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arabfgt: MAME ROM Information.


History:

Arabian Fight (c) 1992 Sega.


An up-to-4 players beat'em up game with 4 selectable warriors who battle hordes of soldiers and mythical beings. Plenty of sprite-scaling action from foreground to background. This game consists all 7 stages.


- TECHNICAL -


Sega System 32 hardware


Main CPU : V60 (@ 16.10795 Mhz), Z80 (@ 8.053975 Mhz)

Sound Chips : (2x) YM3438 (@ 8.053975 Mhz), RF5C68 (@ 12.5 Mhz)


Control per player: 8-way joystick

Buttons per player: 2

=> Attack, Jump


- TRIVIA -


Relesed in January 1992 (even if copyright year is 1991).


This game was the fifth in the series of Sega's System 32 games.


- UPDATES -


The US version is slightly different, it has the 'Winners Don't Use Drugs' screen.


- SOURCES -


Game's rom.




MAME Info:

0.102u4 [Arzeno Fabrice]

0.63 [David Haywood, Olivier Galibert, R. Belmont, Farfetch'd]


WIP:

- 0.140u2: Fixed rom names.

- 0.102u4: Arzeno Fabrice added Arabian Fight (World). Renamed (arabfgt) to (arabfgtu).

- 0.97u2: Added 3rd and 4th coin slot.

- 0.89u2: Brian Troha added clone Arabian Fight (Japan). Changed parent description to 'Arabian Fight (US)'.

- 9th April 2003: David Haywood fixed floors in Arabian Fight and Burning Rival.

- 0.63: David Haywood added Arabian Fight (Sega 1992).

- 28th November 2002: David Haywood sent in another update to the Sega System 32 driver with protection fixes for Burning Rivals, Arabian Fight and Golden Axe 2 from R. Belmont, improved inputs from Stephane Humbert and various improvements to the graphics emulation, making Super Visual Football, Burning Rivals, Rad Mobile, Rad Rally and F1 Exhaust Note playable.


LEVELS: 7


Recommended Games:

Arabian

New Sinbad 7

Sindbad Mystery

Arabian Fight

Arabian Magic

Aladdin


Recommended Games (Warriors):

Genpei ToumaDen

Rygar

Rygar (PlayChoice-10)

Black Tiger

Karnov

Rastan / Rastan Saga

Nastar / Rastan Saga 2

Rastan Saga II (Tourvision PCE bootleg)

Warrior Blade - Rastan Saga Episode III

Altered Beast

Altered Beast (Mega-Tech)

Chelnov - Atomic Runner

Haunted Castle

Legend of Makai

Makyo Densetsu - The Legenary Axe (Tourvision PCE bootleg)

The Astyanax

Dynasty Wars

Golden Axe

Golden Axe (Mega-Tech)

Golden Axe II (Mega-Tech)

Golden Axe II (Mega Play)

Golden Axe - The Revenge of Death Adder

Golden Axe - The Duel

Strider

Strider 2

Trio The Punch

Wild Fang

Magic Sword

Arabian Fight

Big Karnak

Blade Master

Act Raiser (Nintendo Super System)

Arabian Magic

Warriors of Fate

Gaiapolis

Metamorphic Force

Monster Maulers

Guardians / Denjin Makai II

Oriental Legend

Oriental Legend Special

Oriental Legend Special Plus

Oriental Legend 2


Romset: 24384 kb / 18 files / 7.89 zip




MAME XML Output:

       <game name="arabfgt" sourcefile="segas32.c">
              <description>Arabian Fight (World)</description>
              <year>1991</year>
              <manufacturer>Sega</manufacturer>
              <rom name="epr-14609.ic8" size="131072" crc="6a43c7fb" sha1="70e9f9fa5f867f0455d62ff2690ad19055d79363" region="maincpu" offset="0"/>
              <rom name="epr-14592.ic18" size="262144" crc="f7dff316" sha1="338690a1404dde6e7e66067f23605a247c7d0f5b" region="maincpu" offset="100000"/>
              <rom name="epr-14591.ic9" size="262144" crc="bbd940fb" sha1="99c17aba890935eaf7ea468492da03103288eb1b" region="maincpu" offset="100001"/>
              <rom name="epr-14596.ic36" size="131072" crc="bd01faec" sha1="c909dcb8ef2672c4b0060d911d295e445ca311eb" region="soundcpu" offset="100000"/>
              <rom name="mpr-14595f.ic35" size="1048576" crc="5173d1af" sha1="dccda644488d0c561c8ff7fa9619bd9504d8d9c6" region="soundcpu" offset="200000"/>
              <rom name="mpr-14594f.ic34" size="1048576" crc="01777645" sha1="7bcbe7687bd80b94bd3b2b3099cdd036bf7e0cd3" region="soundcpu" offset="300000"/>
              <rom name="mpr-14593f.ic24" size="1048576" crc="aa037047" sha1="5cb1cfb235bbbf875d2b07ac4a9130ba13d47e57" region="soundcpu" offset="400000"/>
              <rom name="epr-14468-01.u3" size="65536" crc="c3c591e4" sha1="53e48066e85b61d0c456618d14334a509b354cb3" region="cpu2" offset="0"/>
              <rom name="mpr-14599f.ic14" size="2097152" crc="94f1cf10" sha1="34ec86487bcb6726c025149c319f00a854eb7a1d" region="gfx1" offset="0"/>
              <rom name="mpr-14598f.ic5" size="2097152" crc="010656f3" sha1="31619c022cba4f250ce174f186d3e34444f60faf" region="gfx1" offset="1"/>
              <rom name="mpr-14600f.ic32" size="2097152" crc="e860988a" sha1="328581877c0890519c854f75f0976b0e9c4560f8" region="gfx2" offset="0"/>
              <rom name="mpr-14602.ic30" size="2097152" crc="64524e4d" sha1="86246185ab5ab638a73991c9e3aeb07c6d51be4f" region="gfx2" offset="2"/>
              <rom name="mpr-14604.ic28" size="2097152" crc="5f8d5167" sha1="1b08495e5a4cc2530c2895e47abd0e0b75496c68" region="gfx2" offset="4"/>
              <rom name="mpr-14606.ic26" size="2097152" crc="7047f437" sha1="e806a1cd73c96b33e8edc64e41d99bf7798103e0" region="gfx2" offset="6"/>
              <rom name="mpr-14601f.ic31" size="2097152" crc="a2f3bb32" sha1="1a60975dead5faf08ad4e9a96a00f98664d5e5ec" region="gfx2" offset="800000"/>
              <rom name="mpr-14603.ic29" size="2097152" crc="f6ce494b" sha1="b3117e34913e855c035ebe37fbfbe0f7466f94f0" region="gfx2" offset="800002"/>
              <rom name="mpr-14605.ic27" size="2097152" crc="aaf52697" sha1="b502a37ae68fc08b60cdf0e2b744898b3474d3b9" region="gfx2" offset="800004"/>
              <rom name="mpr-14607.ic25" size="2097152" crc="b70b0735" sha1="9ef2da6f710bc5c2c7ee30dc144409a61dbe6646" region="gfx2" offset="800006"/>
              <chip type="cpu" tag="maincpu" name="V60" clock="16107950"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="8053975"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM3438" clock="8053975"/>
              <chip type="audio" tag="ym2" name="YM3438" clock="8053975"/>
              <chip type="audio" tag="rfsnd" name="RF5C68" clock="12500000"/>
              <display tag="screen" type="raster" rotate="0" width="416" height="224" refresh="60.000000" pixclock="6539520" htotal="416" hbend="0" hbstart="416" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="4" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="16384"/>
       </game>
 
 


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