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ballbomb: MAME ROM Information.


History:

Balloon Bomber (c) 1980 Taito.


A simple shoot'em up.


- TECHNICAL -


CPU Board Number : AA017757

Audio/IO Board Number : CV070005

ROM Board Number : AA017756A

Prom Stickers : TN01-09


Main CPU : 8080 (@ 1.9968 Mhz)

Sound Chips : SN76477 (@ 1.9968 Mhz), Discrete circuitry


Players : 2

Control : 2-way joystick

Buttons : 1


- TRIVIA -


Released in March 1980.


Also released as a Cocktail model : "T.T Balloon Bomber".


- SCORING -


Balloon: 50 pts.

Bomb & Balloon attached: 100 pts.

Bomb dropped from Ballon: 150 pts.

Bomb dropped from plane: 50 pts.


Mystery points are scored when you make 3 hits in succession.


- PORTS -


* Consoles :

Sony PlayStation 2 [JP] (August 25, 2005; "Taito Memories Gekan [Model SLPM-66092]")

Sony PlayStation 2 (2005, "Taito Memories Vol. 2")

Sony PSP [JP] (January 5, 2006; "Taito Memories Pocket [Model ULJM-05076]")

Microsoft XBOX (2006, "Taito Legends 2")

Sony PlayStation 2 (2006, "Taito Legends 2")


* Computers :

PC [CD-ROM] (2006, "Taito Legends 2")


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.35b12 [Mike Coates]


Samples required (Invaders)


TODO:

* Dump rom MB7052.2c (cloud graphics)


Bugs:

- Refrence Audio Pot adjustment sheet. gregf (ID 03795)


WIP:

- 0.125u7: Couriersud fixed Player 1 Left+Right and Button 1 mapped twice in Balloon Bomber.

- 0.123u6: Added 2x 'Unknown' dipswitch.

- 0.113u2: Changed 8080 CPU clock speed to 1996800 Hz, visible area to 224x260 and VSync to 59.541985 Hz.

- 0.111u4: Added SN76477 sound.

- 0.111u1: Added Samples (Invaders) sound.

- 0.36: Added 'Cabinet' dipswitch.

- 0.37b1: Removed Invaders Samples sound.

- 0.36RC2: Zsolt Vasvari fixed colors in Balloon Bomber. Added Invaders Samples sound.

- 25th June 1999: Malcor dumped Balloon Bomber by TAITO.

- 0.35b12: Mike Coates added Balloon Bomber (Taito 1980).

- 31st March 1999: Mike Coates added Balloon Bomber to the 8080bw driver.


LEVELS: 6 (endless)


Other Emulators:

* Laser

* VAntAGE


Recommended Games (Shooting):

Desert Gun

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Safari

Triple Hunt

Dead Eye

Clay Shoot

Super Shot

Yosaku To Donbei

Unknown Model Racing gun game

Balloon Bomber

Carnival

King & Balloon

Tranquilizer Gun

Mole Attack

Mogura Desse

Monkey Mole Panic

Exciting Animal Land Jr.

Pooyan

Teeter Torture

Cloud 9

Great Guns

Razzmatazz

Duck Hunt (PlayChoice-10)

Vs. Duck Hunt

Shooting Gallery

Clay Pigeon

Vs. Gumshoe

Hit 'n Miss

The First Funky Fighter

One Shot One Kill

Egg Venture

Trap Shoot Classic

Mallet Madness

Deer Hunting USA

Turkey Hunting

Wing Shooting Championship

Trophy Hunting - Bear & Moose

Extreme Hunting

Extreme Hunting 2

Hammer

Pye-nage Taikai

Sports Shooting USA


Romset: 12 kb / 7 files / 6.68 zip




MAME XML Output:

       <game name="ballbomb" sourcefile="8080bw.c" sampleof="invaders">
              <description>Balloon Bomber</description>
              <year>1980</year>
              <manufacturer>Taito</manufacturer>
              <rom name="tn01" size="2048" crc="551585b5" sha1="7c17b046bdfca6ab107b7e68ba9bde6ca590c3d4" region="maincpu" offset="0"/>
              <rom name="tn02" size="2048" crc="7e1f734f" sha1="a15656818cd730d9bc98d00ff1e7fe3f860bd624" region="maincpu" offset="800"/>
              <rom name="tn03" size="2048" crc="d93e20bc" sha1="2bf72f813750cef8fad572a18fb8e9fd5bf38804" region="maincpu" offset="1000"/>
              <rom name="tn04" size="2048" crc="d0689a22" sha1="1f6b258431b7eb878853ff979e4d97a05fb6b797" region="maincpu" offset="1800"/>
              <rom name="tn05-1" size="2048" crc="5d5e94f1" sha1="b9f8ba38161ef4f0940c274e9d93fed4bb7db017" region="maincpu" offset="4000"/>
              <rom name="tn06" size="1024" crc="7ec554c4" sha1="b638605ba2043fdca4c5e18755fa5fa81ed3db07" region="proms" offset="0"/>
              <rom name="tn07" size="1024" crc="deb0ac82" sha1="839581c4e58cb7b0c2c14cf4f239220017cc26eb" region="proms" offset="400"/>
              <rom name="mb7052.2c" size="256" status="nodump" region="user1" offset="0"/>
              <sample name="1"/>
              <sample name="2"/>
              <sample name="3"/>
              <sample name="4"/>
              <sample name="5"/>
              <sample name="6"/>
              <sample name="7"/>
              <sample name="8"/>
              <sample name="9"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="1996800"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="snsnd" name="SN76477"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <display tag="screen" type="raster" rotate="270" width="260" height="224" refresh="59.541985" pixclock="4992000" htotal="320" hbend="0" hbstart="260" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="1" tilt="yes">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Lives" tag="IN2" mask="3">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="6" value="3"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN2" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN2" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <configuration name="Cabinet" tag="CAB" mask="1">
                     <confsetting name="Upright" value="0" default="yes"/>
                     <confsetting name="Cocktail" value="1"/>
              </configuration>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="supported" palettesize="0"/>
       </game>
 
 


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