blueprntj: MAME ROM Information. History:
Blue Print (c) 1982 Jaleco.
- TRIVIA -
Released in September 1982.
Manufactured by Jaleco under Bally/Midway license. For more infromation about the game itself, please see the original Bally/Midway Upright entry.
Original products :
Blue Print [Upright] [No. 300] (Bally Midway)
Blue Print [Mini Upright] [No. 301] (Bally Midway)
Blue Print [Cocktail Table] [No. 302] (Bally Midway)
Licensed products :
Blue Print (Jaleco)
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.27 [Nicola Salmoria]
WIP:
- 0.135u1: Fabio Priuli added driver data struct and save state support to the Blue Print driver.
- 0.133u1: Renamed (blueprnj) to (blueprntj).
- 0.124u1: Added DIP locations to Blue Print driver [RansAckeR]. Added 5x 'Unused' dipswitches.
- 0.122u8: Zsolt Vasvari removed colortables from Blue Print driver and a number of others, as part of a larger move to phase out old-style colortables. Changed palettesize to 520 colors.
- 0.107u3: Aaron Giles fixed GFX layout/decode. This fixed GFX show (F4) in debug builds and MAME32.
- 0.93: Changed 2nd AY8910 clock speed to 625000 Hz.
- 0.88u1: Curt Coder fixed clocks per schematic (sound pitch now higher), tilemap conversion, merged memory maps, fixed inputs/dips per manual, fixed rom names per schematic, cleanup driver and correct 2H/4H clocks. Changed Z80 CPU1 clock speed to 3.5MHz and Z80 CPU2 to 1.25MHz. Fixed rom names. Removed 'Unknown' dipswitches.
- 0.36b9: Added clone Blue Print (Jaleco). Changed parent description to 'Blue Print (Midway)'.
- 0.35RC1: Nicola Salmoria fixed (hopefully) colors in Blue Print. Changed Z80 CPU1/2 clock speeda to 2.5MHz and palettesize from 24 to 16 colors.
- 0.31: Martin Searle added better colors to Blue Print.
- 0.30: Better tempo and pitch in Blue Print [Alan J. McCormick].
- 0.28: Mike Balfour added high score saving to Blue Print.
- 0.27: Nicola Salmoria added Blue Print (Bally Midway 1982). The sound is probably way wrong. Control: Arrows = Move around and CTRL = Accelerate. Known issues: The sound is probably way wrong.
PLAY INSTRUCTIONS:
- Collect all parts and assemble machine from the Blue-Print. When complete, start the machine and use it to destroy the monster before it catches the girl.
Other Emulators:
* FB Alpha
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Romset: 48 kb / 12 files / 22.4 zip
MAME XML Output:
   | <game name="blueprntj" sourcefile="blueprnt.c" cloneof="blueprnt" romof="blueprnt"> |
   |    | <description>Blue Print (Jaleco)</description> |
   |    | <year>1982</year> |
   |    | <manufacturer>Zilec Electronics / Jaleco</manufacturer> |
   |    | <rom name="bp-1j.1m" size="4096" crc="2e746693" sha1="4a9bb023f753ba792d1db86a0fb128d5261db685" region="maincpu" offset="0"/> |
   |    | <rom name="bp-2j.1n" size="4096" crc="a0eb0b8e" sha1="b3c830b61172880fd2843a47350d8cb9461a25a4" region="maincpu" offset="1000"/> |
   |    | <rom name="bp-3j.1p" size="4096" crc="c34981bb" sha1="1c7fa9d599b3458f665e95d92cafda8851098c8f" region="maincpu" offset="2000"/> |
   |    | <rom name="bp-4j.1r" size="4096" crc="525e77b5" sha1="95c898be78881802b801f071d1d88062dcb1b798" region="maincpu" offset="3000"/> |
   |    | <rom name="bp-5j.1s" size="4096" crc="431a015f" sha1="e00912ac501bdd6750f63b53204553a40ad6605a" region="maincpu" offset="4000"/> |
   |    | <rom name="snd-1.3u" merge="snd-1.3u" size="4096" crc="fd38777a" sha1="0ed230e0fa047d3171e7141e5620b4c750b07629" region="audiocpu" offset="0"/> |
   |    | <rom name="snd-2.3v" merge="snd-2.3v" size="4096" crc="33d5bf5b" sha1="3ac684cd48559cd0eab32f9e7ce3ec6eca88dcd4" region="audiocpu" offset="2000"/> |
   |    | <rom name="bg-1j.3c" size="2048" crc="43718c34" sha1="5df4794a38866c7f03b264581c8555b9bec3969f" region="gfx1" offset="0"/> |
