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Treasure Island Dizzy - Commodore 64

Publisher:Codemasters  ?              No-Intro:N/A
Developer:Codemasters  ?              GoodName:N/A
Year:1989              TOSEC:N/A
Category:Puzzle              MAME:N/A
Game Manual:Download (ZX Spectrum)              Game Music:
Download (Atari ST) 

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Also on: Amstrad CPC, Atari ST, Sinclair ZX Spectrum


In game image of Treasure Island Dizzy on the Commodore 64.
In Game
Box cover for Treasure Island Dizzy on the Commodore 64.
Game map for Treasure Island Dizzy on the Commodore 64.

This game is quite different from its predecessor, with a new inventory system and improved animations. The game notably contains fewer enemies than the previous title. It is more centred around inventory based problem solving. The aim of the game is to solve various puzzles in order to obtain a boat so that Dizzy can return to his friends and family, the Yolkfolk. To do this Dizzy must journey through haunted mines, tree villages, as well as underwater. The game also features a subquest (albeit one essential to completing the game) in which thirty gold coins must be collected.

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