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buckyuab: MAME ROM Information.


History:

Bucky O'Hare (c) 1992 Konami.


This beat'em up game is the story of a green rabbit named Bucky O'Hare and his crew fighting to save the 'Aniverse' (Like our universe, just in another dimension with different planets) from the invading Toads ruled by a computer system known as KOMPLEX.


- TECHNICAL -


Game ID : GX173


Main CPU : 68000

Sound CPU : Z80

Sound Chips : YM2151, K054539


Players : 2 or 4

Control : 8-way joystick

Buttons : 3

=> Shoot, Jump, Super Bomb


- TRIVIA -


Released in September 1992, this game is based on the short-lived cartoon aired in 1991. Originally based upon the comic book created by Larry Hama in 1978, this was the first serious competitor to the TMNT because it wasn't completely children-oriented and the comic book wasn't a TMNT wannabe. However, due to poor distribution of the TV show and financial problems with the producers the show couldn't see a second season.


Several of the staff members went on to form the developer Treasure the following year. 'Escape Iuchi5' is Hiroshi Iuchi, the director of "Ikaruga" and "Radiant Silvergun". 'Gammer Kikuchi' is Tetsuhiko Kikuchi, the character director of "Guardian Heroes", and 'Star Hanzawa' is Norio Hanzawa, the composer for most of Treasure's games.


Soundtrack Releases :

Konami All-Stars 1993 ~ Music Station of Dreams (KICA-9016~8) December 24, 1992


- UPDATES -


In the U.S. version :

* "Winners Don't Use Drugs" screen added.

* Extra lives are impossible to obtain. In the world version, you could obtain an extra life by collecting a heart if you had enough health (the unused health is carried over to the new life).

* The Gimmick Weapon is mapped to button 3 (mapped to buttons 1 and 2 in the world version).

* You must press all three buttons to use a super bomb (mapped to button 3 in the world version).


- STAFF -


Main Programmer : Wada 92618

Software Designers : Momohei Koyama, MZ80K Ando

Main Character Designer : Hiroshi Iuchi (as 'Escape Iuchi5')

Character Designer : Drunker Yokoki

Enemy Character Designer : Tetsuhiko Kikuchi (as 'Gammer Kikuchi')

Sound Program and Effects by : Hideaki Kashima, Kouji Kazaoka, Kazuhito

Music by : Norio Hanzawa (as 'Star Hanzawa')

Screen Play by : K. Kinugasa

Hardware Designer : Dendou Konishi

Package Designer : Shogo Kumasaka

Supervisor : K. Wada

Management by : S. Kido

Special Thanks : A. Gentile, J. Gentile, T. Wills, W. Burr, S. Kaufman, F. Pellegrini, M. Hermanson, M. Sameyan, K. Totsuka, J. Narita, Y. Hatano, E. Ueda


- PORTS -


* Others :

LCD handheld game (1992)


- SOURCES -


Game's rom.

Machine's picture.




MAME XML Output:

       <game name="buckyuab" sourcefile="moo.c" cloneof="bucky" romof="bucky">
              <description>Bucky O'Hare (ver UAB)</description>
              <year>1992</year>
              <manufacturer>Konami</manufacturer>
              <rom name="173uab01.q5" size="262144" crc="dcaecca0" sha1="c41847c9d89cdaf7cfa81ad9cc018c32592a882f" region="maincpu" offset="0"/>
              <rom name="173uab02.q6" size="262144" crc="e3c856a6" sha1="33cc8a29643e44b31ee280015c0c994bed72a0e3" region="maincpu" offset="1"/>
              <rom name="173a03.t5" merge="173a03.t5" size="131072" crc="cd724026" sha1="525445499604b713da4d8bc0a88e428654ceab95" region="maincpu" offset="200000"/>
              <rom name="173a04.t6" merge="173a04.t6" size="131072" crc="7dd54d6f" sha1="b0ee8ec445b92254bca881eefd4449972fed506a" region="maincpu" offset="200001"/>
              <rom name="173a07.f5" merge="173a07.f5" size="262144" crc="4cdaee71" sha1="bdc05d4475415f6fac65d7cdbc48df398e57845e" region="soundcpu" offset="0"/>
              <rom name="173a05.t8" merge="173a05.t8" size="1048576" crc="d14333b4" sha1="d1a15ead2d156e1fceca0bf202ab3962411caf11" region="gfx1" offset="0"/>
              <rom name="173a06.t10" merge="173a06.t10" size="1048576" crc="6541a34f" sha1="15cf481498e3b7e0b2f7bfe5434121cc3bd65662" region="gfx1" offset="100000"/>
              <rom name="173a10.b8" merge="173a10.b8" size="2097152" crc="42fb0a0c" sha1="d68c932cfabdec7896698b433525fe47ef4698d0" region="gfx2" offset="0"/>
              <rom name="173a11.a8" merge="173a11.a8" size="2097152" crc="b0d747c4" sha1="0cf1ee1b9a35ded31a81c321df2a076f7b588971" region="gfx2" offset="200000"/>
              <rom name="173a12.b10" merge="173a12.b10" size="2097152" crc="0fc2ad24" sha1="6eda1043ee1266b8ba938a03a90bc7787210a936" region="gfx2" offset="400000"/>
              <rom name="173a13.a10" merge="173a13.a10" size="2097152" crc="4cf85439" sha1="8c298bf0e659a830a1830a1180f4ce71215ade45" region="gfx2" offset="600000"/>
              <rom name="173a08.b6" merge="173a08.b6" size="2097152" crc="dcdded95" sha1="8eeb546a0b60a35a6dce36c5ee872e6c93c577c9" region="k054539" offset="0"/>
              <rom name="173a09.a6" merge="173a09.a6" size="2097152" crc="c93697c4" sha1="0528a604868267a30d281b822c187df118566691" region="k054539" offset="200000"/>
              <rom name="buckyuab.nv" size="128" crc="a5cb137a" sha1="119df859d6b5c366481305b1433eea0deadc3fa9" region="eeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="k054539" name="K054539" clock="48000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="4" buttons="3" coins="4" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Sound Output" tag="IN1" mask="16">
                     <dipvalue name="Mono" value="16"/>
                     <dipvalue name="Stereo" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin Mechanism" tag="IN1" mask="32">
                     <dipvalue name="Common" value="32" default="yes"/>
                     <dipvalue name="Independent" value="0"/>
              </dipswitch>
              <dipswitch name="Number of Players" tag="IN1" mask="192">
                     <dipvalue name="2" value="192"/>
                     <dipvalue name="3" value="64"/>
                     <dipvalue name="4" value="128" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="4096"/>
       </game>
 
 


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