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Koronis Rift - MSX

Publisher:Activision  ?              No-Intro:Front Line
Developer:LucasArts / LucasFilm  ?              GoodName:Front Line
Year:1987              TOSEC:Moon Race
Category:Shooter              MAME:N/A
Game Manual:Download (CPC)
Download (Atari 8-bit)
Download (C64)
Download (ZX Spectrum)
              Game Music:
Download (C64) 

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Also on: Amstrad CPC, Apple II, Atari 8-bit, Commodore 64, MSX 2, Sinclair ZX Spectrum, Tandy TRS-80 CoCo


(MSX 2 Version)
Box cover for Koronis Rift on the MSX.
Cartridge artwork for Koronis Rift on the MSX.

Koronis Rift is a December 1985 computer game from Lucasfilm Games. It was produced and designed by Noah Falstein.[1]

The game was supplied on a flippy disk. One side had the Atari version, the other side had the Commodore 64 version. A cassette version was also released for the Commodore 64.[2] The Atari version required computers with the GTIA chip installed in order to display properly.

Koronis Rift was one of two games in Lucasfilm Games' second wave (December 1985). The other was The Eidolon. Both took advantage of the fractal technology developed for Rescue on Fractalus!, further enhancing it. In Koronis Rift, the Atari 800's additional colors (over those of the Commodore 64) allowed the programmers to gradually fade in the background rather than it suddenly popping in as in Rescue.

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