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Bill Elliott's NASCAR Challenge - Nintendo NES

Publisher:Konami  ?              No-Intro:Bill Elliott's NASCAR Challenge
Developer:Distinctive Software  ?              GoodName:Bill Elliott's NASCAR Challenge
Year:1991              TOSEC:Bill Elliott's NASCAR Challenge
Category:Racing              MAME:N/A
Game Manual:Download              Game Music:
Download

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Also on: Commodore Amiga, Microsoft DOS

 


Video
In game image of Bill Elliott's NASCAR Challenge on the Nintendo NES.
In Game
Title screen of Bill Elliott's NASCAR Challenge on the Nintendo NES.
Title Screen
Box cover for Bill Elliott's NASCAR Challenge on the Nintendo NES.
Box
Box back cover for Bill Elliott's NASCAR Challenge on the Nintendo NES.
Box Back
Cartridge artwork for Bill Elliott's NASCAR Challenge on the Nintendo NES.
Cartridge
Top of cartridge artwork for Bill Elliott's NASCAR Challenge on the Nintendo NES.
Cartridge Top
Arcade Cabinet Marquee for Bill Elliott's NASCAR Challenge.
Marquee
Advert for Bill Elliott's NASCAR Challenge on the Nintendo NES.
Advert


Bill Elliott's NASCAR Challenge is a simulation of the NASCAR Winston Cup circuit, and thus operates like a racing game. The gameplay action was always through an in-car perspective. Players could chose to run single races at each track or run for the season championship. The race distance was chosen by the player, which ranged from 10 miles to the realistic distance of 500 miles for the superspeedway races. In the MS-DOS version, the championship consisted of a visit to each of the eight tracks. In the NES and Game Boy versions, the season championship consisted of each of the four tracks run twice, for a total of eight races. Championship points were awarded consistent to the real-life Winston Cup of the time. Both the MS-DOS and Nintendo versions allowed the player to setup the car, with effects to be seen. Both of those versions also allowed the player to choose whether they would race with the effect of damage on their car or not. However, a large enough collision with another racecar on the track always would result in the player going out of the race in an out-of-control crash.


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