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Bionic Commando - Arcade

Publisher:Capcom  ?              No-Intro:N/A
Developer:Capcom  ?              GoodName:N/A
Year:1987              TOSEC:N/A
Category:Platform              MAME:bionicc
Controls:View              Commands:N/A
Game Manual:Download              Game Music:
Download (Amiga) 
Download (NES) 
Download (Game Boy) 
Download (Atari ST) 
Download (ZX Spectrum) 

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Also on: Amstrad CPC, Atari ST, Commodore 64, Commodore Amiga, Microsoft Xbox 360, Nintendo Game Boy, Nintendo NES, Sinclair ZX Spectrum, Valve Steam

 


Video
In game image of Bionic Commando on the Arcade.
In Game
Title screen of Bionic Commando on the Arcade.
Title Screen
Printed Circuit Board for Bionic Commando.
PCB
Game Over Screen for Bionic Commando.
Game Over Screen
High Score Screen for Bionic Commando.
High Score Screen
Arcade Cabinet for Bionic Commando.
Cabinet
Arcade Cabinet Marquee for Bionic Commando.
Marquee
Arcade Control Panel for Bionic Commando.
Control Panel
Advert for Bionic Commando on the Arcade.
Advert
Game map for Bionic Commando on the Arcade.
Map
(Commodore 64 Version)


Bionic Commando is a scrolling platform shoot-em-up set ten years after World War III in which the player takes on the role of 'Super Joe'; an elite Commando tasked with infiltrating the enemy's military base to discover their secrets plans and destroy their missile silos.

Joe is equipped with a bionic arm; a telescopic grappling hook that is used to traverse the many platforms and ledges that make up the game's levels. The arm can also be used to temporarily stun enemies or knock them from platforms, as well as to retrieve the bonus items and weapons that are occasionally dropped in wooden crates by parachute.

As well as the bionic arm, Joe is armed with a shotgun needed to actually kill the enemies. The shotgun can only be fired left and right, however, and cannot be used at the same time as the bionic arm.

The game consists of four levels:

* Level 1: Forest

* Level 2: Enemy Outpost (The Forefront)

* Level 3: Underground Base (Infiltration)

* Level 4: Final Base

Game description from www.arcade-history.com


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