Home News Forum                            

Play your favorite classic games and more with the GameEx front end. Read more.

avengrgs: MAME ROM Information.


Avengers In Galactic Storm (c) 1996 Data East.

18 3-D rendered Marvel Comics characters battle in this 1-on-1 fighting game featuring 16 stages. Each character has 4 helper characters that can be brought into play.


Data East MLC System hardware

Game ID : MCG

Main CPU : SH-2 (@ 21 Mhz)

Sound Chips : YMZ280B (@ 14 Mhz)

Players : 2

Control : 8-way joystick

Buttons : 4

=> [A] Light Punch, [B] Strong Punch, [C] Light Kick, [D] Strong Kick


Released in January 1996.


Project Manager : Iwao Horita

Project Leader : Naomi Susa

Game Planner : Makoto Kikuchi

Programmers : Hal, Sin, Takatoshi Katahata, Zou6 Kagenobu (Down)

Graphic Designers : Mighty Ino, H. Shibahara, Shintaro T., Monster Nozu, Gorimori, Oguri, Yoshinari Kaihou, Shinobu Suzuki

Sound : Atomic Hanada, Ring Ring, Takuto, Shogo

Hardware : Takanori Hasumi

Special Thanks : Steve Miller


Game's rom.

MAME Info:

0.102 [Corrado Tomaselli]

0.74u2 [Bryan McPhail]

0.64 [Bryan McPhail, Avedis, Guru]


- 0.133u1: Renamed (avengrgj) to (avengrgsj).

- 0.126u2: R. Belmont fixed crash (SH2 recompiler bug).

- 0.103u2: Tomasz Slanina fixed sprite flipping in the Data East MLC driver, this fixes the graphics in Avengers in Galactic Storm. Fixed sound1 rom loading.

- 10th January 2006: Tomasz Slanina - Fixed another long-standing bug in DECO MLC driver (gfx flipping).

- 0.103u1: Fixed gfx rom loading - Game now playable. Changed description to 'Avengers In Galactic Storm (US)'.

- 0.102: Corrado Tomaselli added Avengers In Galactic Storm (World). Renamed (avengrgs) to (avengrgj).

- 10th November 2005: Corrado Tomaselli dumped Avengers In Galactic Storm (US).

- 0.78u1: Many aspects of the video rendering have been improved, Avengers in Galactic storm is playable with some characters now, however there seems to be a CPU core bug affecting various aspects of the game, most notably the flipping of Captain America. Help tracking down and fixing this would be welcome [Bryan McPhail]. Changed YMZ280B clock speed to 14MHz.

- 28th December 2003: Bryan McPhail fixed Avengers in Galactic Storm so it's quite playable, though it still has some graphics glitches.

- 0.74u2: Added Avengers In Galactic Storm (Japan) (Data East 1995).

- 14th September 2003: Bryan McPhail recently made progress in figuring out how the background graphics work in Avengers in Galactic Storm. There still seems to be a CPU core bug affecting gameplay though.

- 0.64: Bryan McPhail added Avengers In Galactic Storm (Japan) (Testdriver). TODO: Sprite scaling. Sprite X flip seems wrong/inconsistent (cpu bug?). Backgrounds (tilemaps stored in ROM). Fix 'corrupt' sprites - these 'sprites' may actually be pointers to the backgrounds in ROM, and the backgrounds just treated as large sprites. There is a special bit set in all the 'corrupt' entries. Text tilemap is strange and implementation probably wrong. Sound seems bad.

- 26th January 2003: Bryan McPhail sent in a preliminary driver for Avengers in Galactic Storm, it is playable but has many graphics glitches and other problems.

- 9th December 2002: Guru - Dumped 'Avengers In Galactic Storm'.

- 3rd November 2002: Guru - Avengers in Galactic Storm (Data East 1996) arrived from Japan. Thanks to WTC.

