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capitol: MAME ROM Information.


Capitol (c) 1981 Universal Video Spiel.

An old German shoot'em up.


Main CPU : 8085A (@ 2.75 Mhz)

Sound Chips : TMS36XX (@ 0.372 Khz), Discrete

Screen orientation : Vertical

Video resolution : 208 x 248 pixels

Screen refresh : 60.00 Hz

Palette colors : 256

Players : 2

Control : 2-way joystick

Buttons : 2


Game's rom.

MAME Info:

0.35RC1 [Eric Hustvedt]

0.33b7 [Paul Swan]

0.07 [Nicola Salmoria]


- "Pleiads" side-by-side test. Gary Walton (ID 01027)

- [possible] The sounds that the enemy ships make in Pleiads are now WAY too low. Dutch (ID 01191)

- Clone pleiadce: Shot sound and melody is missing in Pleiads (Centuri). MASH (ID 01988)


- 0.141u4: Couriersud fixed Pleiads colours (high/low palette bits exchanged). Swapped proms ($0, 100).

- 0.129u4: Changed Custom sound to Pleiads Custom.

- 16th November 2008: Guru - I recently picked up a pile of junk for spares and repairs from a local friend. It turned out there was quite a bit of interesting stuff in this lot. As far as I can make out, I got Pleiads.

- 0.125u9: Couriersud fixed Fatal error in Pleiads.

- 0.122u7: Pleiads updates [Couriersud]: Video timing from schematics. Palette from schematics (resnet.h). No more colortable. Changed 8085A CPU1 clock speed to 5.5MHz.

- 0.122u6: Robbert fixed background for player 2 is not displayed in cocktail mode. Changed visible area to 208x256 and VSync to 61.035156 Hz.

- 0.98u2: MASH fixed Pleiads palette banking.

- 0.95u3: Derrick Renaud removed Phoenix sound from Pleiads. Added Discrete sound to clone Capitol.

- 0.77u2: Pierpaolo Prazzoli added clone Capitol (Universal Video Spiel 1981).

- 23rd November 2003: Pierpaolo Prazzoli added Capitol to the Phoenix driver.

- 0.37b15: Replaced 8080 CPU with 8085A (2.75 MHz). Added 'Demo Sounds' dipswitch.

- 9th April 2001: Zsolt Vasvari fixed the dipswitch settings in Phoenix and Pleiads.

- 0.37b14: Added 'Cabinet' dipswitch.

- 26th July 2000: Juergen Buchmueller fixed a palette bank select bug in Pleiads.

- 0.36: Removed 2nd TMS36XX.

- 0.36RC2: Added 2x TMS36XX sound.

- 12th March 2000: Juergen Buchmueller sent in a sound core for TMS36xx sound chips emulation and modified Phoenix, Pleiads, Naughty Boy, Pop Flamer and Monster Bash to use it.

- 0.36b7: Added Custom sound.

- 0.35RC1: Eric Hustvedt added Pleiads (Tehkan). Changed 'Pleiads (Tehkan, bootleg)' to clone 'Pleiads (bootleg)'. Renamed (pleiads) to (pleiadbl).

- 10th June 1999: Eric Hustvedt added the original romset of Pleiads (Tehkan).

- 0.35b6: Replaced I8085 CPU with I8080.

- 0.35b1: Zsolt Vasvari fixed protection in Pleiads (which made game resets not work). Changed description to 'Pleiads (Tehkan, bootleg)'.

- 0.34b4: Pleiads colors might be correct now [Nicola Salmoria].

- 0.33b7: Renamed (pleiads) to (pleiadce) and (pleitek) to (pleiads).

- 0.31: Paul Swan added clone Pleiads (Tehkan). Changed parent description to 'Pleiads (Centuri)'.

- 0.29: Fixed gfx rom loading.

- 0.27: Andrew Scott improved sound in Pleiads.

- 0.23: Added HiSore support.

- 0.21.5: Fixed a bug in sound init of Pleiads that caused the game to crash under DOS.

- 0.14: Renamed (pleiades) to (pleiads).

- 0.13: Richard Davies provided a new Phoenix/Pleiads driver with partial sound support.

- 0.10: I had broken Pleiades, fixed [Nicola Salmoria]. That's the drawback of emulating more than 60 games, I can't check them all before releasing a new version.

