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Cauldron - Commodore 64

Publisher:Palace Software  ?              No-Intro:Cauldron (USA)
Developer:Palace Software  ?              GoodName:N/A
Year:1985              TOSEC:N/A
Category:Shooter              MAME:N/A
Game Manual:Download              Game Music:

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Also on: Amstrad CPC, Sinclair ZX Spectrum


In game image of Cauldron on the Commodore 64.
In Game
Box cover for Cauldron on the Commodore 64.
Advert for Cauldron on the Commodore 64.
Game map for Cauldron on the Commodore 64.
(Sinclair ZX Spectrum Version)

Cauldron is a two-dimensional (2D) shoot 'em up/platformer computer game developed and published by British developer Palace Software (Palace). The game was released in 1985 for the ZX Spectrum, Commodore 64 and Amstrad CPC home computers. Players control a witch, who aims to become the "Witch Queen" by defeating an enemy called the "Pumpking".

Designed by Steve Brown and Richard Leinfellner, Cauldron originated as a licensed video game of the horror film Halloween. Brown eventually altered the game to use a theme based on the Halloween holiday. The mix of two genres resulted from Brown and Leinfellner wanting to make a shoot 'em up and platform game, respectively. The developers realized that there were no technical limitations preventing the genres from being combined.

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