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Joust - Coleco Vision

Publisher:Atari  ?              No-Intro:Joust
Developer:Atari  ?              GoodName:Joust
Year:1984              TOSEC:Joust
Category:Arcade              MAME:N/A
Game Manual:Download (Atari 2600)
Download (Atari 5200)
Download (Atari 7800)
Download (Atari 8-bit)
Download (NES)
Download (Atari Lynx)
              Game Music:
Download (NES) 

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Also on: Acorn Electron, Arcade, Atari 2600, Atari 5200, Atari 7800, Atari 8-bit, Atari Lynx, Atari ST, Nintendo NES

Series: Joust 2 - Survival of the Fittest (Arcade)

 


Video
In game image of Joust on the Coleco Vision.
In Game
Title screen of Joust on the Coleco Vision.
Title Screen
Cartridge artwork for Joust on the Coleco Vision.
Cartridge
Advert for Joust on the Coleco Vision.
Advert
(Arcade Version)



Joust TV Commercial (Atari 5200 Version)




Joust is an arcade game developed by Williams Electronics and released in 1982. While not the first game to feature two-player cooperative play, Joust was more successful than its predecessors and popularized the concept. The player uses a button and joystick to control a knight riding a flying ostrich. The object is to progress through levels by defeating groups of enemy knights riding buzzards.

John Newcomer led the development team, which included Bill Pfutzenreuter, Jan Hendricks, Python Anghelo, Tim Murphy, and John Kotlarik. Newcomer aimed to create a flying game with cooperative two-player gameplay, but wanted to avoid a space theme, which was popular at the time. Staff worked within the technical limitations of the hardware (originally developed two years earlier for Williams' first game, Defender), excluding concepts and optimizing the visuals.

The game was well received in arcades and by critics, who praised the gameplay. The gameplay mechanics influenced titles by other developers. Joust was followed by a sequel four years later, and was ported to numerous home and portable platforms.


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