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burnforc: MAME ROM Information.


History:

Burning Force (c) 1989 Namco.


A chase-view shoot'em up where you battle high-tech enemies on a futuristic motor scooter.


- TECHNICAL -


Namco System 2 hardware

Game ID: BU


Main CPU : (2x) 68000 (@ 12.288 Mhz), M6809 (@ 3.072 Mhz), HD63705 (@ 2.048 Mhz)

Sound Chips : C140 (@ 21.39 Khz), YM2151 (@ 3.57958 Mhz)


Screen orientation : Horizontal

Video resolution : 288 x 224 pixels

Screen refresh : 60.61 Hz

Palette colors : 8192


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in November 1989.


Hiromi Tengenji, who is the protagonist in Burning Force makes an appearance as a playable character in the Japan-exclusive RPG for the PlayStation 2 known as 'Namco X Capcom'.


Victor Entertainment released a limited-edition soundtrack album for this game (Burning Force : Namco Game Sound Express Vol.2 - VICL-15001) on 07/02/1990.


- STAFF -


Executive producer : Devil Nakamura

Game programmers : Devil Nakamura, Yoshichin

Test program : Komo, Yama

Sound programmer : Koba

Story by : Makotomas

Production designers : Indori2, Daihadan13, Kimuko, Panzer Abe

Sound designer : Yoshinori Kawamoto (Kawagen)

Naming production manager : Nat.

Title design : takinoue

Constructive manager : Setoland

Directed by : Makotomas


- PORTS -


* Consoles :

Sega Mega Drive (1990)


- SOURCES -


Game's rom.




MAME Info:

0.36b8 [Keith Wilkins]

0.36b6 [?]


Bugs:

- burnforc, burnforco: Refuses to show title on titlescreen. hap (ID 03372)

- burnforc, burnfrc: Flickering/misplaced graphics in Service Mode. Tafoid (ID 01862)


WIP:

- 0.133u1: hap properly added support for Namco System 2 multiple posirq anyway, this fixes Burning Force 'hiccup' glitches when scrolling left/right. Renamed (burnfrco) to (burnforco).

- 0.132u5: hap fixed Burning Force powerup item is always "L" in MAME.

- 0.104u2: Team Japump added clone Burning Force (Japan old version). Changed parent description to 'Burning Force (Japan new version)'. Fixed rom names.

- 23rd June 2003: Phil Stroffolino fixed another graphics glitch in the Namco System 2 driver that caused extra garbage lines in some sprites in Burning Force and Valkyrie no Densetsu.

- 21st January 2003: Acho A. Tang fixed the misaligned graphics in Burning Force.

- 26th February 2002: Jeremy Witt submitted a patch for Burning Force ground plane offset bug.

- 0.36b11: Replaced cpu4 rom ($8000) with a new dump.

- 0.36b8: Keith Wilkins added Burning Force (Japan) (Namco 1989).

- 12th October 1999: Keith Wilkins sent in another Namco System 2 update with controls working in most games, and also fixed a lot of the graphics bugs. The playable games are now Assault, Ordyne, Mirai Ninja, Phelios, Valkyrie No Densetsu, Finest Hour, Burning Force, Marvel Land, Dragon Saber and Cosmo Gang the Video.

- 0.36b6: Added Burning Force (Testdriver).


LEVELS: 20


Romset: 5160 kb / 28 files / 1.59 zip




MAME XML Output:

