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R-Type - Arcade

Publisher:Irem  ?              No-Intro:N/A
Developer:Irem  ?              GoodName:N/A
Year:1987              TOSEC:N/A
Category:Shooter              MAME:rtype
Controls:View              Commands:N/A
Game Manual:Download              Game Music:
Download (Amiga)
Download (Game Boy)
Download (NEC PC Engine)
Download (NEC TurboGrafx-16)
Download (Sega Master System)

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Also on: Amstrad CPC, Atari ST, Commodore 64, Commodore Amiga, MSX, MSX 2, NEC PC Engine, NEC TurboGrafx-16, Nintendo Arcade Systems, Nintendo Game Boy, Sega Master System, Sinclair ZX Spectrum

Series: R-Type II, R-Type Leo

 


Video
In game image of R-Type on the Arcade.
In Game
Title screen of R-Type on the Arcade.
Title Screen
Printed Circuit Board for R-Type.
PCB
Artwork for R-Type.
Artwork
Game Over Screen for R-Type.
Game Over Screen
High Score Screen for R-Type.
High Score Screen
Arcade Cabinet for R-Type.
Cabinet
Arcade Cabinet Marquee for R-Type.
Marquee
Arcade Control Panel for R-Type.
Control Panel
Advert for R-Type on the Arcade.
Advert
(Commodore 64 Version)


A legendary game that revolutionized the genre and completely changed the way players viewed the humble shoot'em up. R-Type is an incredibly difficult game but, due to the superb graphics, breath-taking level design and never-before-seen gameplay, the game was a huge success, and is still regarded as being the finest of its genre.

R-type's real stroke of genius was in the innovative weapon system the game introduced. The first is the beam weapon : when the player presses and holds the fire button, a beam 'power meter' starts to charge up, once the meter was full, releasing the fire button unleashed a very powerful 'plasma burst', capable of destroying most of R-type's enemy ships. The trade-off was that charging the weapon took up valuable seconds, giving the Bydo ships time to attack.

The second and perhaps most significant innovation was R-type's now-legendary 'Force Pod'. This takes the form of an invincible, detachable laser-firing pod that can be attached to either the front or rear of the player's ship, or can be detached completely and sent forth into the enemy ships. The pod laser was a stroke of true genius and, coupled with the superb level design, gave the world its first 'strategic' shoot'em up.

Game description from www.arcade-history.com


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