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bballs: MAME ROM Information.


History:

Bouncing Balls (c) 1991 Comad.


A puzzle game where you drop balls in a certain order to create a sum of numbers.


- TECHNICAL -


PCB # : COMAD-01


Main CPU : MC68000P10 (68000 @ 8 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : (2x) YM2203 (@ 2 Mhz)

RAM : 6264 (x2), 6116 (x15)

Dipsw : 8 position (x2)


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


5,000 pieces produced.


This game features Daffy Duck and Marvin the Martian.


- SOURCES -


Game's rom.




MAME Info:

0.62 [ElSemi]


WIP:

- 0.141u1: Brian Troha added DIP locations to Pushman driver.

- 0.137u3: Fabio Priuli added driver data class and save states to the Pushman driver.

- 0.131u1: Angelo Salese merged memory maps in Bouncing Balls.

- 0.62: ElSemi added Bouncing Balls (Comad 1991).

- 6th August 2002: Stephane Humbert fixed most of the dipswitches and input ports in Bouncing Balls.

- 22nd July 2002: ElSemi figured out the protection in Bouncing Balls and added it to the Pushman driver.

- 24th June 2002: Guru - Got a Bouncing Balls (Comad) board from Taucher.


LEVELS: 99 (endless)


Other Emulators:

* FB Alpha


Romset: 737 kb / 14 files / 165.3 zip




MAME XML Output:

       <game name="bballs" sourcefile="pushman.c">
              <description>Bouncing Balls</description>
              <year>1991</year>
              <manufacturer>Comad</manufacturer>
              <rom name="bb12.m17" size="65536" crc="4501c245" sha1="b03ace135b077e8c226dd3be04fa8e86ad096770" region="maincpu" offset="0"/>
              <rom name="bb11.l17" size="65536" crc="55e45b60" sha1="103d848ae74b59ac2f5a5c5300323bbf8b109752" region="maincpu" offset="1"/>
              <rom name="bb13.n4" size="32768" crc="1ef78175" sha1="2e7dcbab3a572c2a6bb67a36ba283a5faeb14a88" region="audiocpu" offset="0"/>
              <rom name="68705.uc" size="4096" status="nodump" region="cpu2" offset="0"/>
              <rom name="bb1.g20" size="32768" crc="b62dbcb8" sha1="121613f6d2bcd226e71d4ae71830b9b0d15c2331" region="gfx1" offset="0"/>
              <rom name="bb4.d1" size="65536" crc="b77de5f8" sha1="e966f982d712109c4402ca3a8cd2c19640d52bdb" region="gfx2" offset="0"/>
              <rom name="bb5.d2" size="65536" crc="ffffccbf" sha1="3ac85c06c3dca1de8839fca73f5de3982a3baca0" region="gfx2" offset="10000"/>
              <rom name="bb2.b1" size="65536" crc="a5b13236" sha1="e2d21fa3c878b328238ba8b400f3ab00b0763f6b" region="gfx2" offset="20000"/>
              <rom name="bb3.b2" size="65536" crc="e35b383d" sha1="5312e80d786dc2ffe0f7b1038a64f8ec6e590e0c" region="gfx2" offset="30000"/>
              <rom name="bb6.h1" size="65536" crc="0cada9ce" sha1="5f2e85baf5f04e874e0857451946c8b1e1c8d209" region="gfx3" offset="0"/>
              <rom name="bb8.j1" size="65536" crc="d55fe7c1" sha1="de5ba87c0f905e6f1abadde3af63884a8a130806" region="gfx3" offset="10000"/>
              <rom name="bb7.h2" size="65536" crc="a352d53b" sha1="c71e976b7c28630d7af11fffe0d1cfd7d611ee8b" region="gfx3" offset="20000"/>
              <rom name="bb9.j2" size="65536" crc="78d185ac" sha1="6ed6e1f5eeb93129eeeab6bae22b640c9782f7fc" region="gfx3" offset="30000"/>
              <rom name="bb10.l6" size="32768" crc="d06498f9" sha1="9f33bbc40ebe11c03aec29289f76f1c3ca5bf009" region="gfx4" offset="0"/>
              <rom name="bb_prom.e9" size="256" crc="ec80ae36" sha1="397ec8fc1b106c8b8d4bf6798aa429e8768a101a" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2203" clock="2000000"/>
              <chip type="audio" tag="ym2" name="YM2203" clock="2000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="7">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="8">
                     <dipvalue name="Easy" value="8" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Music (In-game)" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Music (Attract Mode)" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="192">
                     <dipvalue name="1" value="192" default="yes"/>
                     <dipvalue name="2" value="128"/>
                     <dipvalue name="3" value="64"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Zaps" tag="DSW" mask="256">
                     <dipvalue name="1" value="256" default="yes"/>
                     <dipvalue name="2" value="0"/>
              </dipswitch>
              <dipswitch name="Display Next Ball" tag="DSW" mask="512">
                     <dipvalue name="No" value="512"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="49152">
                     <dipvalue name="Off" value="49152" default="yes"/>
                     <dipvalue name="Inputs/Outputs" value="16384"/>
                     <dipvalue name="Graphics" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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