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blkpnthr: MAME ROM Information.


History:

Black Panther (c) 1987 Konami.


A beat'em up / platform game.


- TECHNICAL -


Main CPU : 68000 (@ 9.216 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : K007232 (@ 3.579545 Mhz), YM2151 (@ 3.579545 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.61 Hz

Palette colors : 2048


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in June 1987.


Developed by Coreland for Konami.


- SOURCES -


Game's rom.




MAME Info:

0.37b11 [Eisuke Watanabe]


Artwork available


Bugs:

- There are sprite priority problems in upper part of the screen in the level 2 and 4. Source (ID 02397)

- [possible] The panther hits the first 2 enemies, but misses the following 2. YMI (ID 00356)


WIP:

- 26th July 2008: Mr. Do - Funny story. Tormod sent me a BUNCH of instruction cards a long time ago. You've probably been seeing them added in every so often. Well, around July of last year, I had completed a whole bunch of them, but then had a computer crash, and they ended up on the "spare" hard drive by mistake. I found them again going through a cleanup. So thanks to Tormod, this week we have Black Panther.

- 0.57: Removed 3rd button and coin slot.

- 0.37b11: Eisuke Watanabe added Black Panther (Konami 1987).

- 8th January 2001: Eisuke Watanabe added Black Panther to the Gradius / Nemesis driver.


ARCADE RELEASE: Black Panther (Konami) - 1987/Jun/26


LEVELS: 4


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Romset: 544 kb / 6 files / 249.7 zip




MAME XML Output:

       <game name="blkpnthr" sourcefile="nemesis.c">
              <description>Black Panther</description>
              <year>1987</year>
              <manufacturer>Konami</manufacturer>
              <rom name="604-f02.18b" size="65536" crc="487bf8da" sha1="43b01599a1e3f82972d597a7a92bdd4ce1343847" region="maincpu" offset="0"/>
              <rom name="604-f05.18c" size="65536" crc="b08f8ca2" sha1="ca3b17709a86abdcfa0034ccb4ff8d0afc84558f" region="maincpu" offset="1"/>
              <rom name="604-c03.17b" size="131072" crc="815bc3b0" sha1="ee643b9af5906d12b1d621996503c2e28d93a207" region="maincpu" offset="40000"/>
              <rom name="604-c06.17c" size="131072" crc="4af6bf7f" sha1="bf6d128670dda1f30cbf72cb82b61bf6ddfcde60" region="maincpu" offset="40001"/>
              <rom name="604-a08.11j" size="32768" crc="aff88a2b" sha1="7080add63deab5755606759a218dea9105df4819" region="audiocpu" offset="0"/>
              <rom name="604-a01.10a" size="131072" crc="eceb64a6" sha1="028157d336770fe4ca17c24476d62a790255898a" region="k007232" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="9216000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="k007232" name="K007232" clock="3579545"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.606061" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Flip Screen" tag="IN0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Continue" tag="IN0" mask="192">
                     <dipvalue name="Off" value="192"/>
                     <dipvalue name="2 Areas" value="128" default="yes"/>
                     <dipvalue name="3 Areas" value="64"/>
                     <dipvalue name="4 Areas" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW0" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="4 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW0" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="80"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/2 Credits" value="64"/>
                     <dipvalue name="4 Coins/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="112"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
                     <dipvalue name="None" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="3">
                     <dipvalue name="3" value="3" default="yes"/>
                     <dipvalue name="4" value="2"/>
                     <dipvalue name="5" value="1"/>
                     <dipvalue name="7" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW1" mask="4">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="4"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW1" mask="24">
                     <dipvalue name="50k 100k" value="24"/>
                     <dipvalue name="20k 50k" value="16" default="yes"/>
                     <dipvalue name="30k 70k" value="8"/>
                     <dipvalue name="80k 150k" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="96">
                     <dipvalue name="Easy" value="96"/>
                     <dipvalue name="Normal" value="64" default="yes"/>
                     <dipvalue name="Difficult" value="32"/>
                     <dipvalue name="Very Difficult" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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