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Super Bust-A-Move - Nintendo Game Boy Advance

Publisher:Ubisoft  ?              No-Intro:Super Bust-A-Move
Developer:Taito Corporation  ?              GoodName:Super Bust-A-Move (E) (M5) [!]
Year:2001              TOSEC:N/A
Category:Puzzle              MAME:N/A
Game Manual:N/A              Game Music:
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Also on: Sony Playstation 2

 


Video
In game image of Super Bust-A-Move on the Nintendo Game Boy Advance.
In Game
Title screen of Super Bust-A-Move on the Nintendo Game Boy Advance.
Title Screen
Box cover for Super Bust-A-Move on the Nintendo Game Boy Advance.
Box
Box back cover for Super Bust-A-Move on the Nintendo Game Boy Advance.
Box Back
Cartridge artwork for Super Bust-A-Move on the Nintendo Game Boy Advance.
Cartridge
Top of cartridge artwork for Super Bust-A-Move on the Nintendo Game Boy Advance.
Cartridge Top
Arcade Cabinet Marquee for Super Bust-A-Move.
Marquee


Super Puzzle Bobble introduces some new elements to the series (and removes some others):

Large bubbles are found in certain levels. Shooting a bubble of the same color at them makes every bubble in the level change into that color.

In some levels, the pointer and the bubbles that are shot are of a very small size, enabling the player to shoot bubbles between small gaps. These bubbles grow into normal size after being clustered.

Occasionally, a conveyor belt will surround the level. This makes bouncing off the ceiling and the walls significantly tricky, since the bubbles' trajectory will change upon bouncing.

Levels do not always have the usual rectangular shape. Some of them are jagged or have walls inside them, which forces the player to change strategy.

Small blocks appear in some levels. They change the bubbles' trajectories, much like walls, but they move down with the level and fall off when they touch the line.

The pulley system introduced in Puzzle Bobble 4 is nowhere to be seen.

Chain Reaction is only present in 2P battles, but it is completely optional.


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