- 0.07: Added Pleiads (Centuri 1981)). Game is playable with wrong colors and no sound. Control: Arrows = Move around CTRL = Fire and ALT = Teleport. This runs on the same hardware as Phoenix.


Other Emulators:


* Retrocade

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Arcade Classics (Missile Command II)

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Space Tactics

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Alligator Hunt

Romset: 25 kb / 14 files / 16.4 zip

MAME XML Output:

       <game name="capitol" sourcefile="phoenix.c" cloneof="pleiads" romof="pleiads">
              <manufacturer>bootleg? (Universal Video Spiel)</manufacturer>
              <rom name="cp1.45" size="2048" crc="0922905b" sha1="501342b0162bba43570b1cbefa1ada6302a54017" region="maincpu" offset="0"/>
              <rom name="cp2.46" size="2048" crc="4f168f45" sha1="8d268dad54a2cf7081f22a29a3e025174ae462e7" region="maincpu" offset="800"/>
              <rom name="cp3.47" size="2048" crc="3975e0b0" sha1="d509398aa8b90c7c451d9e60bc1ca6488b1563a9" region="maincpu" offset="1000"/>
              <rom name="cp4.48" size="2048" crc="da49caa8" sha1="274c8dcabb9f43a2cbf9682b849ffd2bc8cf6496" region="maincpu" offset="1800"/>
              <rom name="cp5.49" size="2048" crc="38e4362b" sha1="c5aeb8b7d49b3da760904a16b57604e782cf29fc" region="maincpu" offset="2000"/>
              <rom name="cp6.50" size="2048" crc="aaf798eb" sha1="660774db4195aaa499569804a2304e969f168cdf" region="maincpu" offset="2800"/>
              <rom name="cp7.51" size="2048" crc="eaadf14c" sha1="753a46317e98b1ae63f88f5c3e70ff1c7ec04286" region="maincpu" offset="3000"/>
              <rom name="cp8.52" size="2048" crc="d3fe2af4" sha1="f0c9bfc17ba6f55fbe95136da40a3de775aa46d2" region="maincpu" offset="3800"/>
              <rom name="cp11.23" size="2048" crc="9b0bbb8d" sha1="cde7c0140e773fe28e97e36486d4e048710f6004" region="gfx1" offset="0"/>
              <rom name="cp12.24" size="2048" crc="39949e66" sha1="21a204f22f04c5808538b21d49ebc6b7cb7625e8" region="gfx1" offset="800"/>
              <rom name="cp9.39" size="2048" crc="04f7d19a" sha1="9b8e55ad0e374d4e7538e82c7b3f081b3bb98124" region="gfx2" offset="0"/>
              <rom name="cp10.40" size="2048" crc="4807408f" sha1="4aa81e934a65e9986b194e9a9bab99f6c85ff7a5" region="gfx2" offset="800"/>
              <rom name="ic41.prm" size="256" crc="e176b768" sha1="e2184dd495ed579f10b6da0b78379e02d7a6229f" region="proms" offset="0"/>
              <rom name="ic40.prm" size="256" crc="79350b25" sha1="57411be4c1d89677f7919ae295446da90612c8a8" region="proms" offset="100"/>
              <chip type="cpu" tag="maincpu" name="8085A" clock="5500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="tms" name="TMS36XX" clock="372"/>
              <chip type="audio" tag="cust" name="Phoenix Custom"/>
              <chip type="audio" tag="discrete" name="DISCRETE" clock="120000"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="208" refresh="61.035156" pixclock="5500000" htotal="352" hbend="0" hbstart="256" vtotal="256" vbend="0" vbstart="208" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="1">
                     <control type="joy" ways="2"/>
              <dipswitch name="Lives" tag="DSW0" mask="3">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="6" value="3"/>
              <dipswitch name="Bonus Life" tag="DSW0" mask="12">
                     <dipvalue name="3K 30K" value="0" default="yes"/>
                     <dipvalue name="4K 40K" value="4"/>
                     <dipvalue name="5K 50K" value="8"/>
                     <dipvalue name="6K 60K" value="12"/>
              <dipswitch name="Coinage" tag="DSW0" mask="16">
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              <dipswitch name="Unknown" tag="DSW0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              <dipswitch name="Cabinet" tag="CAB" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              <driver status="imperfect" emulation="good" color="imperfect" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>

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