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bucky: MAME ROM Information.


History:

Bucky O'Hare (c) 1992 Konami.


This beat'em up game is the story of a green rabbit named Bucky O'Hare and his crew fighting to save the 'Aniverse' (Like our universe, just in another dimension with different planets) from the invading Toads ruled by a computer system known as KOMPLEX.


- TECHNICAL -


Game ID : GX173


Main CPU : 68000

Sound CPU : Z80

Sound Chips : YM2151, K054539


Players : 2 or 4

Control : 8-way joystick

Buttons : 3

=> Shoot, Jump, Super Bomb


- TRIVIA -


Released in September 1992, this game is based on the short-lived cartoon aired in 1991. Originally based upon the comic book created by Larry Hama in 1978, this was the first serious competitor to the TMNT because it wasn't completely children-oriented and the comic book wasn't a TMNT wannabe. However, due to poor distribution of the TV show and financial problems with the producers the show couldn't see a second season.


Several of the staff members went on to form the developer Treasure the following year. 'Escape Iuchi5' is Hiroshi Iuchi, the director of "Ikaruga" and "Radiant Silvergun". 'Gammer Kikuchi' is Tetsuhiko Kikuchi, the character director of "Guardian Heroes", and 'Star Hanzawa' is Norio Hanzawa, the composer for most of Treasure's games.


Soundtrack Releases :

Konami All-Stars 1993 ~ Music Station of Dreams (KICA-9016~8) December 24, 1992


- UPDATES -


In the U.S. version :

* "Winners Don't Use Drugs" screen added.

* Extra lives are impossible to obtain. In the world version, you could obtain an extra life by collecting a heart if you had enough health (the unused health is carried over to the new life).

* The Gimmick Weapon is mapped to button 3 (mapped to buttons 1 and 2 in the world version).

* You must press all three buttons to use a super bomb (mapped to button 3 in the world version).


- STAFF -


Main Programmer : Wada 92618

Software Designers : Momohei Koyama, MZ80K Ando

Main Character Designer : Hiroshi Iuchi (as 'Escape Iuchi5')

Character Designer : Drunker Yokoki

Enemy Character Designer : Tetsuhiko Kikuchi (as 'Gammer Kikuchi')

Sound Program and Effects by : Hideaki Kashima, Kouji Kazaoka, Kazuhito

Music by : Norio Hanzawa (as 'Star Hanzawa')

Screen Play by : K. Kinugasa

Hardware Designer : Dendou Konishi

Package Designer : Shogo Kumasaka

Supervisor : K. Wada

Management by : S. Kido

Special Thanks : A. Gentile, J. Gentile, T. Wills, W. Burr, S. Kaufman, F. Pellegrini, M. Hermanson, M. Sameyan, K. Totsuka, J. Narita, Y. Hatano, E. Ueda


- PORTS -


* Others :

LCD handheld game (1992)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.59 [R. Belmont, Olivier Galibert, ElSemi]


WIP:

- 0.145u4: Fixed Bucky O'Hare ROMs labels, added PCB locations and a better documentation about sub-revisions. Renamed some romsets to use revision codes [Team CPS-1]. Repair rom labels [Guru]. Changed description to 'Bucky O'Hare (ver EAB)' and clones '(ver UA)' to '(ver UAB)' and '(ver AA)' to '(ver AAB)'. Renamed (buckyua) to (buckyuab) and (buckyaa) to (buckyaab).

- 0.142u4: Angelo Salese and O.Galibert implemented an almost complete Konami K053252 device emulation, adds accurate refresh rate timings and irq acks to the Moo driver.

- 0.141u1: Brian Troha added DIP locations to Moo driver.

- 0.137: David Haywood implemented default EEPROMs to the Moo driver.

- 0.136u1: Fabio Priuli added driver data struct and save states to the Moo driver.

- 0.135u4: Fabio Priuli updated Moo driver to use EEPROM device. Added device versions of all the Konami custom ICs currently emulated in machine\konamiic.c and video\konamiic.c. Updated Moo driver to use the new devices.

- 0.131u4: Irongiant added clone Bucky O'Hare (ver AA). Fixed rom names.

- 0.131u1: Angelo Salese merged memory maps in Moo driver.

- 0.130u3: Fabio Priuli cleaned up Moo driver input handlers.

- 0.125u4: Aaron Giles fixed crasher due to some Konami games using 8 layers in the K056832 implementation, even though it was only written for 4.

- 0.98u2: Changed description to 'Bucky O'Hare (ver EA)' and clones '(US version UA)' to '(ver UA)'.

- 13th June 2003: Acho A. Tang updated Bucky O'Hare and Moo Mesa to use the K056832 graphics chip emulation which is far more complete than what the driver previously used, fixing various graphics effects and fixing the hang after the stage 2 boss.

- 0.70u1: Konami updates and fixes (including fix for dbz / moo / simpsons crashes in 0.70) [Acho A. Tang].

- 0.59: R. Belmont added Bucky O'Hare (World version EA) and clone (US version UA).

- 12th March 2002: R. Belmont submitted a driver for Wild West C.O.W.-Boys of Moo Mesa and Bucky O'Hare, with thanks to ElSemi and Olivier Galibert for information on the protection.


STORY:

- Komplex and the evil Toad empire is planning to enslave the entire Aniverse. Their most ruthless weapon is the Climate Converter. The fate of Aniverse is the hands of Bucky O'Hare, brave captain of the righteous indignation... and his fearless crew, Jenny the Aldeberan cat, Dead Eye Duck, Afc Blinky, Bruiser and earth boy, Willy Duwitt. Toad troopers begin their invasion of the planet Warren, Bucky's home planet.


LEVELS: 8


Other Emulators:

* Nebula


Recommended Games (Planet Force):

Cosmic Chasm

Major Havoc

Galivan - Cosmo Police

Guardian

Metroid (PlayChoice-10)

Xain'd Sleena

Xybots

Psycho-Nics Oscar

S.O.S.

Escape from the Planet of the Robot Monsters

Finest Hour

Out Zone

Surprise Attack

SD Gundam Psycho Salamander no Kyoui

Bucky O'Hare

FixEight

Steel Force

Action Hollywood (Galaxy War)


Romset: 15361 kb / 14 files / 5.58 zip




MAME XML Output:

       <game name="bucky" sourcefile="moo.c">
              <description>Bucky O'Hare (ver EAB)</description>
              <year>1992</year>
              <manufacturer>Konami</manufacturer>
              <rom name="173eab01.q5" size="262144" crc="7785ac8a" sha1="ef78d14f54d3a0b724b9702a18c67891e2d366a7" region="maincpu" offset="0"/>
              <rom name="173eab02.q6" size="262144" crc="9b45f122" sha1="325af1612e6f90ef9ae9353c43dc645be1f3465c" region="maincpu" offset="1"/>
              <rom name="173a03.t5" size="131072" crc="cd724026" sha1="525445499604b713da4d8bc0a88e428654ceab95" region="maincpu" offset="200000"/>
              <rom name="173a04.t6" size="131072" crc="7dd54d6f" sha1="b0ee8ec445b92254bca881eefd4449972fed506a" region="maincpu" offset="200001"/>
              <rom name="173a07.f5" size="262144" crc="4cdaee71" sha1="bdc05d4475415f6fac65d7cdbc48df398e57845e" region="soundcpu" offset="0"/>
              <rom name="173a05.t8" size="1048576" crc="d14333b4" sha1="d1a15ead2d156e1fceca0bf202ab3962411caf11" region="gfx1" offset="0"/>
              <rom name="173a06.t10" size="1048576" crc="6541a34f" sha1="15cf481498e3b7e0b2f7bfe5434121cc3bd65662" region="gfx1" offset="100000"/>
              <rom name="173a10.b8" size="2097152" crc="42fb0a0c" sha1="d68c932cfabdec7896698b433525fe47ef4698d0" region="gfx2" offset="0"/>
              <rom name="173a11.a8" size="2097152" crc="b0d747c4" sha1="0cf1ee1b9a35ded31a81c321df2a076f7b588971" region="gfx2" offset="200000"/>
              <rom name="173a12.b10" size="2097152" crc="0fc2ad24" sha1="6eda1043ee1266b8ba938a03a90bc7787210a936" region="gfx2" offset="400000"/>
              <rom name="173a13.a10" size="2097152" crc="4cf85439" sha1="8c298bf0e659a830a1830a1180f4ce71215ade45" region="gfx2" offset="600000"/>
              <rom name="173a08.b6" size="2097152" crc="dcdded95" sha1="8eeb546a0b60a35a6dce36c5ee872e6c93c577c9" region="k054539" offset="0"/>
              <rom name="173a09.a6" size="2097152" crc="c93697c4" sha1="0528a604868267a30d281b822c187df118566691" region="k054539" offset="200000"/>
              <rom name="bucky.nv" size="128" crc="6a5986f3" sha1="3efddeed261b09031c582e12318f00c2cbb214ea" region="eeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="k054539" name="K054539" clock="48000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="4" buttons="3" coins="4" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Sound Output" tag="IN1" mask="16">
                     <dipvalue name="Mono" value="16"/>
                     <dipvalue name="Stereo" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin Mechanism" tag="IN1" mask="32">
                     <dipvalue name="Common" value="32" default="yes"/>
                     <dipvalue name="Independent" value="0"/>
              </dipswitch>
              <dipswitch name="Number of Players" tag="IN1" mask="192">
                     <dipvalue name="2" value="192"/>
                     <dipvalue name="3" value="64"/>
                     <dipvalue name="4" value="128" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="4096"/>
       </game>
 
 


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