       <game name="burnforc" sourcefile="namcos2.c">
              <description>Burning Force (Japan new version)</description>
              <year>1989</year>
              <manufacturer>Namco</manufacturer>
              <rom name="bu1_mpr0c.bin" size="131072" crc="cc5864c6" sha1="278b02b634ca07b066a817ed38a8557bcb13aa78" region="maincpu" offset="0"/>
              <rom name="bu1_mpr1c.bin" size="131072" crc="3e6b4b1b" sha1="c765e1ba5873239c4d440678baaac6e95a410339" region="maincpu" offset="1"/>
              <rom name="bu1_spr0.bin" size="65536" crc="17022a21" sha1="331fb1a8e97f21bd5e0a5889fc960b1d187f1ee1" region="slave" offset="0"/>
              <rom name="bu1_spr1.bin" size="65536" crc="5255f8a5" sha1="e2253b98a1b7b7c761ea71c201320711dc7d2e32" region="slave" offset="1"/>
              <rom name="bu1_snd0.bin" size="131072" crc="fabb1150" sha1="61e3133adf8d593419f70a854ff91dd5011de3b3" region="audiocpu" offset="c000"/>
              <rom name="sys2mcpu.bin" size="8192" crc="a342a97e" sha1="2c420d34dba21e409bf78ddca710fc7de65a6642" region="mcu" offset="0"/>
              <rom name="sys2c65c.bin" size="32768" crc="a5b2a4ff" sha1="068bdfcc71a5e83706e8b23330691973c1c214dc" region="mcu" offset="8000"/>
              <rom name="bu_obj-0.bin" size="524288" crc="24c919a1" sha1="ddf5bfbf1bbe2a10d6708b618b77f1d6d7862372" region="gfx1" offset="0"/>
              <rom name="bu_obj-1.bin" size="524288" crc="5bcb519b" sha1="1d2979a4bed7e952ec77d3a5891a6412044d5f49" region="gfx1" offset="80000"/>
              <rom name="bu_obj-2.bin" size="524288" crc="509dd5d0" sha1="68a9054fcde7b677f529ef4db6a8b29750649a2a" region="gfx1" offset="100000"/>
              <rom name="bu_obj-3.bin" size="524288" crc="270a161e" sha1="e26092b6950e2adba34f0c5c08179b83fcd86949" region="gfx1" offset="180000"/>
              <rom name="bu_chr-0.bin" size="131072" crc="c2109f73" sha1="5f09aa9afb027850f21175614c24071db8c754b5" region="gfx2" offset="0"/>
              <rom name="bu_chr-1.bin" size="131072" crc="67d6aa67" sha1="ac7791e4984c6e736ab12e538d856e4fc63383b4" region="gfx2" offset="80000"/>
              <rom name="bu_chr-2.bin" size="131072" crc="52846eff" sha1="f925512f382a51040401d5833015cce17b8eb1fd" region="gfx2" offset="100000"/>
              <rom name="bu_chr-3.bin" size="131072" crc="d1326d7f" sha1="fe2138ce42cf19a214b07f1e7f59cd313c4f7775" region="gfx2" offset="180000"/>
              <rom name="bu_chr-4.bin" size="131072" crc="81a66286" sha1="650273269cba96f223413ec04928408378170f62" region="gfx2" offset="200000"/>
              <rom name="bu_chr-5.bin" size="131072" crc="629aa67f" sha1="f626b2faf8a1eed1a59124e74fbc05cd99dfb1d9" region="gfx2" offset="280000"/>
              <rom name="bu_roz-0.bin" size="131072" crc="65fefc83" sha1="cf11e62476ca41f76b685011f94234769e37bf5f" region="gfx3" offset="0"/>
              <rom name="bu_roz-1.bin" size="131072" crc="979580c2" sha1="cac8342fd4c41084ce6f578206a9c20d399babde" region="gfx3" offset="80000"/>
              <rom name="bu_roz-2.bin" size="131072" crc="548b6ad8" sha1="170113dc6f61ad737f72f58a29ea61347f819ddb" region="gfx3" offset="100000"/>
              <rom name="bu_roz-3.bin" size="131072" crc="a633cea0" sha1="c729679e95fcb73edd9a309b90c40e0e6a12777e" region="gfx3" offset="180000"/>
              <rom name="bu_roz-4.bin" size="131072" crc="1b1f56a6" sha1="11164fce62724fdd3074abf1c364e299ad092b8e" region="gfx3" offset="200000"/>
              <rom name="bu_roz-5.bin" size="131072" crc="4b864b0e" sha1="a0b23f49fc85d39bc9dc950ac763fe12454dcdb1" region="gfx3" offset="280000"/>
              <rom name="bu_roz-6.bin" size="131072" crc="38bd25ba" sha1="8eb6ba969660ab62102ded2f0c39837fd90f3f7d" region="gfx3" offset="300000"/>
              <rom name="bu_shape.bin" size="131072" crc="80a6b722" sha1="2c24327a890310c5e8086dc6821627108a88c62e" region="gfx4" offset="0"/>
              <rom name="bu1_dat0.bin" size="131072" crc="e0a9d92f" sha1="15042e6d7b31bec08ccdf36e89fdb4b6fb62fa4b" region="user1" offset="0"/>
              <rom name="bu1_dat1.bin" size="131072" crc="5fe54b73" sha1="a5d4895f0a4523be20de40ccaa74f8fad0d5df7d" region="user1" offset="1"/>
              <rom name="bu_voi-1.bin" size="524288" crc="99d8a239" sha1="1ebc586048e757ac0ac68dc9cc171f4849e67cef" region="c140" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12288000"/>
              <chip type="cpu" tag="slave" name="68000" clock="12288000"/>
              <chip type="cpu" tag="audiocpu" name="M6809" clock="2048000"/>
              <chip type="cpu" tag="mcu" name="HD63705" clock="2048000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="c140" name="C140" clock="21333"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <display tag="screen" type="raster" rotate="0" width="288" height="224" refresh="60.606061" pixclock="6144000" htotal="384" hbend="0" hbstart="288" vtotal="264" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Video Display" tag="DSW" mask="1">
                     <dipvalue name="Normal" value="1" default="yes"/>
                     <dipvalue name="Frozen" value="0"/>
              </dipswitch>
              <dipswitch name="$2000-1" tag="DSW" mask="2">
                     <dipvalue name="H" value="2" default="yes"/>
                     <dipvalue name="L" value="0"/>
              </dipswitch>
              <dipswitch name="$2000-2" tag="DSW" mask="4">
                     <dipvalue name="H" value="4" default="yes"/>
                     <dipvalue name="L" value="0"/>
              </dipswitch>
              <dipswitch name="$2000-3" tag="DSW" mask="8">
                     <dipvalue name="H" value="8" default="yes"/>
                     <dipvalue name="L" value="0"/>
              </dipswitch>
              <dipswitch name="$2000-4" tag="DSW" mask="16">
                     <dipvalue name="H" value="16" default="yes"/>
                     <dipvalue name="L" value="0"/>
              </dipswitch>
              <dipswitch name="$2000-5" tag="DSW" mask="32">
                     <dipvalue name="H" value="32" default="yes"/>
                     <dipvalue name="L" value="0"/>
              </dipswitch>
              <dipswitch name="$2000-6" tag="DSW" mask="64">
                     <dipvalue name="H" value="64" default="yes"/>
                     <dipvalue name="L" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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