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Strider - Microsoft Windows

Publisher:Capcom  ?              No-Intro:N/A
Developer:Capcom  ?              GoodName:N/A
Year:1989              TOSEC:N/A
Category:Platform              MAME:STRIDER
Controls:N/A              Commands:N/A
Game Manual:Download (NES)
Download (Sega Genesis)
Download (Sega Master System)
Download (Sega Nomad)
Download (CPC)
Download (Atari ST)
Download (Amiga)
              Game Music:
Download (NES) 
Download (Sega Genesis) 
Download (Sega Master System) 
Download (Sega Nomad) 
Download (Atari ST) 

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Also on: Amstrad CPC, Arcade, Atari ST, Commodore 64, Commodore Amiga, Microsoft DOS, NEC PC Engine CD, NEC TurboGrafx CD, Nintendo NES, Sega Genesis, Sega Master System, Sega Nomad, Sinclair ZX Spectrum, Sony Playstation, Valve Steam

Series: Strider 2 (Arcade)

 


Video
Advert for Strider on the Microsoft Windows.
Advert
(Arcade Version)



Strider TV Commercial (Sega Genesis Version)




A superb, side-scrolling platform/beat-em-up in which the player takes control of 'Strider Hiryu', a ninja-style warrior who must defeat a legendary being known as Grandmaster Meio. Set in 2048, Meio has observed Earth from his dwelling in a far off galaxy, and has created a space station (known as 'The Third Moon') between Earth and its original moon, in order to rule Earth and continue his observation. Armed with a curved sword known as a 'Falchion', Strider must travel the globe (to locations such as the Soviet Union and the Amazonian Rain forest) to find and destroy Meio.

As well as his sword, Strider will encounter many power-ups, including robotic animals called 'Options' (a hawk and a leopard) which help him defeat enemies. He also has the ability to latch onto walls and ceilings using a metallic hook; a concept which really set the game apart from other platformers and allowed for some hugely inventive level design.

Hiryu, the youngest ever “Super A” ranked agent of an elite corps known as the Striders, returns in this action-packed addition to Capcom's classic Strider franchise. For the first time in Strider history, players have access to the massive interconnected world of Kazakh City, which players can explore in any direction they choose. The traditional level structure has been replaced with a retraceable world and a deep ability upgrade system which enables Hiryu to build more power and abilities to penetrate ever deeper into the dystopian adventure.\n\nThe development team has concentrated on an ultra-responsive control system, with incredibly satisfying combat options in every traversal context—standing, running, wall climbing, hanging, aerial and more..

Game description from www.arcade-history.com


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