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battlntsj: MAME ROM Information.


Battlantis (c) 1987 Konami.

A shoot'em up similar to "Space Invaders" in concept.


Game ID : GX777

Main CPU : HD6309 (@ 3 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : (2x) YM3812 (@ 3 Mhz)

Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 128

Players : 2

Control : 8-way joystick

Buttons : 1


Released in July 1987.

Battlantis stands for 'Battle of Atlantis'.

Default high-score table (Best 10 Ranking) :

1ST 12400 2 TOP

2ND 11700 2 GUN

3RD 9800 1 NSA

4TH 9400 1 K.T

5TH 9000 1 MSX

6TH 7700 1 YHP

7TH 7100 1 RPG

8TH 6600 1 WEC

9TH 6500 1 ROM

10TH 5000 1 H.R

Alfa Records released a limited-edition soundtrack album for this game (Konami Game Music Vol.4 - 28XA-201) on 10/03/1988.


Game's rom.

Machine's picture.

MAME Info:

0.36b5 [Manuel Abadia]


- 0.144u7: Kanikani updated Battlantis dipswitches.

- 0.135u4: Fabio Priuli added driver data struct and save states to Battlantis driver. Added device versions of all the Konami custom ICs currently emulated in machine\konamiic.c and video\konamiic.c. Updated Battlantis driver to use new devices.

- 0.135u3: Kevin Eshbach added board xtal's for Battlantis. Changed Z80 CPU1 clock speed to 4MHz.

- 0.133u1: Renamed (battlntj) to (battlntsj) and (bladstle) to (bladestle).

- 0.126u2: Aaron Giles merged memory maps in Battlantis.

- 0.123u6: RansAckeR added DIP locations to Battlantis, made use of PORT_INCLUDE and fixed unknown dipswitch.

- 0.122u7: Changed HD6309 CPU1 clock speed to 12MHz.

- 0.71: Removed 3rd coin slot.

- 0.36b9: Changed clock speed of the 2x YM3812 to 3MHz.

- 0.36b6: Added 'Flip Screen' dipswitch.

- 0.36b5: Manuel Abadia added Battlantis (Konami 1987) and clone (Japan). The background layer seems to be unused.

- 13th September 1999: Manuel Abadia sent in a Battlantis driver, and Nicola fixed the sprites.

ARCADE RELEASE: Battlantis (Konami) - 1987/Jul/07


Recommended Games (Space Invaders 2):

Cosmic Guerilla

Dai San Wakusei Meteor


Space Beam

Space Guerrilla

Space Laser

Invader's Revenge

Enigma II


Hole Land



Play Girls 2

Romset: 640 kb / 5 files / 210.3 zip

MAME XML Output:

       <game name="battlntsj" sourcefile="battlnts.c" cloneof="battlnts" romof="battlnts">
              <description>Battlantis (Japan)</description>
              <rom name="777_e02.7e" size="32768" crc="d631cfcb" sha1="7787da0dd8cd218abc27204e517e04d7a1913a3b" region="maincpu" offset="8000"/>
              <rom name="777_e03.8e" size="65536" crc="5ef1f4ef" sha1="e3e6e1fc5a65328d94c23e2e76eef3504b70e58b" region="maincpu" offset="10000"/>
              <rom name="777_c01.10a" merge="777_c01.10a" size="32768" crc="c21206e9" sha1="7b133e04be67dc061a186ab0481d848b69b370d7" region="audiocpu" offset="0"/>
              <rom name="777_c04.13a" merge="777_c04.13a" size="262144" crc="45d92347" sha1="8537b4ccd0a80ea3260ef82fde177f1d65a49c03" region="gfx1" offset="0"/>
              <rom name="777_c05.13e" merge="777_c05.13e" size="262144" crc="aeee778c" sha1="fc58ada9c97361d13439b7b0918c947d48402445" region="gfx2" offset="0"/>
              <chip type="cpu" tag="maincpu" name="HD6309" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM3812" clock="3000000"/>
              <chip type="audio" tag="ym2" name="YM3812" clock="3000000"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="4 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="80"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/2 Credits" value="64"/>
                     <dipvalue name="4 Coins/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="112"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
                     <dipvalue name="No Coin B" value="0"/>
              <dipswitch name="Lives" tag="DSW2" mask="3">
                     <dipvalue name="2" value="3"/>
                     <dipvalue name="3" value="2" default="yes"/>
                     <dipvalue name="5" value="1"/>
                     <dipvalue name="7" value="0"/>
              <dipswitch name="Cabinet" tag="DSW2" mask="4">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="4"/>
              <dipswitch name="Bonus Life" tag="DSW2" mask="24">
                     <dipvalue name="30k And Every 70k" value="24" default="yes"/>
                     <dipvalue name="40k And Every 80k" value="16"/>
                     <dipvalue name="40k" value="8"/>
                     <dipvalue name="50k" value="0"/>
              <dipswitch name="Difficulty" tag="DSW2" mask="96">
                     <dipvalue name="Easy" value="96"/>
                     <dipvalue name="Normal" value="64" default="yes"/>
                     <dipvalue name="Difficult" value="32"/>
                     <dipvalue name="Very Difficult" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Flip Screen" tag="DSW3" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Upright Controls" tag="DSW3" mask="64">
                     <dipvalue name="Single" value="64" default="yes"/>
                     <dipvalue name="Dual" value="0"/>
              <dipswitch name="Service Mode" tag="DSW3" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Allow Continue" tag="P1" mask="128">
                     <dipvalue name="3 Times" value="128"/>
                     <dipvalue name="5 Times" value="0" default="yes"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="128"/>

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