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butasanj: MAME ROM Information.


History:

Butasan (c) 1987 Jaleco.


Control a pig and blow up other pigs. The simple gameplay is as tasty as a bacon sandwich! Vegetarians beware! :)


- TECHNICAL -


Main CPU : Z80 (@ 5 Mhz)

Sound CPU : Z80 (@ 5 Mhz)

Sound Chips : (2x) YM2203 (@ 1.5 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 54.00 Hz

Palette colors : 768


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Releases in August 1987. Produced by Jaleco under license from NMK.


The title of this game translates from Japanese as 'Mister Pig'.


Soundtrack releases :

Game Sound Jaleco -G.S.M. Jaleco 1- [Pony Canyon / Scitron D28B0003 - Aug 21, 1988]


- STAFF -


Hardware : Yousuke Maki

Software : Tamio Makasato

Sound : Taeko Suzuki

Design & Planning : Maoko Magamime


- PORTS -


* Computers :

Commodore C64 (1988, "Psycho Pigs UXB")

Amstrad CPC (1988, "Psycho Pigs UXB")

Sinclair ZX Spectrum (1988, "Psycho Pigs UXB")

Sharp X68000 (1993, "Psycho Pigs UXB")


- SOURCES -


Game's rom.




MAME XML Output:

       <game name="butasanj" sourcefile="argus.c" cloneof="butasan" romof="butasan">
              <description>Butasan (Japan, Japanese)</description>
              <year>1987</year>
              <manufacturer>NMK (Jaleco license)</manufacturer>
              <rom name="buta-04.bin" size="32768" crc="47ff4ca9" sha1="d89a41f6987c91d20b010f0cbda332cf54b21f8c" region="maincpu" offset="0"/>
              <rom name="buta-03.bin" size="65536" crc="69fd88c7" sha1="fd827d7926a2de5ffe2982b3a59ea43de00ee46b" region="maincpu" offset="10000"/>
              <rom name="buta-02.bin" size="65536" crc="519dc412" sha1="48bbb01b217bd19c48ef7ab12c60805aaa02527c" region="maincpu" offset="20000"/>
              <rom name="1.b2" merge="1.b2" size="65536" crc="c9d23e2d" sha1="cee289d5bf7626fc35808a09f9f1f4628fa16974" region="audiocpu" offset="0"/>
              <rom name="16.k16" merge="16.k16" size="65536" crc="e0ce51b6" sha1="458c7c422a7b6ce42f397a8868610f6386fd815c" region="gfx1" offset="0"/>
              <rom name="buta-15.bin" size="65536" crc="3ed19daa" sha1="b8090c3baa2b31681bed15c682a97c024e229df7" region="gfx1" offset="10000"/>
              <rom name="14.k14" merge="14.k14" size="65536" crc="8ec891c1" sha1="e16f18a0eed300752af8f07fd3cef5cd825a2a05" region="gfx1" offset="20000"/>
              <rom name="13.k13" merge="13.k13" size="65536" crc="5023e74d" sha1="edf43e6c89f0e537cebf1c21a671dba4cd7d91ea" region="gfx1" offset="30000"/>
              <rom name="12.k12" merge="12.k12" size="65536" crc="44f59905" sha1="bf364f7f907fee551e9228db7c27c106bcfecf6c" region="gfx1" offset="40000"/>
              <rom name="11.k11" merge="11.k11" size="65536" crc="b8929f1d" sha1="18a72f30284bed0c6723105f87eb10d64d3f461d" region="gfx1" offset="50000"/>
              <rom name="10.k10" merge="10.k10" size="65536" crc="fd4d3baf" sha1="fa8e3970a8aac83efcb669fe5d4683adade9aa4f" region="gfx1" offset="60000"/>
              <rom name="9.k9" merge="9.k9" size="65536" crc="7da4c0fd" sha1="fb2b148ccfee530313da886eddf7711ee83b4aeb" region="gfx1" offset="70000"/>
              <rom name="5.l7" merge="5.l7" size="65536" crc="b8e026b0" sha1="eb6ff9042b21b7190000c571ccba7d81f11ce9f1" region="gfx2" offset="0"/>
              <rom name="6.n7" merge="6.n7" size="65536" crc="8bbacb81" sha1="015be76e44ed2389eff912d8f61a757667d7670b" region="gfx2" offset="10000"/>
              <rom name="7.a8" merge="7.a8" size="65536" crc="3a48d531" sha1="0ff6256bb7ea909d95b2bfb994ebc5432ea6d055" region="gfx3" offset="0"/>
              <rom name="buta-08.bin" size="32768" crc="5d45ce9c" sha1="113c3e7ce20634ee4bb740705485572583298694" region="gfx4" offset="0"/>
              <rom name="buta-01.prm" merge="buta-01.prm" size="256" crc="45baedd0" sha1="afdafb67d55007e6fb99518657e27ce61d2cb7e6" region="proms" offset="0"/>
              <rom name="buta-02.prm" merge="buta-02.prm" size="256" crc="0dcb18fc" sha1="0b097b873c9484981f87a5e3d1af767f901ae05f" region="proms" offset="100"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="5000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="5000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2203" clock="1500000"/>
              <chip type="audio" tag="ym2" name="YM2203" clock="1500000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="54.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Service Mode" tag="SYSTEM" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Invulnerability (Cheat)" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="12">
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="4"/>
                     <dipvalue name="6" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="48">
                     <dipvalue name="Normal" value="48" default="yes"/>
                     <dipvalue name="Medium Difficult" value="32"/>
                     <dipvalue name="Difficult" value="16"/>
                     <dipvalue name="Very Difficult" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="28">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="4"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="12"/>
                     <dipvalue name="1 Coin/1 Credit" value="28" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="24"/>
                     <dipvalue name="1 Coin/3 Credits" value="20"/>
                     <dipvalue name="1 Coin/4 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="224">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="64"/>
                     <dipvalue name="2 Coins/1 Credit" value="96"/>
                     <dipvalue name="1 Coin/1 Credit" value="224" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="192"/>
                     <dipvalue name="1 Coin/3 Credits" value="160"/>
                     <dipvalue name="1 Coin/4 Credits" value="128"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="768"/>
       </game>
 
 


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