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2020bb: MAME ROM Information.


2020 Super Baseball (c) 1991 SNK.

A futuristic baseball game with humans and robots where you may buy power-ups with the money gained during the matches.


SNK Neo-Geo MVS hardware

Game ID : NGM-030

Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)

[SNK MVS Neo-Geo Controls]

2 players - 4 buttons per player.

=> Hitting : [A] Swing/Return to base, [B] Stolen Base/Lead off, [C] Bunt, [D] Time Out

=> Fielding : [A] Pitch/Throw ball/Jump, [B] Base touch/Feint ball, [C] x, [D] Time out


Developed by Pallas.

Released on September 20, 1991 in Japan..

Notable downfalls :

* There is no infield fly rule in this game, which can be used to the advantage of a defender if there are base runners. Double plays and even triple plays are common because of this.

* A base runner cannot begin to steal bases until the pitcher has released the ball. In most baseball video games and in real life, a runner can begin to steal the next base at any time. However, stealing a base beforehand can only be done if you continuously press the steal button right after the screen cuts-back after the batter hit a foul ball, and the pitcher will not even notice you running.

* The 3rd baseman, 2nd baseman, and 1st baseman will not leave the base to retrieve a ball. They will instead stand on the base and wait for another fielder to get the ball, which can sometimes mean they will stand there while the ball rolls inches away from them. The only exception would be if the shortstop covers third or second base for the fielder; then they remain in the stationary position.

* Since the game has semi-automatic fielding, you cannot change which defensive player you want to run after the ball, which means sometimes the pitcher will end up chasing a ball well into the outfield.

* If a ball is hit far enough into the stands, it can sometimes become stuck, allowing the batter to garnish an in the park home run. Because of the reduced home run zone, faster players can often round the bases by hitting the ball up into the fair-zone stands.

* The computer players will always attempt to hit the ball straight, as if trying to hit a home run, no matter what the strength of the batter. This can sometimes give an unfair advantage to you, since they do not try to pull the ball just barely fair in order to get a hit. This has its downfall, in that some powerful players will hit home runs easily.

* You cannot play against a team from the other league.

* If you manage to score more than 100 runs, your score will turn back to zero, as there are only two spaces for your runs. Consequently, if you score 101 runs, and your opponent scores two runs, you will lose the game 01-02.

* You cannot change players positions in the field or line up without replacing them.

* If another player is in your line of path to throw the ball, they will catch the ball after you throw it. This means that if the shortstop retrieves a ground ball just behind 3rd base, then the throw will get cut-off by the 3rd baseman and then the pitcher before the ball gets to 1st base. The pitcher will almost always get in the way, and this can present a problem when trying to pull a double play between third and first or second and home.


* Consoles :

SNK Neo-Geo [JP] (Oct. 25, 1991; "2020 Super Baseball [Model NGH-030]")

Nintendo Super Famicom [JP] (Mar. 12, 1993; "2020 Super Baseball [Model SHVC-SA]")

Sega Mega Drive (JP] (Mar. 3, 1994; "2020 Super Baseball [Model EM20027]")

SNK Neo-Geo CD [JP] (Feb. 25, 1995; "2020 Super Baseball [Model NGCD-030]")


Game's rom.

Machine's picture.

MAME Info:

0.34b1 [Shin Emu Keikaku team]

Neo-Geo (Artwork available)


- During the into, some balls rotate on the screen to form "2020". Red lines can be seen flickers on parts of these sprites. I can't versify if this behavior is correct, but it is a change from previous versions. Yonah (ID 02659)


- 0.143u2: Fixed rom names.

- 0.127u6: Johnboy marked clone 2020 Super Baseball (set 2) also as MVS version.

- 0.125u5: Johnboy marked clone 2020 Super Baseball (set 2) as AES VERSION, renamed p1 and added a note.

- 0.80u2: HPMAN added clone 2020 Super Baseball (set 2). Changed clone (set 2) to (set 3). Added gfx3 roms ($200000/1) from (set 2) to (set 1/3).

- 0.36b4: Added clone 2020 Super Baseball (set 2). Changed parent description to '2020 Super Baseball (set 1)'.

- 0.36b3: Replaced the MGD2 romset dump with a MVS dump.

- 0.34b7: Changed description to '2020 Super Baseball'.

- 0.34b1: Added 2020 Baseball (SNK 1991).