   |    | <rom name="bg-2j.3d" size="2048" crc="d3ce077d" sha1="a9086b494437f9d4d3c0a6c36595a03d3a229a24" region="gfx1" offset="1000"/> |
   |    | <rom name="redj.17d" size="4096" crc="83da108f" sha1="575d6505bd3d600324c4f656e28218deaaa470e4" region="gfx2" offset="0"/> |
   |    | <rom name="bluej.18d" size="4096" crc="b440f32f" sha1="bd464ff324d4ef7c7c924886417b55bcb6f74fb9" region="gfx2" offset="1000"/> |
   |    | <rom name="greenj.20d" size="4096" crc="23026765" sha1="9b16de37922208f4f2d2afc94189f11f5e5011fa" region="gfx2" offset="2000"/> |
   |    | <chip type="cpu" tag="maincpu" name="Z80" clock="3500000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="Z80" clock="1250000"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1250000"/> |
   |    | <chip type="audio" tag="ay2" name="AY-3-8910A" clock="625000"/> |
   |    | <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="60.000000" /> |
   |    | <sound channels="1"/> |
   |    | <input players="2" buttons="1" coins="2" tilt="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Service Mode" tag="P2" mask="4"> |
   |    |    | <dipvalue name="Off" value="0" default="yes"/> |
   |    |    | <dipvalue name="On" value="4"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="DILSW1" mask="1"> |
   |    |    | <dipvalue name="Off" value="1" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Bonus Life" tag="DILSW1" mask="6"> |
   |    |    | <dipvalue name="20K" value="0"/> |
   |    |    | <dipvalue name="30K" value="2" default="yes"/> |
   |    |    | <dipvalue name="40K" value="4"/> |
   |    |    | <dipvalue name="50K" value="6"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Free Play" tag="DILSW1" mask="8"> |
   |    |    | <dipvalue name="Off" value="0" default="yes"/> |
   |    |    | <dipvalue name="On" value="8"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Maze Monster Appears In" tag="DILSW1" mask="16"> |
   |    |    | <dipvalue name="2nd Maze" value="0" default="yes"/> |
   |    |    | <dipvalue name="3rd Maze" value="16"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin A" tag="DILSW1" mask="32"> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="32"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin B" tag="DILSW1" mask="64"> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="64" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/5 Credits" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="DILSW1" mask="128"> |
   |    |    | <dipvalue name="Off" value="128" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Lives" tag="DILSW2" mask="3"> |
   |    |    | <dipvalue name="2" value="0"/> |
   |    |    | <dipvalue name="3" value="1" default="yes"/> |
   |    |    | <dipvalue name="4" value="2"/> |
   |    |    | <dipvalue name="5" value="3"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="DILSW2" mask="4"> |
   |    |    | <dipvalue name="Off" value="4" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Cabinet" tag="DILSW2" mask="8"> |
   |    |    | <dipvalue name="Upright" value="0" default="yes"/> |
   |    |    | <dipvalue name="Cocktail" value="8"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Difficulty" tag="DILSW2" mask="48"> |
   |    |    | <dipvalue name="Level 1" value="0"/> |
   |    |    | <dipvalue name="Level 2" value="16" default="yes"/> |
   |    |    | <dipvalue name="Level 3" value="32"/> |
   |    |    | <dipvalue name="Level 4" value="48"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="DILSW2" mask="64"> |
   |    |    | <dipvalue name="Off" value="64" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="DILSW2" mask="128"> |
   |    |    | <dipvalue name="Off" value="128" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="520"/> |
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