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btchamp: MAME ROM Information.


Beat the Champ (c) 1996 Konami.


Konami GV System hardware

Game ID : GV053

Main CPU : PSX (@ 16.9344 Mhz)

Sound Chips : SPU (@ 16.9344 Mhz), CD/DA (@ 16.9344 Mhz)

Screen orientation : Horizontal

Video resolution : 640 x 480 pixels

Screen refresh : 60.00 Hz

Palette colors : 65536

Players : 4

Control : trackball

Buttons : 3


Game's rom.

MAME Info:

0.87u3 [R. Belmont]

CD-ROM required


- 0.87u3: R. Belmont added Beat the Champ (GV053 UAA01) (Konami 1996). SCSI/CD-ROM emulation problems.

- 10th October 2004: R. Belmont - Submitted Beat the Champ (not playable yet).

- 0.86u2: R. Belmont added word-wide flash ROM support (specifically IDs itself as the Sharp LH28F400 found on Konami "Beat the Champ" PCBs).

- 27th August 2004: R. Belmont - New arrival for the GV driver. As usual it's not quite stock GV - there's flash ROM (but not the same kind as simpbowl), and trackballs (not interfaced the same way as simpbowl). Looks like a crappy game, and it likes to whine "CD ERROR" a lot at the moment. Working on it.

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Field Goal

Romset: 1 kb / 1 files / 128 zip

CD-ROM: 382.0 MB (Compressed: 201.5)

MAME XML Output:

       <game name="btchamp" sourcefile="konamigv.c" romof="konamigv">
              <description>Beat the Champ (GV053 UAA01)</description>
              <rom name="999a01.7e" merge="999a01.7e" size="524288" crc="ad498d2d" sha1="02a82a2fe1fba0404517c3602324bfa64e23e478" region="user1" offset="0"/>
              <rom name="btchmp.25c" size="128" crc="6d02ea54" sha1="d3babf481fd89db3aec17f589d0d3d999a2aa6e1" region="eeprom" offset="0"/>
              <disk name="btchamp" sha1="c9c858e9034826e1a12c3c003dd068a49a3577e1" status="baddump" region="cdrom" index="0" writable="no"/>
              <chip type="cpu" tag="maincpu" name="CXD8530BQ" clock="67737600"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="spu" name="SPU" clock="33868800"/>
              <chip type="audio" tag="cdda" name="CD/DA"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="4" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
                     <control type="trackball" minimum="0" maximum="2047" sensitivity="100" keydelta="63" reverse="yes"/>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="65536"/>

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