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Beyond Castle Wolfenstein - Commodore 64

Publisher:Muse Software  ?              No-Intro:Beyond Castle Wolfenstein (USA)
Developer:Muse Software  ?              GoodName:Beyond Castle Wolfenstein (737)
Year:1984              TOSEC:N/A
Category:Shooter              MAME:N/A
Game Manual:Download              Game Music:N/A

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Also on: Apple II, Atari 8-bit, Microsoft DOS

 


Video
(Microsoft DOS Version)
In game image of Beyond Castle Wolfenstein on the Commodore 64.
In Game
Box cover for Beyond Castle Wolfenstein on the Commodore 64.
Box


Beyond Castle Wolfenstein is a 1984 computer game by Muse Software. It is the sequel to Castle Wolfenstein, a prototypical stealth game. Both games were the only World War II era games that were First-person shooter. Unlike the original game, Beyond Castle Wolfenstein was originally developed simultaneously for both the Apple II and the Commodore 64, but was quickly ported to MS-DOS and the Atari 8-bit.

Like its predecessor, Beyond Castle Wolfenstein is a combination action and adventure game. It is set in World War II during Adolf Hitler's rule as Chancellor of Germany. The objective of the game is to traverse all the levels of the secret Berlin bunker where the F├╝hrer is holding secret meetings with his senior staff. The player must retrieve a bomb that the operatives have placed inside the bunker and place it outside the door of the room where Hitler is holding his meeting, a scenario bearing a passing resemblance to the July 20 Plot.

The game features a top-down view of each room on the level, though the characters are seen upright like in a side-scroller. The player tries to traverse the levels by sneaking by, impersonating and sometimes killing opponents. The game is controlled via a joystick, paddles, or the keyboard. Although the keyboard is the only option that allows for all commands. The player successfully completes the game after planting the bomb and escaping the bunker before it explodes.


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