcade Cabinet Marquee for Biomechanical Toy.
Marquee


A colourful and playable eightway scrolling platform game set in a world of animated toys; both good and evil. The magic pendulum that animates the toys has been stolen by the evil 'Scrubby', who was once banished from the kingdom and has returned to take revenge. Evil toys must be destroyed or avoided, while good toys will offer help the the game's hero, Inguz, in his quest to regain the pendulum.

Inguz carries a basic, single-firing gun, although additional ammo clips can be found throughout the game that upgrade the gun with either extra shot power, automatic fire or exploding bullets. When the gun's current ammo clip is empty, Inguz will take a moment to reload. Bombs can also be found and used to attack all enemy toys on screen. Inguz begins each stage and life with a full health meter of eighty units, but food can be found that will boost the health meter. The player can lose a life either by running out of health, falling off the bottom of the screen, or running out of time. Clearing each stage awards bonus points based on both remaining time and health units.

Checkpoints, indicated by red flags, are located at certain points throughout the stages. In the event of losing a life, the player will restart at the last checkpoint reached. Objects with Inguz's face on them (such as wooden chests and balloons) release bonus items when shot. An abstract, oriental-looking face occasionally forms part of a level's platform which, when shot, will release balloons which can in turn be shot for bonus items. A giant flying hat also turns up and will drop bonus items when shot.

Game description from www.arcade-history.com


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