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Crime City - Arcade

Publisher:Taito  ?              No-Intro:N/A
Developer:Taito  ?              GoodName:N/A
Year:1989              TOSEC:N/A
Category:Platform              MAME:crimec
Controls:View              Commands:N/A
Game Manual:Download              Game Music:
Download (Amiga) 

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Also on: Commodore Amiga


In game image of Crime City on the Arcade.
In Game
Title screen of Crime City on the Arcade.
Title Screen
Printed Circuit Board for Crime City.
Select Screen for Crime City.
Select Screen
Artwork for Crime City.
Game Over Screen for Crime City.
Game Over Screen
Arcade Cabinet for Crime City.
Arcade Cabinet Marquee for Crime City.
Arcade Control Panel for Crime City.
Control Panel
Advert for Crime City on the Arcade.

A one or two player sideways scrolling platform shoot-em-up in which two cops, by the name of Tony Gibson and Raymond Brody, fight gangs of criminals over six platform-strewn stages. Each stage centres around a specific criminal activity, such as bank robbery or smuggling. The ultimate goal in Crime City is to find the King-pin 'boss' characters that await the players at the end of each level, and arrest them.

The game's heroes start each level armed with a pistol, and extra weapons become available as players progress through a level. Both the pistol and additional weapons have only a limited amount of ammunition, and if players runs out of ammo, they will only be able to punch or "somersault attack" into attacking enemies. Each stage features numerous background items that can be used to attack enemies, such as wooden barrels, boxes and hanging lights. When shot, some criminals drop packets of illegal drugs, which can be picked up for bonus points.

Crime City's gameplay takes its inspiration from both Namco's "Rolling Thunder" and Sega's "Shinobi".

Game description from www.arcade-history.com

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