|A one player simulation game published and developed by GCE in 1983.|
3D Crazy Coaster made use of vector graphics, presenting a three-dimensional playing environment. It was originally designed for use with CGE's Imager glasses.
The user controlled the movements of a passenger in the lead car of a roller coaster as it plummets down steep hills and careers around sharp curves. One goal of the game was to keep the passenger's arms raised throughout the ride without being flung out.