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bogeyman: MAME ROM Information.


Bogey Manor (c) 1985 Technos.

A platform game.


Main CPU : M6502 (@ 2 Mhz)

Sound Chips : (2x) AY8910 (@ 1.5 Mhz)

Players : 2

Control : 8-way joystick

Buttons : 2


Released in June 1985.


Game's rom.

MAME Info:

0.36b8 [Bryan McPhail]


- 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Bogey Manor.

- 0.138u3: Angelo Salese and Stefan Lindberg fixed title screen colors in Bogey Manor.

- 0.135u2: Fabio Priuli added driver data and save state support to Bogey Manor.

- 0.134u1: Changed M6502 CPU1 clock speed to 1.5MHz.

- 0.126u2: Fabio Priuli added DIP locations to Bogey Manor.

- 0.71u2: Curt Coder converted Bogey Manor to tilemaps. Removed 3rd coin slot.

- 0.36b10: Added dipswitches 'Cabinet', 'Allow Continue', 'Bonus Life' and 'Difficulty'.

- 8th November 1999: Takahiro Nogi fixed some palette problems in Bogey Manor, but some still exist.

- 0.36b8: Bryan McPhail added Bogey Manor (Technos 1985?). TODO: Colour, input ports and cocktail mode.

- 26th October 1999: Takahiro Nogi fixed Bogey Manor sprite and background colors.

- 25th October 1999: Takahiro Nogi fixed some Bogey Manor graphics bugs.

- 21st October 1999: Bryan McPhail sent in a driver for Bogey Manor, and Nicola fixed some of the colors.

Recommended Games (Horror):

Monster Bash


Bogey Manor


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Beast Busters

Beast Busters 2nd Nightmare

Demon's World / Horror Story

Golly! Ghost!

Laser Ghost

Night Slashers

Action Hollywood (Transilvania)

Zombie Raid

Ghost Hunter

House of the Dead

House of the Dead 2

House of the Dead III


Ghoul Panic

Spawn In the Demon's Hand

Zombie Revenge

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Gun Survivor 2 Biohazard Code: Veronica

Pokasuka Ghost

Romset: 169 kb / 13 files / 86.2 zip

MAME XML Output:

       <game name="bogeyman" sourcefile="bogeyman.c">
              <description>Bogey Manor</description>
              <manufacturer>Technos Japan</manufacturer>
              <rom name="j20.c14" size="16384" crc="ea90d637" sha1="aa89bee806badb05119516d84e7674cd302aaf4e" region="maincpu" offset="4000"/>
              <rom name="j10.c15" size="16384" crc="0a8f218d" sha1="5e5958cccfe634e3d274d187a0a7fe4789f3a9c3" region="maincpu" offset="8000"/>
              <rom name="j00.c17" size="16384" crc="5d486de9" sha1="40ea14a4a25f8f38d33a8844f627ba42503e1280" region="maincpu" offset="c000"/>
              <rom name="j70.h15" size="16384" crc="fdc787bf" sha1="1f185a1927fff6ce793d673ebd882a852ac547e4" region="gfx1" offset="0"/>
              <rom name="j60.c17" size="8192" crc="cc03ceb2" sha1="0149eacac2c1469be6e19f7a43c13d1fe8790f2c" region="gfx1" offset="8000"/>
              <rom name="j30.c9" size="16384" crc="41af81c0" sha1="d8465622cdf16bc906818641d7988fc412454a45" region="gfx2" offset="0"/>
              <rom name="j40.c7" size="16384" crc="8b438421" sha1="295806c119f4ddc01afc15550e1ff397fbf5d862" region="gfx2" offset="4000"/>
              <rom name="j50.c5" size="16384" crc="b507157f" sha1="471f67eb5e7aedef52353581405d9613d2a86898" region="gfx2" offset="8000"/>
              <rom name="j90.h12" size="16384" crc="46b2d4d0" sha1="35cd320d4db7aa6a89f83ba4d9ff88925357d640" region="gfx3" offset="0"/>
              <rom name="j80.h13" size="16384" crc="77ebd0a4" sha1="c6921ee59633eeeda97c73cb7833578fa8a84fa3" region="gfx3" offset="4000"/>
              <rom name="ja0.h10" size="16384" crc="f2aa05ed" sha1="e6df96e4128eff6de7e6483254608dd8a7b258b9" region="gfx3" offset="8000"/>
              <rom name="82s129.5k" size="256" crc="4a7c5367" sha1="a67f5b90c18238cbfb1507230b4614191d37eef4" region="proms" offset="0"/>
              <rom name="82s129.6k" size="256" crc="b6127713" sha1="5bd8627453916ac6605af7d1193f79c748eab981" region="proms" offset="100"/>
              <chip type="cpu" tag="maincpu" name="M6502" clock="1500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1500000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="DSW1" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="1"/>
              <dipswitch name="Coin B" tag="DSW1" mask="12">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="12" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="8"/>
                     <dipvalue name="1 Coin/3 Credits" value="4"/>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              <dipswitch name="Cabinet" tag="DSW1" mask="32">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="32"/>
              <dipswitch name="Service Mode" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Allow Continue" tag="DSW1" mask="128">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="128" default="yes"/>
              <dipswitch name="Lives" tag="DSW2" mask="1">
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="5" value="0"/>
              <dipswitch name="Bonus Life" tag="DSW2" mask="2">
                     <dipvalue name="50K" value="2" default="yes"/>
                     <dipvalue name="None" value="0"/>
              <dipswitch name="Difficulty" tag="DSW2" mask="12">
                     <dipvalue name="Easy" value="8"/>
                     <dipvalue name="Normal" value="12" default="yes"/>
                     <dipvalue name="Hard" value="4"/>
                     <dipvalue name="Hardest" value="0"/>
              <driver status="imperfect" emulation="good" color="imperfect" sound="good" graphic="good" savestate="supported" palettesize="272"/>

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