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bankrob: MAME ROM Information.


History:

Bank Robbery (c) 1993 Entertainment Technology Corp.


- SOURCES -


Game's ROM.




MAME Info:

0.141 [ChrisQC, Smitdogg, Luca Elia, The Dumping Union]


WIP:

- 0.141: ChrisQC, Smitdogg, Luca Elia and The Dumping Union added Bank Robbery (Ver. 3.32) (Entertainment Technology Corp. 1993) and clone (Ver. 2.00).

- 30th December 2010: Luca Elia - Plenty of gambling boards have surfaced. They're canadian built (Blitz System) and pretty much use the same blitter based hardware as last post's Funny Fruit, which now lives in the blitz68k driver. They use from one to three 68HC705C8 MCUs for protection, so none of the games work. But here's as far as I could get them to, by patching the ROMs: The Hermit (Ver. 1.14), Deuces Wild 2 - American Heritage (Ver. 2.02F), Bank Robbery (two versions), Mega Double Poker Jackpot (Ver. 1.26), Mega Double Poker (Ver. 1.63 Espagnol), Maxi Double Poker (Ver. 1.10) and Dual Games (prototype). Thanks to ChrisQC, Smitdogg and The Dumping Union.

- 8th December 2010: Smitdogg - Luca Elia ran through some of the gambling games that ChrisQC donated a few weeks ago: Bank Robbery (Ver. 3.32) (c) 1993 Entertainment Technology Corp.


Romset: 1280 kb / 4 files / 221.3 zip




MAME XML Output:

       <game name="bankrob" sourcefile="blitz68k.c">
              <description>Bank Robbery (Ver. 3.32)</description>
              <year>1993</year>
              <manufacturer>Entertainment Technology Corp.</manufacturer>
              <rom name="unknown_label.u21" size="131072" crc="a043a651" sha1="798f7b7b04bf6ef5333b07d329fadc0264da00e9" region="maincpu" offset="0"/>
              <rom name="unknown_label.u20" size="131072" crc="31dcfd41" sha1="d23f6a6d57d917ba1c4e202c341b35ab0eeaef42" region="maincpu" offset="1"/>
              <rom name="xpi-1_2.6.u6" size="8192" status="nodump" region="mcu1" offset="0"/>
              <rom name="xpi-2_2.6.u7" size="8192" status="nodump" region="mcu2" offset="0"/>
              <rom name="unknown_label.u70" size="524288" crc="35225bf6" sha1="cd3176ab43c0678c6b9a92b9fafea116babdd534" region="blitter" offset="0"/>
              <rom name="unknown_label.u54" size="524288" crc="c7c0c2d1" sha1="3b3b6954fbded65418492374aaa94e3c60af69c5" region="blitter" offset="1"/>
              <rom name="palce16v8h.u10" size="279" status="nodump" region="plds" offset="0"/>
              <rom name="palce16v8h.u15" size="279" status="nodump" region="plds" offset="0"/>
              <rom name="palce16v8h.u18" size="279" status="nodump" region="plds" offset="0"/>
              <rom name="palce16v8h.u19" size="279" status="nodump" region="plds" offset="0"/>
              <rom name="palce16v8h.u33" size="279" status="nodump" region="plds" offset="0"/>
              <rom name="palce16v8h.u34" size="279" status="nodump" region="plds" offset="0"/>
              <rom name="palce16v8h.u39" size="279" status="nodump" region="plds" offset="0"/>
              <rom name="palce16v8h.u60" size="279" status="nodump" region="plds" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="11059200"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="248" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1">
              </input>
              <dipswitch name="Screen Refresh" tag="DSW" mask="256">
                     <dipvalue name="50 Hz" value="0"/>
                     <dipvalue name="60 Hz" value="256" default="yes"/>
              </dipswitch>
              <dipswitch name="Clock?" tag="DSW" mask="512">
                     <dipvalue name="10 MHz" value="0"/>
                     <dipvalue name="11 MHz" value="512" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" protection="preliminary" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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