LEVELS: 8 - 6 (vs. mode - story mode)

Recommended Games:

Captain America and The Avengers

Recommended Games (Super Heroes):




Batman Forever

Captain America and The Avengers

Avengers In Galactic Storm

Captain Commando

Eight Man

Spider-Man: The Videogame

Spider-Man vs The Kingpin (Mega-Tech)


X-Men: Children of the Atom

X-Men Vs. Street Fighter

Marvel Super Heroes

Marvel Super Heroes Vs. Street Fighter

Marvel Vs. Capcom: Clash of Super Heroes

Marvel vs. Capcom 2

Battle Circuit

Romset: 32257 kb / 19 files / 16.3 zip

MAME XML Output:

       <game name="avengrgs" sourcefile="deco_mlc.c">
              <description>Avengers In Galactic Storm (US)</description>
              <manufacturer>Data East Corporation</manufacturer>
              <rom name="sf_00-0.7k" size="524288" crc="7d20e2df" sha1="e8be1751029aea74680ac00cd7f3cf84e1adfc56" region="maincpu" offset="2"/>
              <rom name="sf_01-0.7l" size="524288" crc="f37c0a01" sha1="8c4e28cde9e93457197b1849e6c9ef9516b5732f" region="maincpu" offset="0"/>
              <rom name="mcg-00.1j" size="2097152" crc="99129d9a" sha1="1d1574e2326dca1043e05c229b54497df6ed5a35" region="gfx1" offset="1"/>
              <rom name="mcg-02.1f" size="2097152" crc="29af9866" sha1="56531911f8724975a7f81e61b7dec7fa72d50747" region="gfx1" offset="0"/>
              <rom name="mcg-01.1d" size="2097152" crc="3638861b" sha1="0896110acdb4442e4819f73285b9e725fc787b7a" region="gfx1" offset="400001"/>
              <rom name="mcg-03.7m" size="2097152" crc="4a0c965f" sha1="b658ae5e6e2ff6f42b605bb6c49ad8a67507f2ab" region="gfx1" offset="400000"/>
              <rom name="mcg-08.7p" size="2097152" crc="c253943e" sha1="b97a1d565ffbf2190ba0b25de5ef0bb3b9c9248b" region="gfx1" offset="800001"/>
              <rom name="mcg-09.7n" size="2097152" crc="8fb9870b" sha1="046b6d07610cf09f008d1595605139071671d95c" region="gfx1" offset="800000"/>
              <rom name="mcg-04.3j" size="2097152" crc="a4954c0e" sha1="897a7313505f562879578941931a39afd34c9eef" region="gfx1" offset="c00001"/>
              <rom name="mcg-06.3f" size="2097152" crc="01571cf6" sha1="74f85d523f2783374f041aa95abe6d1b8c872127" region="gfx1" offset="c00000"/>
              <rom name="mcg-05.3d" size="2097152" crc="182c2b49" sha1="e53c06e95508e6c7e746f81668a4f7c08bfc6d36" region="gfx1" offset="1000001"/>
              <rom name="mcg-07.8m" size="2097152" crc="d09a3635" sha1="8e184f3a3046bd8401762bbb480f5832fde91dde" region="gfx1" offset="1000000"/>
              <rom name="mcg-10.8p" size="2097152" crc="1383f524" sha1="eadd8b579cc21ae119b7439c7882e39f22ac3b8c" region="gfx1" offset="1400001"/>
              <rom name="mcg-11.8n" size="2097152" crc="8f7fc281" sha1="8cac51036088dbf4ff3c2b91ef88ef30a30b0be1" region="gfx1" offset="1400000"/>
              <rom name="sf_02-0.6j" size="524288" crc="c98585dd" sha1="752e246e2c72eb2b786c49d69f7ee4401a15c8aa" region="gfx2" offset="0"/>
              <rom name="mcg-12.5a" size="2097152" crc="bef9b28f" sha1="b7a2a0539ea4d22b48ce3f3eb367017f219da2c1" region="ymz" offset="0"/>
              <rom name="mcg-13.9k" size="2097152" crc="92301551" sha1="a7891e7a3c8d7f165ca73f5d5a034501df46e9a2" region="ymz" offset="200000"/>
              <rom name="mcg-14.6a" size="2097152" crc="c0d8b5f0" sha1="08eecf6e7d0273e41cda3472709a67e2b16068c9" region="ymz" offset="400000"/>
              <rom name="avengrgs.nv" size="128" crc="c0e84b4e" sha1="e7afca68cc5fa69ded32bc0a1dcc6a59fe7f081b" region="eeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="SH-2" clock="21000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymz" name="YMZ280B" clock="14000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="58.000000" pixclock="4751360" htotal="320" hbend="0" hbstart="320" vtotal="256" vbend="8" vbstart="248" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="2048"/>

emumovies.com      Retro bytes Portal           Bookmark and Share

Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise