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bombbee: MAME ROM Information.


History:

Bomb Bee (c) 1979 Namco.


In this old ball and paddle game, you control a paddle that must rebound a ball into the colorized bricks and pop-bumpers.


- TECHNICAL -


Main CPU : 8080 (@ 2.048 Mhz)

Sound Chips : Custom (@ 2.048 Mhz)


Players : 2

Control : paddle

Buttons : 1


- TRIVIA -


Released in June 1979.


Upon joining Namco, Mr. Iwatani wanted to design pinball games. Gee Bee, Cutie Q and Bomb Bee were his early video game/pinball hybrids. Toru Iwatani would achieve later, greater fame by designing "Pac-Man".


- SCORING -


Pop Bumpers : 10 or 100 points

Spinner : 10 or 100 points

Green Drops : 10 points

Blue drops : 20, 40, 60 or 80 points

1st row of drops : 10 points

NAMCO lights : 50 points

Big Pop : 1,000 points


Adjustments to scoring :

Finishing red-yellow side drop targets bank puts in barrier to the side drain and increases the pop bumper points on the side cleared.

Finishing blue top drop targets gives you a big 1,000 pop bumper which you have a limited number of hits you can give it before it explodes and gets replaced by another bank of blue drop targets.

Lighting all NAMCO lights increases bonus multiplier to 2X.


- TIPS AND TRICKS -


* Occasionally the ball will get stuck in a very long loop (this usually happens with the pop bumpers). Just sit back and relax while the points rack up, but eventually the game will figure out the ball is stuck and shoot it out in some other direction.


- SERIES -


1. Gee Bee (1978)

2. Bomb Bee (1979)

3. Cutie Q (1979)


- STAFF -


Designed by: Toru Iwatani


- PORTS -


* Consoles :

Sony PlayStation [JP] (Feb 09, 1996; "Namco Museum Vol.2 [Model SLPS-00209]")

Sony PlayStation [JP] (Feb 09, 1996; "Namco Museum Vol.2 [Model SLPS-00210]")


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.36b16 [Nicola Salmoria]


WIP:

- 0.129u4: Changed Custom sound to Warp Warp Custom.

- 0.123u2: Changed palettesize to 513 colors.

- 0.36b16: Nicola Salmoria added Bomb Bee (Namco 1979).

- 23rd January 2000: Nicola Salmoria added a new romset of Bomb Bee to the GeeBee driver.


LEVELS: 1 (endless)


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Gee Bee

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Romset: 10 kb / 2 files / 6.83 zip




MAME XML Output:

       <game name="bombbee" sourcefile="warpwarp.c">
              <description>Bomb Bee</description>
              <year>1979</year>
              <manufacturer>Namco</manufacturer>
              <rom name="bombbee.1k" size="8192" crc="9f8cd7af" sha1="0d6e1ee5519660d1498eb7a093872ed5034423f2" region="maincpu" offset="0"/>
              <rom name="bombbee.4c" size="2048" crc="5f37d569" sha1="d5e3fb4c5a1612a6e568c8970161b0290b88993f" region="gfx1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="2048000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="warpwarp" name="Warp Warp Custom"/>
              <display tag="screen" type="raster" rotate="90" width="272" height="224" refresh="60.606061" pixclock="6144000" htotal="384" hbend="0" hbstart="272" vtotal="264" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="paddle" minimum="20" maximum="172" sensitivity="30" keydelta="10" reverse="yes"/>
              </input>
              <dipswitch name="Service Mode" tag="IN0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="IN0" mask="64">
                     <dipvalue name="Upright" value="64" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW1" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="12">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="12"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Replay" tag="DSW1" mask="224">
                     <dipvalue name="50000" value="0" default="yes"/>
                     <dipvalue name="60000" value="32"/>
                     <dipvalue name="70000" value="64"/>
                     <dipvalue name="80000" value="96"/>
                     <dipvalue name="100000" value="128"/>
                     <dipvalue name="120000" value="160"/>
                     <dipvalue name="150000" value="192"/>
                     <dipvalue name="None" value="224"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="513"/>
       </game>
 
 


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