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astrofl: MAME ROM Information.


History:

Astro Flash (c) 1986 Sega.


A horizontally scrolling shoot'em up.


- TECHNICAL -


Sega System E hardware

Game ID : 834-5803


Main CPU : Z80 (@ 5.3693 Mhz)

Sound Chips : (2x) SN76496 (@ 4 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in May 1986.


Astro Flash is known outside Japan as "Transformer".


- SERIES -


1. Orguss (1984, Sega SG-1000)

2. Astro Flash (1985, Sega Mark III) (also known as "Transbot" in US)

3. Astro Flash (1986)


- SOURCES -


Game's rom.




MAME Info:

0.37b16 [David Haywood, Charles MacDonald, Stephane Humbert, Mike Beaver]


WIP:

- 0.126u4: Aaron Giles fixed access violation in clone Astro Flash (Japan).

- 3rd July 2001: Nicola Salmoria decrypted Astro Flash.

- 0.37b16: David Haywood added Transformer (Sega 1986) and clone Astro Flash (Japan). TODO: Decrypt Astro Flash (its the japanese version of transformer so we have a decrypted version as reference, similar encryption to system 1 games).

- 12th June 2001: David Haywood wrote a Sega System E driver, Hang-On Jr. and Transformer are playable and also have sound.

- 4th June 2001: Transformer (Sega 1986) is showing signs of life, the RAM / ROM check info can clearly be seen in VRAM, now to try and get some rendering code working. Tiles (SEGA logo, Font etc, now also appear in VRAM).


LEVELS: 4


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Romset: 160 kb / 5 files / 52.7 zip




MAME XML Output:

       <game name="astrofl" sourcefile="segae.c" cloneof="transfrm" romof="transfrm">
              <description>Astro Flash (Japan)</description>
              <year>1986</year>
              <manufacturer>Sega</manufacturer>
              <rom name="epr-7723.ic7" size="32768" crc="66061137" sha1="cb6a2c7864f9f87bbedfd4b1448ad6c2de65d6ca" region="maincpu" offset="0"/>
              <rom name="epr-7347.ic5" merge="epr-7347.ic5" size="32768" crc="df0f639f" sha1="a09a9841b66de246a585be63d911b9a42a323503" region="maincpu" offset="10000"/>
              <rom name="epr-7348.ic4" merge="epr-7348.ic4" size="32768" crc="0f38ea96" sha1="d4d421c5d93832e2bc1f22f39dffb6b80f2750bd" region="maincpu" offset="18000"/>
              <rom name="epr-7349.ic3" size="32768" crc="f8c352d5" sha1="e59565ab6928c67706c6f82f6ea9a64cdfc65a21" region="maincpu" offset="20000"/>
              <rom name="epr-7350.ic2" merge="epr-7350.ic2" size="32768" crc="0052165d" sha1="cf4b5dffa54238e513515b3fc90faa7ce0b65d34" region="maincpu" offset="28000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="5369317"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="sn1" name="SEGA VDP PSG" clock="3579545"/>
              <chip type="audio" tag="sn2" name="SEGA VDP PSG" clock="3579545"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="192" refresh="59.922738" pixclock="5369317" htotal="342" hbend="38" hbstart="294" vtotal="262" vbend="43" vbstart="235" />
              <sound channels="1"/>
              <input players="1" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="f2" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name=" 1 Coin/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="3"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="1"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="f2" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name=" 1 Coin/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="48"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="16"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
              </dipswitch>
              <dipswitch name="1 Player Only" tag="f3" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="f3" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="f3" mask="12">
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="4"/>
                     <dipvalue name="Infinite (Cheat)" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="f3" mask="48">
                     <dipvalue name="10k, 30k, 50k and 70k" value="32"/>
                     <dipvalue name="20k, 60k, 100k and 140k" value="48" default="yes"/>
                     <dipvalue name="30k, 80k, 130k and 180k" value="16"/>
                     <dipvalue name="50k, 150k and 250k" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="f3" mask="192">
                     <dipvalue name="Easy" value="64"/>
                     <dipvalue name="Medium" value="192" default="yes"/>
                     <dipvalue name="Hard" value="128"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="80"/>
       </game>
 
 


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