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Hyper Sports - Commodore 64

Publisher:Imagine Software  ?              No-Intro:Hyper Sports (USA) (v1)
Developer:Konami  ?              GoodName:Hyper Sports (3666)
Year:1985              TOSEC:N/A
Category:Sports              MAME:N/A
Game Manual:Download (CPC)              Game Music:N/A

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Also on: Acorn BBC Micro, Amstrad CPC, Arcade, MSX, MSX 2, Sega SG-1000, Sinclair ZX Spectrum


In game image of Hyper Sports on the Commodore 64.
In Game
Box cover for Hyper Sports on the Commodore 64.
Advert for Hyper Sports on the Commodore 64.

Six tough events await in this joystick-waggling action game. The full sequence of events is - swimming, skeet shooting, gymnastics, archery, triple jumping and weightlifting. You must complete each event in order to be allowed onto the next one.

Swimming involves moving left and right as fast as possible, while pressing fire when a breath is required. Skeet shooting and archery both come down to timing - though elevation and wind factors affect the latter. Gymnastics involves timing a succession of presses to ensure that the jump is long and the landing graceful. The triple jump involves one press for each part of the jump, whereas the weightlifting involves merely brute strength.

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