Other Emulators:

* Calice

* FB Alpha

* Kawaks

* Nebula

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Romset: 6912 kb / 9 files / 2.72 zip

MAME XML Output:

       <game name="2020bb" sourcefile="neodrvr.c" romof="neogeo">
              <description>2020 Super Baseball (set 1)</description>
              <manufacturer>SNK / Pallas</manufacturer>
              <biosset name="euro" description="Europe MVS (Ver. 2)" default="yes"/>
              <biosset name="euro-s1" description="Europe MVS (Ver. 1)"/>
              <biosset name="us" description="US MVS (Ver. 2?)"/>
              <biosset name="us-e" description="US MVS (Ver. 1)"/>
              <biosset name="asia" description="Asia MVS (Ver. 3)"/>
              <biosset name="japan" description="Japan MVS (Ver. 3)"/>
              <biosset name="japan-s2" description="Japan MVS (Ver. 2)"/>
              <biosset name="japan-s1" description="Japan MVS (Ver. 1)"/>
              <biosset name="mv1c" description="NEO-MVH MV1C"/>
              <biosset name="japan-j3" description="Japan MVS (J3)"/>
              <biosset name="japan-hotel" description="Custom Japanese Hotel"/>
              <biosset name="uni-bios_2_3" description="Universe Bios (Hack, Ver. 2.3)"/>
              <biosset name="uni-bios_2_3o" description="Universe Bios (Hack, Ver. 2.3, older?)"/>
              <biosset name="uni-bios_2_2" description="Universe Bios (Hack, Ver. 2.2)"/>
              <biosset name="uni-bios_2_1" description="Universe Bios (Hack, Ver. 2.1)"/>
              <biosset name="uni-bios_2_0" description="Universe Bios (Hack, Ver. 2.0)"/>
              <biosset name="uni-bios_1_3" description="Universe Bios (Hack, Ver. 1.3)"/>
              <biosset name="uni-bios_1_2" description="Universe Bios (Hack, Ver. 1.2)"/>
              <biosset name="uni-bios_1_2o" description="Universe Bios (Hack, Ver. 1.2, older)"/>
              <biosset name="uni-bios_1_1" description="Universe Bios (Hack, Ver. 1.1)"/>
              <biosset name="uni-bios_1_0" description="Universe Bios (Hack, Ver. 1.0)"/>
              <rom name="sp-s2.sp1" merge="sp-s2.sp1" bios="euro" size="131072" crc="9036d879" sha1="4f5ed7105b7128794654ce82b51723e16e389543" region="mainbios" offset="0"/>
              <rom name="sp-s.sp1" merge="sp-s.sp1" bios="euro-s1" size="131072" crc="c7f2fa45" sha1="09576ff20b4d6b365e78e6a5698ea450262697cd" region="mainbios" offset="0"/>
              <rom name="usa_2slt.bin" merge="usa_2slt.bin" bios="us" size="131072" crc="e72943de" sha1="5c6bba07d2ec8ac95776aa3511109f5e1e2e92eb" region="mainbios" offset="0"/>
              <rom name="sp-e.sp1" merge="sp-e.sp1" bios="us-e" size="131072" crc="2723a5b5" sha1="5dbff7531cf04886cde3ef022fb5ca687573dcb8" region="mainbios" offset="0"/>
              <rom name="asia-s3.rom" merge="asia-s3.rom" bios="asia" size="131072" crc="91b64be3" sha1="720a3e20d26818632aedf2c2fd16c54f213543e1" region="mainbios" offset="0"/>
              <rom name="vs-bios.rom" merge="vs-bios.rom" bios="japan" size="131072" crc="f0e8f27d" sha1="ecf01eda815909f1facec62abf3594eaa8d11075" region="mainbios" offset="0"/>
              <rom name="sp-j2.sp1" merge="sp-j2.sp1" bios="japan-s2" size="131072" crc="acede59c" sha1="b6f97acd282fd7e94d9426078a90f059b5e9dd91" region="mainbios" offset="0"/>
              <rom name="sp1.jipan.1024" merge="sp1.jipan.1024" bios="japan-s1" size="131072" crc="9fb0abe4" sha1="18a987ce2229df79a8cf6a84f968f0e42ce4e59d" region="mainbios" offset="0"/>
              <rom name="sp-45.sp1" merge="sp-45.sp1" bios="mv1c" size="524288" crc="03cc9f6a" sha1="cdf1f49e3ff2bac528c21ed28449cf35b7957dc1" region="mainbios" offset="0"/>
              <rom name="japan-j3.bin" merge="japan-j3.bin" bios="japan-j3" size="131072" crc="dff6d41f" sha1="e92910e20092577a4523a6b39d578a71d4de7085" region="mainbios" offset="0"/>
              <rom name="sp-1v1_3db8c.bin" merge="sp-1v1_3db8c.bin" bios="japan-hotel" size="131072" crc="162f0ebe" sha1="fe1c6dd3dfcf97d960065b1bb46c1e11cb7bf271" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_3.rom" merge="uni-bios_2_3.rom" bios="uni-bios_2_3" size="131072" crc="27664eb5" sha1="5b02900a3ccf3df168bdcfc98458136fd2b92ac0" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_3o.rom" merge="uni-bios_2_3o.rom" bios="uni-bios_2_3o" size="131072" crc="601720ae" sha1="1b8a72c720cdb5ee3f1d735bbcf447b09204b8d9" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_2.rom" merge="uni-bios_2_2.rom" bios="uni-bios_2_2" size="131072" crc="2d50996a" sha1="5241a4fb0c63b1a23fd1da8efa9c9a9bd3b4279c" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_1.rom" merge="uni-bios_2_1.rom" bios="uni-bios_2_1" size="131072" crc="8dabf76b" sha1="c23732c4491d966cf0373c65c83c7a4e88f0082c" region="mainbios" offset="0"/>
