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brain: MAME ROM Information.


Brain (c) 1986 Sega.

A side scrolling shooter in deep space with tough gameplay and eerie music and sounds. The game has alternate play modes where you must first fly a space craft and land on the planet surface at the end. After landing, you take control of the space ranger and must negotiate your way through caves and tunnels while obtaining computer disks. Each disk you collect brings you closer to discovering a hidden enemy. There are certain UFO's and aliens you can obtain them from, just watch the game demo's to see them.


Sega System 2 hardware

Main CPU : Z80 (@ 4 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : SN76496 (@ 4 Mhz), SN76496 (@ 2 Mhz)

Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 1536

Players : 2

Control : 8-way joystick

Buttons : 2


Developed by Coreland.


Game's rom.

MAME Info:

0.34b3 [Nicola Salmoria]


- 0.115u4: Replaced SN76496 sound with SN76489.

- 0.60: Added proms ($0, 100, 200 - palette).

- 0.37b6: Changed palettesize from 2048 to 1536 colors. Added prom ($300 - timing? (not used)).

- 0.34b7: Howie Cohen added high score saving to Brain.

- 0.34b5: Known issues: The color PROMs are missing.

- 0.34b3: Nicola Salmoria added Brain (Coreland / Sega 1986). Known issues: This could be a bootleg. The ROM checksum test fails. The color PROMs are missing.

- 7th September 1998: J-ROM dumped Brain (c)1986 SEGA/CORELAND.

Other Emulators:

* FB Alpha

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Romset: 273 kb / 14 files / 87.2 zip

MAME XML Output:

       <game name="brain" sourcefile="system1.c">
              <manufacturer>Coreland / Sega</manufacturer>
              <rom name="brain.1" size="32768" crc="2d2aec31" sha1="02dfbb0e9ca01b864e3aa594cf38306fe82a4b5d" region="maincpu" offset="0"/>
              <rom name="brain.2" size="32768" crc="810a8ab5" sha1="87cd39f5b1047f355e1d257c691ef11fc55824ca" region="maincpu" offset="10000"/>
              <rom name="brain.3" size="32768" crc="9a225634" sha1="9f137938592dd9c5ab2273864a11a682e0f7f783" region="maincpu" offset="18000"/>
              <rom name="brain.120" size="32768" crc="c7e50278" sha1="9709a59004c6bc39173d0cb94f3602c358367976" region="soundcpu" offset="0"/>
              <rom name="brain.62" size="16384" crc="7dce2302" sha1="ebf15da3aea36f6a831a5395b0e5fc253852a3ee" region="tiles" offset="0"/>
              <rom name="brain.64" size="16384" crc="7ce03fd3" sha1="11f037c75d606276cbf4ec76a2cfdde94a756493" region="tiles" offset="4000"/>
              <rom name="brain.66" size="16384" crc="ea54323f" sha1="08a4d2543a75a1fbb6ef2c126e3aeb4945bf458f" region="tiles" offset="8000"/>
              <rom name="brain.117" size="32768" crc="92ff71a4" sha1="856646c595e0ef7bbcf18844ee34b04e05893ffa" region="sprites" offset="0"/>
              <rom name="brain.110" size="32768" crc="a1b847ec" sha1="d71664822b9b863bd2a37da71b4e0850893b9876" region="sprites" offset="8000"/>
              <rom name="brain.4" size="32768" crc="fd2ea53b" sha1="c7f2d267f19d2c27a550120e003ebfcb10d8af89" region="sprites" offset="10000"/>
              <rom name="bprom.3" size="256" crc="8eee0f72" sha1="b5694c120f604a5f7cc95618a71ab16a1a6151ed" status="baddump" region="palette" offset="0"/>
              <rom name="bprom.2" size="256" crc="3e7babd7" sha1="d4f8790db4dce75e27156a4c6de2dcef2baf6d76" status="baddump" region="palette" offset="100"/>
              <rom name="bprom.1" size="256" crc="371c44a6" sha1="ac37458d1feb6566b09a795b20c21953d4ab109d" status="baddump" region="palette" offset="200"/>
              <rom name="pr5317.76" size="256" crc="648350b8" sha1="c7986aa9127ef5b50b845434cb4e81dff9861cd2" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="20000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="sn1" name="SN76489A" clock="2000000"/>
              <chip type="audio" tag="sn2" name="SN76489A" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="224" refresh="60.096154" pixclock="10000000" htotal="640" hbend="0" hbstart="512" vtotal="260" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="SWA" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="1"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
              <dipswitch name="Coin B" tag="SWA" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="16"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
              <dipswitch name="Cabinet" tag="SWB" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              <dipswitch name="Demo Sounds" tag="SWB" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Lives" tag="SWB" mask="12">
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="4"/>
                     <dipvalue name="Infinite" value="0"/>
              <dipswitch name="Unknown" tag="SWB" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="SWB" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="SWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="SWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>

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