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avengers2: MAME ROM Information.


Avengers (c) 1987 Capcom.

An overhead-view vertically scrolling beat'em up.


Main CPU : Z80 (@ 6 Mhz)

Sound CPU : (2x) Z80 (@ 4 Mhz)

Sound Chips : (2x) YM2203 (@ 1.5 Mhz), MSM5205 (@ 384 Khz)

Screen orientation : Vertical

Video resolution : 240 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024

Players : 2

Control : 8-way joystick

Buttons : 2

=> [A] Punch, [B] Kick


Released in February 1987.

This game is known in Japan as "Hissatsu Buraiken".


Direction : Piston Takashi

Game planning : Moomin Hiroyuki

Character designers : Short Arm Seigo, Haniwa Kazunori, Puttun Midori, Takeuma Youji, Dekopachi Hiroko, Sakeguse Kohichi, Donald Chiyomi

Program : Popo Yumiko

Hard planning : Mokkori Masa

Sound and music : Tamayo Kawamoto (Golden Tamayo), Yoshihiro Sakaguchi (New Half Yoshihiro)


* Consoles :

Sony PSP (2006, "Capcom Classics Collection Remixed")

Sony PlayStation 2 (2006, "Capcom Classics Collection, Volume 2")

Microsoft XBOX (2006, "Capcom Classics Collection, Volume 2")


Game's rom.

MAME Info:

0.34b1 [Paul Leaman]


- Protection needs to be cleaned up. Source (ID 02485)

- The background in the ending isn't emulated correctly. There are some black squares over there (it should be a photo). Kale (ID 01144)

- [possible] General in-game slowdowns. haynor (ID 04177)


- 0.133u1: Changed Z80 CPU1/2/3 clock speeds to 3MHz and MSM5205 sound 455000 Hz. Renamed (avenger2) to (avengers2).

- 0.65: Acho A. Tang fixed sound effects and some glitches in Avengers. Changed Z80 CPU1 clock speed to 6MHz and the 2x Z80 CPUs to 4MHz.

- 0.37b16: Partial protection simulation in Avengers [Phil Stroffolino].

- 4th June 2001: Phil Stroffolino added sound to Avengers, while not perfect, it should at least play the correct sounds.

- 5th June 2001: Guru - Received an Avengers PCB from Phil Stroffolino (a few days ago) which I've used to help him fix the game in MAME.

- 3rd June 2001: Phil Stroffolino added protection support to Avengers, so it is now playable.

- 0.37b8: Added clone Hissatsu Buraiken (Japan). Added new gfx1 rom ($0) and proms ($0, 100 - timing/priority) to (US set 1).

- 0.37b7: Added Z80 (3579545 Hz) CPU3. Replaced ADPCM sound with MSM5205 (384000 Hz).

- 0.37b6: Changed description to 'Avengers (US set 1)' and clone to '(US set 2)'. Added prom ($0 - priority).

- 22nd January 2000: Phil Stroffolino added a hack to display the background in Avengers.

- 0.36b14: Phil Stroffolino improved Capcom Avengers, the wrong colors are caused by the protection. Added dipswitches 'Allow Continue', 'Demo Sounds', 'Difficulty', 'Bonus', 'Lives', 'Service Mode', 'Flip Screen', 'Coin A/B'.

- 9th January 2000: Phil Stroffolino fixed some bad sprites in Avengers.

- 8th January 2000: Phil Stroffolino sent in a preliminary Avengers driver with bad graphics and bad sound, but the game is working.

- 0.34b1: Paul Leaman added Avengers (set 1) (Capcom 1987) and clone (set 2), not working due to protection.

- 18th July 1998: Dumped Avengers (US set 2).

- 31st January 1998: Dumped Avengers (US set 1).

LEVELS: 6 (must be finished twice)

Other Emulators:

* FB Alpha

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Romset: 801 kb / 27 files / 341.6 zip

MAME XML Output:

       <game name="avengers2" sourcefile="lwings.c" cloneof="avengers" romof="avengers">
              <description>Avengers (US set 2)</description>
              <rom name="avg4.bin" size="32768" crc="0fea7ac5" sha1="b978adf5fc90e1e51a995dbec2246d2776264afd" region="maincpu" offset="0"/>
              <rom name="av_06a.13n" size="32768" crc="491a712c" sha1="67a335b57117ba498d3ae412ac0025477bc79b16" region="maincpu" offset="10000"/>
              <rom name="av_05.12n" size="32768" crc="9a214b42" sha1="e13d47dcf9fa055fef467a10751badffcc3b8734" region="maincpu" offset="18000"/>
              <rom name="02.15h" merge="02.15h" size="32768" crc="107a2e17" sha1="5aae2f4ac9f15ccb4122f3ba9fba588438d62f4f" region="soundcpu" offset="0"/>
              <rom name="01.6d" merge="01.6d" size="32768" crc="c1e5d258" sha1="88ed978e6df72ce22f9371930360aa9cde73abe9" region="adpcm" offset="0"/>
              <rom name="03.8k" merge="03.8k" size="32768" crc="efb5883e" sha1="08aebf579f2c5ff472db66597cde1c6871d7d757" region="gfx1" offset="0"/>
              <rom name="13.6b" merge="13.6b" size="32768" crc="9b5ff305" sha1="8843c757e040b58efd36299eb3c56d9c51362b20" region="gfx2" offset="0"/>
              <rom name="09.6a" merge="09.6a" size="32768" crc="08323355" sha1="c5778c6835f2801fba0250cea21796ea201642f7" region="gfx2" offset="8000"/>
              <rom name="12.4b" merge="12.4b" size="32768" crc="6d5261ba" sha1="667e3b8df871c3052bde7a3c79daa7f70eaa0b8b" region="gfx2" offset="10000"/>
              <rom name="08.4a" merge="08.4a" size="32768" crc="a13d9f54" sha1="e1bcb6d12cdfc9ad780f131272d12d9af751f429" region="gfx2" offset="18000"/>
              <rom name="11.3b" merge="11.3b" size="32768" crc="a2911d8b" sha1="f51ef7bb8a275fdd92a9a9ad516218d2f8c3e1fb" region="gfx2" offset="20000"/>
              <rom name="07.3a" merge="07.3a" size="32768" crc="cde78d32" sha1="8cb69b7a25e935073887628565cb4f9787186ea9" region="gfx2" offset="28000"/>
              <rom name="14.8b" merge="14.8b" size="32768" crc="44ac2671" sha1="60baa541debd8aa7d32a512906d0d6c6e9955968" region="gfx2" offset="30000"/>
              <rom name="10.8a" merge="10.8a" size="32768" crc="b1a717cb" sha1="2730764ece0e9231955b9c07de537f1f97729599" region="gfx2" offset="38000"/>
              <rom name="18.7l" merge="18.7l" size="32768" crc="3c876a17" sha1="1f06b695b78a2e1db151f3c5baa1bb17ccef951e" region="gfx3" offset="0"/>
              <rom name="16.3l" merge="16.3l" size="32768" crc="4b1ff3ac" sha1="5166f2a2c9ba2483a4e340d756303cba46b7de88" region="gfx3" offset="8000"/>
              <rom name="17.5l" merge="17.5l" size="32768" crc="4eb543ef" sha1="5dfdd2568a50b179e724643880d79f79d831be19" region="gfx3" offset="10000"/>
              <rom name="15.2l" merge="15.2l" size="32768" crc="8041de7f" sha1="c301b20edad1981dd20cd6d4f7de703d9dc80b83" region="gfx3" offset="18000"/>
              <rom name="22.7n" merge="22.7n" size="32768" crc="bdaa8b22" sha1="9a03d20cc7010f9b7c602db86808d54fdd7e228d" region="gfx3" offset="20000"/>
              <rom name="20.3n" merge="20.3n" size="32768" crc="566e3059" sha1="cf3e5cfcb5ebbff3f9a8e1da9f7242a7a00fee83" region="gfx3" offset="28000"/>
              <rom name="21.5n" merge="21.5n" size="32768" crc="301059aa" sha1="c529ad83d4e4139ce4d4d912c00aef9ece297706" region="gfx3" offset="30000"/>
              <rom name="19.2n" merge="19.2n" size="32768" crc="a00485ec" sha1="cc24e7243f55bdfaedeabb7dddf7e1ef32811c45" region="gfx3" offset="38000"/>
              <rom name="25.15n" merge="25.15n" size="32768" crc="230d9e30" sha1="05a20bb32ce1299d7645312624de8a1d074bacee" region="gfx4" offset="0"/>
              <rom name="24.13n" merge="24.13n" size="32768" crc="a6354024" sha1="ce2aaec8349c08f58cc469514100bcd3a97d24d7" region="gfx4" offset="8000"/>
              <rom name="23.9n" merge="23.9n" size="32768" crc="c0a93ef6" sha1="2dc9cd4eb142d74aea8d151904cb60a0767c6393" region="gfx5" offset="0"/>
              <rom name="tbb_2bpr.7j" merge="tbb_2bpr.7j" size="256" crc="d96bcc98" sha1="99e69a624d5586e5eedacd2083fa68b36e7b5e40" region="proms" offset="0"/>
              <rom name="tbb_1bpr.1e" merge="tbb_1bpr.1e" size="256" crc="5052fa9d" sha1="8cd240f4795a7ae76499573c09069dba37182be2" region="proms" offset="100"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="3000000"/>
              <chip type="cpu" tag="adpcm" name="Z80" clock="3000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="2203a" name="YM2203" clock="1500000"/>
              <chip type="audio" tag="2203b" name="YM2203" clock="1500000"/>
              <chip type="audio" tag="5205" name="MSM5205" clock="455000"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Service Mode" tag="DSWA" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Coin B" tag="DSWA" mask="28">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="28" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="12"/>
                     <dipvalue name="1 Coin/3 Credits" value="20"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/6 Credits" value="24"/>
              <dipswitch name="Coin A" tag="DSWA" mask="224">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="224" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="160"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/6 Credits" value="192"/>
              <dipswitch name="Allow Continue" tag="DSWB" mask="1">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="1" default="yes"/>
              <dipswitch name="Demo Sounds" tag="DSWB" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              <dipswitch name="Difficulty" tag="DSWB" mask="12">
                     <dipvalue name="Easy" value="4"/>
                     <dipvalue name="Normal" value="12" default="yes"/>
                     <dipvalue name="Hard" value="8"/>
                     <dipvalue name="Very Hard" value="0"/>
              <dipswitch name="Bonus Life" tag="DSWB" mask="48">
                     <dipvalue name="20k 60k" value="48" default="yes"/>
                     <dipvalue name="20k 70k" value="16"/>
                     <dipvalue name="20k 80k" value="32"/>
                     <dipvalue name="30k 80k" value="0"/>
              <dipswitch name="Lives" tag="DSWB" mask="192">
                     <dipvalue name="3" value="192" default="yes"/>
                     <dipvalue name="4" value="64"/>
                     <dipvalue name="5" value="128"/>
                     <dipvalue name="6" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>

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