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asoccer: MAME ROM Information.


History:

American Soccer (c) 1987 Universal.


- TRIVIA -


The Japanese version of "Indoor Soccer".


Universal planed to release another sports game called 'American Football' the same year but was never released.


- PORTS -


* Computers:

MSX 2


- SOURCES -


Game's ROM.




MAME Info:

0.62 [David Haywood]


WIP:

- 0.138u3: Kevin Eshbach added clone American Soccer (Universal 1987). Kevin Eshbach improved DIP locations and confirmed MSM5205 clock in Indoor Soccer.

- 27th June 2010: Smitdogg - Kevin Eshbach dumped American Soccer by Universal! It's a newer version of Indoor Soccer. Note: Unmamed has this listed as unreleased. That's apparently wrong but it is quite rare and a nice score.

- 0.138u2: Changed Z80 CPU1 clock speed to 4MHz.

- 0.138u1: Siftware added clone Indoor Soccer (set 2).

- 15th May 2010: Smitdogg - Siftware dumped an alt version of Indoor Soccer.

- 0.136u2: Corrado Tomaselli changed Indoor Soccer to use the 76489A variant (verified on PCB).

- 0.129: MooglyGuy added savestate support to Indoor Soccer.

- 0.124u2: Changed Z80 CPU1 clock speed to 3980000 MHz.

- 0.115u4: Replaced SN76496 sound with SN76489.

- 0.79u1: Curt Coder added missing MSM5205 sound to Indoor Soccer.

- 3rd February 2004: Curt Coder submitted an addition of MSM5205 sound to Indoor Soccer.

- 0.78u5: Brian Troha fixed dipswitch settings in Indoor Soccer. Added dipswitches 'Difficulty', 'One Player vs. Computer', 'Flip Screen', 'Player 1 Time Extension', 'Player 2 Time Extension' and 'Actual Time of Game'.

- 0.71u2: Removed 3rd coin slot.

- 0.62: David Haywood added Indoor Soccer (Universal 1985).

- 6th July 2002: David Haywood re-submitted the addition of Indoor Soccer.

- 26th May 2002: David Haywood added Indoor Soccer to the Mr. Do's Castle driver.


LEVELS: 99 (endless)


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Tournament Table

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Indoor Soccer

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Great Soccer (Mega-Tech)

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Tecmo World Cup '90

Tecmo World Cup '94

Tecmo World Soccer '96

Tecmo World Cup '98

Tecmo World Cup Millennium

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World Trophy Soccer (Arcadia)

Football Champ

Super Football Champ

Nintendo World Cup (PlayChoice-10)

World Soccer Finals

Soccer Brawl

Big Striker

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Super Sidekicks

Super Sidekicks 2 - The World Championship

Super Sidekicks 3 - The Next Glory

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Taito Power Goal

V Goal Soccer

Virtua Striker

Virtua Striker 2

Virtua Striker 2 '98

Virtua Striker 2 '99

Virtua Striker 2 Ver. 2000

Virtua Striker 3

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Goal! Goal! Goal!

Kick Goal

World PK Soccer

World PK Soccer V2

Back Street Soccer

Pleasure Goal

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The Ultimate 11

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Neo-Geo Cup '98 - The Road to the Victory

World Kicks

Evolution Soccer

-

Stone Ball

Free Kick

Super Free Kick

PK Scramble

X the Ball

Kick '4' Cash


Romset: 241 kb / 15 files / 91.6 zip




MAME XML Output:

       <game name="asoccer" sourcefile="docastle.c" cloneof="idsoccer" romof="idsoccer">
              <description>American Soccer</description>
              <year>1987</year>
              <manufacturer>Universal</manufacturer>
              <rom name="as1.e10" size="8192" crc="e9d61bbf" sha1="8f9b3a6fd99f136698035263a20f39c3174b70cf" region="maincpu" offset="0"/>
              <rom name="as2.f10" size="8192" crc="62b2e4c8" sha1="4270148652b18006c7df1f612f9b19f06e5400de" region="maincpu" offset="2000"/>
              <rom name="as3.h10" size="8192" crc="25bbd0d8" sha1="fa7fb4b78e5ac4200ff5f57f94794632af450ce0" region="maincpu" offset="6000"/>
              <rom name="as4.k10" size="8192" crc="8d8bdc08" sha1="75da310576047102af45c3a5f7d20893ef260d40" region="maincpu" offset="8000"/>
              <rom name="as0.e2" size="16384" crc="05d613bf" sha1="ab822fc532fc7f1122b5ff0385b268513e7e193e" region="slave" offset="0"/>
              <rom name="200b.p8" merge="id_8p" size="512" crc="2747ca77" sha1="abc0ca05925974c4b852827605ee2f1caefb8524" region="cpu3" offset="0"/>
              <rom name="as5-2.e6" size="16384" crc="430295c4" sha1="b1f4d9ab3ec0c969da4db51f476c47e87d48b879" region="gfx1" offset="0"/>
              <rom name="as6.p3-2" size="32768" crc="ae577023" sha1="61e8f441eca1ff64760bae8139c8fa378ff5fbd2" region="gfx2" offset="0"/>
              <rom name="as7.n3-2" size="32768" crc="a20ddd9b" sha1="530e5371b7f52031e555c98d1ff70c7beba94d4a" region="gfx2" offset="8000"/>
              <rom name="as8.l3-2" size="32768" crc="dafad065" sha1="a491680b642bd1ea4936f914297e61d4e3ccad88" region="gfx2" offset="10000"/>
              <rom name="as9.j3-2" size="32768" crc="3a2ae776" sha1="d9682abd30f64c51498c678257797d125b1c6a43" region="gfx2" offset="18000"/>
              <rom name="1.ic1" size="16384" crc="3bb65dc7" sha1="499151903b3da9fa2455b3d2c04863b3e33e853d" region="adpcm" offset="0"/>
              <rom name="3.ic3" merge="is3" size="16384" crc="27bebba3" sha1="cf752b22603c1e2a0b33958481c652d6d56ebf68" region="adpcm" offset="8000"/>
              <rom name="4.ic4" merge="is4" size="16384" crc="dd5ffaa2" sha1="4bc4330a54ca93448a8fe05207d3fb1a3a9872e1" region="adpcm" offset="c000"/>
              <rom name="3-2d.d3-2" merge="id_3d.clr" size="512" crc="a433ff62" sha1="db9afe5fc917d25aafa21576cb1cecec7481d4cb" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="slave" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="cpu3" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="sn1" name="SN76489A" clock="4000000"/>
              <chip type="audio" tag="sn2" name="SN76489A" clock="4000000"/>
              <chip type="audio" tag="sn3" name="SN76489A" clock="4000000"/>
              <chip type="audio" tag="sn4" name="SN76489A" clock="4000000"/>
              <chip type="audio" tag="msm" name="MSM5205" clock="384000"/>
              <display tag="screen" type="raster" rotate="0" width="240" height="192" refresh="59.600000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes" tilt="yes">
                     <control type="doublejoy" ways="8" ways2="8"/>
              </input>
              <dipswitch name="Freeze" tag="SYSTEM" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="3">
                     <dipvalue name="Easy" value="3" default="yes"/>
                     <dipvalue name="Medium" value="2"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="One Player vs. Computer" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Player 2 Time Extension" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Player 1 Time Extension" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Real Game Time" tag="DSW1" mask="192">
                     <dipvalue name="3:00" value="192" default="yes"/>
                     <dipvalue name="2:30" value="128"/>
                     <dipvalue name="2:00" value="64"/>
                     <dipvalue name="1:00" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="6"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="10"/>
                     <dipvalue name="3 Coins/2 Credits" value="7"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="9"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="96"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="160"/>
                     <dipvalue name="3 Coins/2 Credits" value="112"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="144"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" cocktail="preliminary" savestate="supported" palettesize="512"/>
       </game>
 
 


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