Home News Forum                            
 

Play your favorite classic games and more with the GameEx front end. Read more.

atomicp: MAME ROM Information.


History:

Atomic Point (c) 1990 Philko.


In this puzzle game, a collection of colored blocks appears on the screen along with 2 glowing diamonds. Single colored blocks fall from the top of the playfield and your task is to complete a horizontal row on the same level that each flashing diamond appears.


- TECHNICAL -


Sega System 16B hardware


Main CPU : 68000 (@ 10 Mhz)

Sound Chips : YM2413 (@ 4 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 6144


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Korean Game Company Philko, was sued by Sega, because for Sega, Atomic Point was too similar to "Bloxeed" and they used the Sega System 16 board without their permission. Philko lost and paid indemnities to Sega.


- SOURCES -


Game's rom.

Seoul Supreme Court archives.




MAME Info:

0.36b1 [Andrew Prime]


NOTE:

- Atomic Point is a custom Korean board and not SEGA.


WIP:

- 0.136u4: Tafoid fixed duplicate save state entry in Atomic Point.

- 0.134u1: Stefan Lindberg verified CPU clocks for Atomic Point.

- 0.123u1: Changed YM2413 clock speed to 5MHz.

- 0.89u3: Aaron Giles hooked up sound in Atomic Point (tempo is just a guess right now).

- 0.89u1: Added dipswitches 'Difficulty', 'Level Select', 'Flip Screen', 'Demo Sounds', 'Allow Continue' and 'Game Mode'.

- 0.88u7: Changed description to 'Atomic Point (Korea)'. Changed YM2413 clock speed to 4MHz.

- 0.61: Changed YM2413 clock speed to 3579545Hz.

- 0.36b3: Replaced Z80 and YM2151 with YM2413 (8MHz) sound.

- 0.36b1: Andrew Prime added Atomic Point (Philko 1990).

- 12th August 1998: Ricardo_fvg dumped Atomic Point (Korea).


LEVELS: 99


Other Emulators:

* Calice

* FB Alpha

* System 16


Romset: 224 kb / 5 files / 105.1 zip




MAME XML Output:

       <game name="atomicp" sourcefile="segas16b.c">
              <description>Atomic Point (Korea)</description>
              <year>1990</year>
              <manufacturer>Philko</manufacturer>
              <rom name="ap-t2.bin" size="65536" crc="97421047" sha1="18d61260470da7a0bef532f81df567a613c0d821" region="maincpu" offset="0"/>
              <rom name="ap-t1.bin" size="65536" crc="5c65fe56" sha1="aaf3b6f932c090b839817140c105f13c7d6b4ae2" region="maincpu" offset="1"/>
              <rom name="ap-t4.bin" size="32768" crc="332e58f4" sha1="cf5aeb6c14018cbd8f222a0ecf85ccf467f294a8" region="gfx1" offset="0"/>
              <rom name="ap-t3.bin" size="32768" crc="dddc122c" sha1="3411eae360ccd615636fb85e9738affc33c2c0ad" region="gfx1" offset="8000"/>
              <rom name="ap-t5.bin" size="32768" crc="ef5ecd6b" sha1="07edc8ea4c0a5ad421df7f97e7a62a5e12a8dbd0" region="gfx1" offset="10000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2413" clock="5000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.054389" pixclock="6293700" htotal="400" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin B" tag="UNUSED" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="4"/>
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="1"/>
                     <dipvalue name="1 Coin/5 Credits" value="6"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="UNUSED" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="32"/>
                     <dipvalue name="2 Coins/1 Credit" value="24"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="16"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="8"/>
                     <dipvalue name="1 Coin/5 Credits" value="48"/>
              </dipswitch>
              <dipswitch name="Lives" tag="UNUSED" mask="192">
                     <dipvalue name="1" value="192" default="yes"/>
                     <dipvalue name="2" value="128"/>
                     <dipvalue name="3" value="64"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="P2" mask="3">
                     <dipvalue name="Easy" value="1"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Hard" value="2"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Level Select" tag="P2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="P2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="P2" mask="16">
                     <dipvalue name="Off" value="16"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="P2" mask="32">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Game Mode" tag="P2" mask="64">
                     <dipvalue name="Normal Tetris" value="64"/>
                     <dipvalue name="Atomic Point" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="P2" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="6144"/>
       </game>
 
 


emumovies.com      Retro bytes Portal           Bookmark and Share

 
Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise