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Blasteroids - Sinclair ZX Spectrum

Publisher:Image Works  ?              No-Intro:N/A
Developer:Atari  ?              GoodName:Blasteroids
Year:1989              TOSEC:Blasteroids
Category:Shooter              MAME:N/A
Game Manual:Download              Game Music:
Download 

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Also on: Amstrad CPC, Arcade, Atari ST, Commodore 64, Commodore Amiga, Microsoft DOS, MSX, MSX 2

Series: Asteroids (Arcade), Asteroids Deluxe (Arcade), Space Duel (Arcade)

 


Video
In game image of Blasteroids on the Sinclair ZX Spectrum.
In Game
Title screen of Blasteroids on the Sinclair ZX Spectrum.
Title Screen
Box cover for Blasteroids on the Sinclair ZX Spectrum.
Box
Advert for Blasteroids on the Sinclair ZX Spectrum.
Advert


The gameplay for the game is basically the same as for the original; the player (or players in case of a 2-player game) controls a spaceship viewed from "above" in a 2D representation of space, by rotating the ship, and using thrust to give the ship momentum. To slow down or completely stop moving, the player has to rotate the ship to face the direction it came from, and generate the right amount of thrust to nullify its momentum. The ship has a limited amount of fuel to generate thrust with. This fuel comes in the form of "Energy" that is also used for the ship's Shields which protect it against collisions and enemy fire. Once all Energy is gone, the player's ship is destroyed. The ship can shoot to destroy asteroids and enemy ships. The ship can also be transformed at will into 3 different versions, namely the "Speeder", the fastest version, the "Fighter", which has the most firepower, and the "Warrior", which has extra armour.


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