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Beamrider - Commodore 64

Publisher:Activision  ?              No-Intro:Beamrider (USA, Europe)
Developer:Activision  ?              GoodName:Beamrider (706)
Year:1984              TOSEC:N/A
Category:Shooter              MAME:N/A
Game Manual:Download              Game Music:N/A

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Also on: Atari 2600, Atari 5200, Atari 8-bit, Coleco Vision, Mattel Intellivision, MSX, MSX 2, Sinclair ZX Spectrum


In game image of Beamrider on the Commodore 64.
In Game
Title screen of Beamrider on the Commodore 64.
Title Screen
Box cover for Beamrider on the Commodore 64.

Beamrider takes place above Earth's atmosphere, where a large alien shield called the Restrictor Shield surrounds the Earth. The player's objective is to clear the Shield's 99 sectors of alien craft while piloting the Beamrider ship. The Beamrider is equipped with a short-rage laser lariat and a limited supply of torpedos. The player is given three at the start of each sector.

To clear a sector, fifteen enemy ships must be destroyed. A "Sentinel ship" will then appear, which can be destroyed using a torpedo (if any remain) for bonus points. Some enemy ships can only be destroyed with torpedoes, and some must simply be dodged. Occasionally during a sector, "Yellow Rejuvenators" (extra lives) appear. They can be picked up for an extra ship, but if they are shot they will transform into ship-damaging debris.

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