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airduel: MAME ROM Information.


Air Duel (c) 1990 Irem.

A vertically scrolling shoot-em up game.


Irem M-72 system hardware

Main CPU : V30 (@ 8 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), DAC (@ 3.579545 Mhz)

Screen orientation : Vertical

Video resolution : 256 x 384 pixels

Screen refresh : 55.00 Hz

Palette colors : 512

Players : 2

Control : 8-way joystick

Buttons : 2

=> [A] Gun, [B] Guided bomb


Released in June 1990.

Several music pieces from this game were recycled for others games from the same musicians:

The mission 1 music was recycled and remixed in "Gun Force II" (Stage 2 part 1).

The mission 2 music contains a synth solo (after 32 seconds) which was performed with a sax in "Metal Slug 2 - Super Vehicle-001/II" (mission 3).

The mission 3 music was recycled and remixed with electric guitar in "Metal Slug 3" (mission 1, underwater way).

The mission 3 music was also recycled and remixed in "Gun Force II" (Stage 2 part 2).

The mission 4 music was recycled and remixed in "Gun Force II" (stage 1).


1. Air Duel (1990)

2. Air Assault (1993)


Game's rom.

MAME Info:

0.37b1 [Nicola Salmoria]


- MAME seems to be missing the startup with graphics garble and blinking colours, etc. Stefan Lindberg / Kold666 (ID 00184)

- On the PCB ONLY if you insert coins during the disclaimer, the FM music and sounds miss like in MAME. Kold666 (ID 00236)


- 0.37b2: Added dipswitches 'Lives', 'Difficulty', 'Demo Sounds', 'Flip Screen', 'Coin Mode' and 'Coinage'.

- 0.37b1: Nicola Salmoria added Air Duel (Japan) (Irem 1990).

- 30th March 2000: Roberto Fresca fixed some Pound for Pound and Air Duel dipswitches.

- 27th March 2000: Nicola Salmoria added Air Duel to the M72 driver.

- 13th March 2000: Guru - Dumped finally (possibly) the last remaining M72 game called Airduel.

LEVELS: 7 (must be finished twice)

Other Emulators:

* FB Alpha

Recommended Games (Airforce 3):

Tokio / Scramble Formation

World Wars

Asuka & Asuka

Image Fight


Master of Weapon

Air Duel

Gun & Frontier


Raiden II

Raiden DX

Raiden II / DX

Raiden Fighters

Raiden Fighters 2

Raiden Fighters Jet

Thunder Dragon

Thunder Dragon 2

Turbo Force

Aero Fighters

Aero Fighters 2

Aero Fighters 3

Aero Fighters Special

Grid Seeker

Sand Scorpion

Sky Alert


Zing Zing Zip



Fire Barrel

Mad Shark

U.N. Defense Force: Earth Joker



Bee Storm - DoDonPachi II

DoDonPachi Dai-Ou-Jou

Air Gallet

Battle Garegga

Battle Bakraid

Skull Fang

Storm Blade

Sengeki Striker


Guardian Storm

Stagger I

Change Air Blade

1945k III

Romset: 2176 kb / 17 files / 1.04 zip

MAME XML Output:

       <game name="airduel" sourcefile="m72.c">
              <description>Air Duel (Japan)</description>
              <rom name="ad-c-h0.bin" size="131072" crc="12140276" sha1="f218c5f2e6795b6295dea064817d7d6b1a7762b6" region="maincpu" offset="1"/>
              <rom name="ad-c-l0.bin" size="131072" crc="4ac0b91d" sha1="97e2f633181cd5c25927fd0e2988af2acdb3f388" region="maincpu" offset="0"/>
              <rom name="ad-c-h3.bin" size="131072" crc="9f7cfca3" sha1="becf827aa7749c54f1c435ea224e1fd9c8b3f5f9" region="maincpu" offset="40001"/>
              <rom name="ad-c-l3.bin" size="131072" crc="9dd343f7" sha1="9f499936b6d3807aa5b5c18e9811c73c9a2c99f9" region="maincpu" offset="40000"/>
              <rom name="airduel_i8751.mcu" size="65536" status="nodump" region="cpu2" offset="0"/>
              <rom name="ad-00.bin" size="131072" crc="2f0d599b" sha1="a966f806b5e25bb98cc63c46c49e0e676a62afcf" region="gfx1" offset="0"/>
              <rom name="ad-10.bin" size="131072" crc="9865856b" sha1="b18a06899ae29d45e2351594df544220f3f4485a" region="gfx1" offset="20000"/>
              <rom name="ad-20.bin" size="131072" crc="d392aef2" sha1="0f639a07066cadddc3884eb490885a8745571567" region="gfx1" offset="40000"/>
              <rom name="ad-30.bin" size="131072" crc="923240c3" sha1="f587a83329087a715a3e42110f74f104e8c8ef1f" region="gfx1" offset="60000"/>
              <rom name="ad-a0.bin" size="131072" crc="ce134b47" sha1="841358cc222c81b8a91edc262f355310d50b4dbb" region="gfx2" offset="0"/>
              <rom name="ad-a1.bin" size="131072" crc="097fd853" sha1="8e08f4f4a747c899bb8e21b347635e26af9edc2d" region="gfx2" offset="20000"/>
              <rom name="ad-a2.bin" size="131072" crc="6a94c1b9" sha1="55174acbac54236e5fc1b80d120cd6da9fe5524c" region="gfx2" offset="40000"/>
              <rom name="ad-a3.bin" size="131072" crc="6637c349" sha1="27cb7c89ab73292b43f8ae3c0d803a01ef3d3936" region="gfx2" offset="60000"/>
              <rom name="ad-b0.bin" size="131072" crc="ce134b47" sha1="841358cc222c81b8a91edc262f355310d50b4dbb" region="gfx3" offset="0"/>
              <rom name="ad-b1.bin" size="131072" crc="097fd853" sha1="8e08f4f4a747c899bb8e21b347635e26af9edc2d" region="gfx3" offset="20000"/>
              <rom name="ad-b2.bin" size="131072" crc="6a94c1b9" sha1="55174acbac54236e5fc1b80d120cd6da9fe5524c" region="gfx3" offset="40000"/>
              <rom name="ad-b3.bin" size="131072" crc="6637c349" sha1="27cb7c89ab73292b43f8ae3c0d803a01ef3d3936" region="gfx3" offset="60000"/>
              <rom name="ad-v0.bin" size="131072" crc="339f474d" sha1="a81bb52598a0e31b2ed6a538755237c5d14d1844" region="samples" offset="0"/>
              <chip type="cpu" tag="maincpu" name="V30" clock="8000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="m72" name="M72 Custom"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="270" width="384" height="256" refresh="55.017606" pixclock="8000000" htotal="512" hbend="64" hbstart="448" vtotal="284" vbend="0" vbstart="256" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Lives" tag="DSW" mask="3">
                     <dipvalue name="2" value="2"/>
                     <dipvalue name="3" value="3" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="0"/>
              <dipswitch name="Difficulty" tag="DSW" mask="12">
                     <dipvalue name="Very Easy" value="0"/>
                     <dipvalue name="Easy" value="8"/>
                     <dipvalue name="Normal" value="12" default="yes"/>
                     <dipvalue name="Hard" value="4"/>
              <dipswitch name="Unused" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Service Mode" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Flip Screen" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Coin Mode" tag="DSW" mask="2048">
                     <dipvalue name="Mode 1" value="2048" default="yes"/>
                     <dipvalue name="Mode 2" value="0"/>
              <dipswitch name="Coin A" tag="DSW" mask="12288">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="4096"/>
                     <dipvalue name="2 Coins/1 Credit" value="8192"/>
                     <dipvalue name="1 Coin/1 Credit" value="12288" default="yes"/>
              <dipswitch name="Coin B" tag="DSW" mask="49152">
                     <dipvalue name="1 Coin/2 Credits" value="49152" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="32768"/>
                     <dipvalue name="1 Coin/5 Credits" value="16384"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              <dipswitch name="Coinage" tag="DSW" mask="61440">
                     <dipvalue name="6 Coins/1 Credit" value="40960"/>
                     <dipvalue name="5 Coins/1 Credit" value="45056"/>
                     <dipvalue name="4 Coins/1 Credit" value="49152"/>
                     <dipvalue name="3 Coins/1 Credit" value="53248"/>
                     <dipvalue name="2 Coins/1 Credit" value="57344"/>
                     <dipvalue name="3 Coins/2 Credits" value="12288"/>
                     <dipvalue name="4 Coins/3 Credits" value="8192"/>
                     <dipvalue name="1 Coin/1 Credit" value="61440" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="16384"/>
                     <dipvalue name="1 Coin/2 Credits" value="36864"/>
                     <dipvalue name="1 Coin/3 Credits" value="32768"/>
                     <dipvalue name="1 Coin/4 Credits" value="28672"/>
                     <dipvalue name="1 Coin/5 Credits" value="24576"/>
                     <dipvalue name="1 Coin/6 Credits" value="20480"/>
                     <dipvalue name="Free Play" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>

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