              <rom name="uni-bios_2_0.rom" merge="uni-bios_2_0.rom" bios="uni-bios_2_0" size="131072" crc="0c12c2ad" sha1="37bcd4d30f3892078b46841d895a6eff16dc921e" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_3.rom" merge="uni-bios_1_3.rom" bios="uni-bios_1_3" size="131072" crc="b24b44a0" sha1="eca8851d30557b97c309a0d9f4a9d20e5b14af4e" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_2.rom" merge="uni-bios_1_2.rom" bios="uni-bios_1_2" size="131072" crc="4fa698e9" sha1="682e13ec1c42beaa2d04473967840c88fd52c75a" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_2o.rom" merge="uni-bios_1_2o.rom" bios="uni-bios_1_2o" size="131072" crc="e19d3ce9" sha1="af88ef837f44a3af2d7144bb46a37c8512b67770" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_1.rom" merge="uni-bios_1_1.rom" bios="uni-bios_1_1" size="131072" crc="5dda0d84" sha1="4153d533c02926a2577e49c32657214781ff29b7" region="mainbios" offset="0"/>
              <rom name="uni-bios_1_0.rom" merge="uni-bios_1_0.rom" bios="uni-bios_1_0" size="131072" crc="0ce453a0" sha1="3b4c0cd26c176fc6b26c3a2f95143dd478f6abf9" region="mainbios" offset="0"/>
              <rom name="030-p1.p1" size="524288" crc="d396c9cb" sha1="47ba421d14d05b965a8d44e7475b227a208e5a07" region="maincpu" offset="0"/>
              <rom name="030-s1.s1" size="131072" crc="7015b8fc" sha1="8c09bc3e6c62e0f7c9557c1e10c901be325bae7f" region="fixed" offset="0"/>
              <rom name="sfix.sfix" merge="sfix.sfix" size="131072" crc="c2ea0cfd" sha1="fd4a618cdcdbf849374f0a50dd8efe9dbab706c3" region="fixedbios" offset="0"/>
              <rom name="000-lo.lo" merge="000-lo.lo" size="131072" crc="5a86cff2" sha1="5992277debadeb64d1c1c64b0a92d9293eaf7e4a" region="zoomy" offset="0"/>
              <rom name="sm1.sm1" merge="sm1.sm1" size="131072" crc="94416d67" sha1="42f9d7ddd6c0931fd64226a60dc73602b2819dcf" region="audiobios" offset="0"/>
              <rom name="030-m1.m1" size="131072" crc="4cf466ec" sha1="6a003b53c7a4af9d7529e2c10f27ffc4e58dcda5" region="audiocpu" offset="0"/>
              <rom name="030-v1.v1" size="1048576" crc="d4ca364e" sha1="b0573744b0ea2ef1e2167a225f0d254883f5af04" region="ymsnd" offset="0"/>
              <rom name="030-v2.v2" size="1048576" crc="54994455" sha1="76eb62b86e8ed51a77f44313d5cc8091b3f58d57" region="ymsnd" offset="100000"/>
              <rom name="030-c1.c1" size="1048576" crc="4f5e19bd" sha1="ef7975c4b33a7aea4a25a385f604799f054d3200" region="sprites" offset="0"/>
              <rom name="030-c2.c2" size="1048576" crc="d6314bf0" sha1="0920cc580d7997fcb0170dd619af2f305d635577" region="sprites" offset="1"/>
              <rom name="030-c3.c3" size="1048576" crc="47fddfee" sha1="297c505a63448c999a2510c27bf4549102134db8" region="sprites" offset="200000"/>
              <rom name="030-c4.c4" size="1048576" crc="780d1c4e" sha1="2e2cf9de828e3b48642dd2203637103438c62142" region="sprites" offset="200001"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="59.185606" pixclock="6000000" htotal="384" hbend="30" hbstart="350" vtotal="264" vbend="16" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Test Switch" tag="IN0" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Coin Chutes?" tag="IN0" mask="2">
                     <dipvalue name="1?" value="0"/>
                     <dipvalue name="2?" value="2" default="yes"/>
              <dipswitch name="Autofire (in some games)" tag="IN0" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="COMM Setting (Cabinet No.)" tag="IN0" mask="24">
                     <dipvalue name="1" value="24" default="yes"/>
                     <dipvalue name="2" value="16"/>
                     <dipvalue name="3" value="8"/>
                     <dipvalue name="4" value="0"/>
              <dipswitch name="COMM Setting (Link Enable)" tag="IN0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Free Play" tag="IN0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Freeze" tag="IN0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/>

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