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Express Raider - Arcade

Publisher:Data East  ?              No-Intro:N/A
Developer:Data East  ?              GoodName:N/A
Year:1986              TOSEC:N/A
Category:Platform              MAME:exprraid
Controls:View              Commands:N/A
Game Manual:Download              Game Music:
Download (C64)

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Also on: Amstrad CPC, Commodore 64, Sinclair ZX Spectrum

 


Video
In game image of Express Raider on the Arcade.
In Game
Title screen of Express Raider on the Arcade.
Title Screen
Printed Circuit Board for Express Raider.
PCB
Artwork for Express Raider.
Artwork
Game Over Screen for Express Raider.
Game Over Screen
High Score Screen for Express Raider.
High Score Screen
Arcade Cabinet for Express Raider.
Cabinet
Arcade Cabinet Marquee for Express Raider.
Marquee
Advert for Express Raider on the Arcade.
Advert


The wild west-themed Express Raider is separated into 2 different game types; a sideways scrolling fighting sequence and a shooting sequence. The player controls a train robber, or 'Express Raider', and must try to steal the bags of money from the moving locomotives.

During the fighting sequence, the Raider must fight the bank teller, hit the coyotes and then jump onto the train before it speeds away. Once on the train, he must fight his way past other enemies and avoid various projectiles, such as bottles, bullets and shovels full of coal. Players must be careful to duck under the low signs that come along as the train is travelling. Also, once a train carriage is clear of enemies, a bomb will appear between the current carriage and the next; players must quickly jump over to the next carriage before the bomb goes off, otherwise the Raider will fall from the train and a life is lost. If the Express Raider manages to reach the train engine, the loot will be captured and the game will then move on to the shooting sequence.

In the shooting sequence, the Express Raider rides a horse and must shoot at the enemies that appear from the windows of a train carriage. They will shoot back at the player and throw various objects. Players can hit the DUCK button to avoid the enemy attacks. A woman will appear at regular intervals offering the player a bag of money, if the player shoots the woman, a life is lost. After the shooting sequence has been completed, the game will start over again with an increased level of difficulty.

Game description from www.arcade-history.com


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